mirror of
https://github.com/brunoherbelin/vimix.git
synced 2025-12-14 11:49:59 +01:00
Update to OSCPack v1.1
This commit is contained in:
@@ -1,8 +1,8 @@
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/*
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oscpack -- Open Sound Control packet manipulation library
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http://www.audiomulch.com/~rossb/oscpack
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oscpack -- Open Sound Control (OSC) packet manipulation library
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http://www.rossbencina.com/code/oscpack
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Copyright (c) 2004-2005 Ross Bencina <rossb@audiomulch.com>
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Copyright (c) 2004-2013 Ross Bencina <rossb@audiomulch.com>
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files
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@@ -15,10 +15,6 @@
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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Any person wishing to distribute modifications to the Software is
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requested to send the modifications to the original developer so that
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they can be incorporated into the canonical version.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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@@ -27,17 +23,35 @@
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CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "ip/UdpSocket.h"
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/*
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The text above constitutes the entire oscpack license; however,
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the oscpack developer(s) also make the following non-binding requests:
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Any person wishing to distribute modifications to the Software is
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requested to send the modifications to the original developer so that
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they can be incorporated into the canonical version. It is also
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requested that these non-binding requests be included whenever the
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above license is reproduced.
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*/
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#include <winsock2.h> // this must come first to prevent errors with MSVC7
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#include <windows.h>
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#include <mmsystem.h> // for timeGetTime()
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#include <vector>
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#include <algorithm>
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#include <stdexcept>
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#include <assert.h>
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#ifndef WINCE
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#include <signal.h>
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#endif
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#include <algorithm>
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#include <cassert>
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#include <cstring> // for memset
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#include <stdexcept>
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#include <vector>
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#include "ip/UdpSocket.h" // usually I'd include the module header first
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// but this is causing conflicts with BCB4 due to
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// std::size_t usage.
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#include "ip/NetworkingUtils.h"
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#include "ip/PacketListener.h"
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@@ -49,7 +63,7 @@ typedef int socklen_t;
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static void SockaddrFromIpEndpointName( struct sockaddr_in& sockAddr, const IpEndpointName& endpoint )
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{
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memset( (char *)&sockAddr, 0, sizeof(sockAddr ) );
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std::memset( (char *)&sockAddr, 0, sizeof(sockAddr ) );
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sockAddr.sin_family = AF_INET;
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sockAddr.sin_addr.s_addr =
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@@ -98,7 +112,7 @@ public:
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throw std::runtime_error("unable to create udp socket\n");
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}
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memset( &sendToAddr_, 0, sizeof(sendToAddr_) );
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std::memset( &sendToAddr_, 0, sizeof(sendToAddr_) );
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sendToAddr_.sin_family = AF_INET;
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}
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@@ -107,6 +121,22 @@ public:
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if (socket_ != INVALID_SOCKET) closesocket(socket_);
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}
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void SetEnableBroadcast( bool enableBroadcast )
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{
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char broadcast = (char)((enableBroadcast) ? 1 : 0); // char on win32
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setsockopt(socket_, SOL_SOCKET, SO_BROADCAST, &broadcast, sizeof(broadcast));
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}
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void SetAllowReuse( bool allowReuse )
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{
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// Note: SO_REUSEADDR is non-deterministic for listening sockets on Win32. See MSDN article:
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// "Using SO_REUSEADDR and SO_EXCLUSIVEADDRUSE"
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// http://msdn.microsoft.com/en-us/library/ms740621%28VS.85%29.aspx
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char reuseAddr = (char)((allowReuse) ? 1 : 0); // char on win32
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setsockopt(socket_, SOL_SOCKET, SO_REUSEADDR, &reuseAddr, sizeof(reuseAddr));
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}
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IpEndpointName LocalEndpointFor( const IpEndpointName& remoteEndpoint ) const
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{
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assert( isBound_ );
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@@ -123,7 +153,7 @@ public:
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// get the address
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struct sockaddr_in sockAddr;
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memset( (char *)&sockAddr, 0, sizeof(sockAddr ) );
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std::memset( (char *)&sockAddr, 0, sizeof(sockAddr ) );
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socklen_t length = sizeof(sockAddr);
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if (getsockname(socket_, (struct sockaddr *)&sockAddr, &length) < 0) {
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throw std::runtime_error("unable to getsockname\n");
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@@ -162,19 +192,19 @@ public:
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isConnected_ = true;
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}
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void Send( const char *data, int size )
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void Send( const char *data, std::size_t size )
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{
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assert( isConnected_ );
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send( socket_, data, size, 0 );
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send( socket_, data, (int)size, 0 );
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}
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void SendTo( const IpEndpointName& remoteEndpoint, const char *data, int size )
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void SendTo( const IpEndpointName& remoteEndpoint, const char *data, std::size_t size )
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{
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sendToAddr_.sin_addr.s_addr = htonl( remoteEndpoint.address );
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sendToAddr_.sin_port = htons( (short)remoteEndpoint.port );
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sendto( socket_, data, size, 0, (sockaddr*)&sendToAddr_, sizeof(sendToAddr_) );
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sendto( socket_, data, (int)size, 0, (sockaddr*)&sendToAddr_, sizeof(sendToAddr_) );
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}
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void Bind( const IpEndpointName& localEndpoint )
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@@ -191,14 +221,14 @@ public:
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bool IsBound() const { return isBound_; }
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int ReceiveFrom( IpEndpointName& remoteEndpoint, char *data, int size )
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std::size_t ReceiveFrom( IpEndpointName& remoteEndpoint, char *data, std::size_t size )
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{
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assert( isBound_ );
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struct sockaddr_in fromAddr;
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socklen_t fromAddrLen = sizeof(fromAddr);
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int result = recvfrom(socket_, data, size, 0,
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int result = recvfrom(socket_, data, (int)size, 0,
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(struct sockaddr *) &fromAddr, (socklen_t*)&fromAddrLen);
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if( result < 0 )
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return 0;
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@@ -222,6 +252,16 @@ UdpSocket::~UdpSocket()
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delete impl_;
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}
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void UdpSocket::SetEnableBroadcast( bool enableBroadcast )
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{
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impl_->SetEnableBroadcast( enableBroadcast );
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}
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void UdpSocket::SetAllowReuse( bool allowReuse )
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{
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impl_->SetAllowReuse( allowReuse );
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}
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IpEndpointName UdpSocket::LocalEndpointFor( const IpEndpointName& remoteEndpoint ) const
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{
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return impl_->LocalEndpointFor( remoteEndpoint );
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@@ -232,12 +272,12 @@ void UdpSocket::Connect( const IpEndpointName& remoteEndpoint )
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impl_->Connect( remoteEndpoint );
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}
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void UdpSocket::Send( const char *data, int size )
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void UdpSocket::Send( const char *data, std::size_t size )
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{
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impl_->Send( data, size );
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}
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void UdpSocket::SendTo( const IpEndpointName& remoteEndpoint, const char *data, int size )
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void UdpSocket::SendTo( const IpEndpointName& remoteEndpoint, const char *data, std::size_t size )
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{
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impl_->SendTo( remoteEndpoint, data, size );
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}
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@@ -252,7 +292,7 @@ bool UdpSocket::IsBound() const
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return impl_->IsBound();
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}
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int UdpSocket::ReceiveFrom( IpEndpointName& remoteEndpoint, char *data, int size )
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std::size_t UdpSocket::ReceiveFrom( IpEndpointName& remoteEndpoint, char *data, std::size_t size )
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{
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return impl_->ReceiveFrom( remoteEndpoint, data, size );
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}
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@@ -282,7 +322,9 @@ extern "C" /*static*/ void InterruptSignalHandler( int );
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/*static*/ void InterruptSignalHandler( int )
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{
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multiplexerInstanceToAbortWithSigInt_->AsynchronousBreak();
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signal( SIGINT, SIG_DFL );
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#ifndef WINCE
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signal( SIGINT, SIG_DFL );
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#endif
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}
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@@ -297,8 +339,12 @@ class SocketReceiveMultiplexer::Implementation{
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double GetCurrentTimeMs() const
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{
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#ifndef WINCE
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return timeGetTime(); // FIXME: bad choice if you want to run for more than 40 days
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}
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#else
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return 0;
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#endif
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}
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public:
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Implementation()
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@@ -405,9 +451,9 @@ public:
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if( waitResult != WAIT_TIMEOUT ){
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for( int i = waitResult - WAIT_OBJECT_0; i < (int)socketListeners_.size(); ++i ){
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int size = socketListeners_[i].second->ReceiveFrom( remoteEndpoint, data, MAX_BUFFER_SIZE );
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std::size_t size = socketListeners_[i].second->ReceiveFrom( remoteEndpoint, data, MAX_BUFFER_SIZE );
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if( size > 0 ){
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socketListeners_[i].first->ProcessPacket( data, size, remoteEndpoint );
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socketListeners_[i].first->ProcessPacket( data, (int)size, remoteEndpoint );
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if( break_ )
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break;
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}
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@@ -503,9 +549,13 @@ void SocketReceiveMultiplexer::RunUntilSigInt()
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{
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assert( multiplexerInstanceToAbortWithSigInt_ == 0 ); /* at present we support only one multiplexer instance running until sig int */
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multiplexerInstanceToAbortWithSigInt_ = this;
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signal( SIGINT, InterruptSignalHandler );
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#ifndef WINCE
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signal( SIGINT, InterruptSignalHandler );
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#endif
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impl_->Run();
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#ifndef WINCE
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signal( SIGINT, SIG_DFL );
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#endif
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multiplexerInstanceToAbortWithSigInt_ = 0;
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}
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