Bad idea: do not use nvidia hardware decoder for jpeg

just crashes without reason and not very useful
This commit is contained in:
Bruno Herbelin
2021-12-04 23:05:12 +01:00
parent ebd9fab312
commit bf3fc61ef7
2 changed files with 2 additions and 4 deletions

View File

@@ -854,8 +854,6 @@ void MediaPlayer::init_texture(guint index)
// initialize decoderName once
Log::Info("MediaPlayer %s Uses %s decoding and OpenGL PBO texturing.", std::to_string(id_).c_str(), decoderName().c_str());
}
else
Log::Info("MediaPlayer %s Uses %s decoding.", std::to_string(id_).c_str(), decoderName().c_str());
glBindTexture(GL_TEXTURE_2D, 0);
}