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Add possibility to define ShadingProgram with GLSL code
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@@ -1,10 +1,7 @@
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#ifndef IMAGEPROCESSINGSHADER_H
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#define IMAGEPROCESSINGSHADER_H
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#include <glm/glm.hpp>
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#include "ImageShader.h"
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#include "Shader.h"
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class ImageProcessingShader : public Shader
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{
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