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BugFix: prevent View Terminate if not previously Initiated
Ensures Action::Manager stores terminated actions only if previously initiated (caused iterative action storing on keyboard repeat).
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@@ -21,7 +21,7 @@ public:
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std::pair<Node *, glm::vec2> pick(glm::vec2) override;
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Cursor grab (Source *s, glm::vec2 from, glm::vec2 to, std::pair<Node *, glm::vec2>) override;
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void terminate() override;
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void terminate(bool force) override;
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Cursor over (glm::vec2) override;
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void arrow (glm::vec2) override;
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