Grab nodes in view

This commit is contained in:
brunoherbelin
2020-04-21 17:08:46 +02:00
parent 19b207e80b
commit cbc2eb4bdc
3 changed files with 25 additions and 0 deletions

2
View.h
View File

@@ -17,6 +17,7 @@ public:
virtual void draw () = 0;
virtual void zoom (float) {}
virtual void drag (glm::vec2, glm::vec2) {}
virtual void grab (glm::vec2, glm::vec2, Node*) {}
Scene scene;
@@ -34,6 +35,7 @@ public:
void draw () override;
void zoom (float factor);
void drag (glm::vec2 from, glm::vec2 to);
void grab (glm::vec2 from, glm::vec2 to, Node *node);
};