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Compilation fix
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@@ -20,7 +20,7 @@ public:
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inline double delay() const { return delay_; }
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// implementation of FrameBufferFilter
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Type type() const { return FrameBufferFilter::FILTER_DELAY; }
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Type type() const override { return FrameBufferFilter::FILTER_DELAY; }
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uint texture () const override;
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glm::vec3 resolution () const override;
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void update (float dt) override;
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