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Compilation fix
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@@ -56,7 +56,7 @@ public:
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PassthroughFilter();
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// implementation of FrameBufferFilter
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Type type() const { return FrameBufferFilter::FILTER_PASSTHROUGH; }
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Type type() const override { return FrameBufferFilter::FILTER_PASSTHROUGH; }
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uint texture() const override;
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glm::vec3 resolution() const override;
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};
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