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Define UNICODE symbols
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@@ -927,10 +927,10 @@ View::Cursor GeometryView::grab (Source *s, glm::vec2 from, glm::vec2 to, std::p
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sourceNode->rotation_.z = glm::radians( float(degrees) );
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overlay_rotation_clock_->visible_ = true;
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overlay_rotation_clock_->copyTransform(overlay_rotation_);
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info << "Angle " << degrees << "\u00b0"; // degree symbol
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info << "Angle " << degrees << UNICODE_DEGREE;
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}
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else
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info << "Angle " << std::fixed << std::setprecision(1) << glm::degrees(sourceNode->rotation_.z) << "\u00b0"; // degree symbol
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info << "Angle " << std::fixed << std::setprecision(1) << glm::degrees(sourceNode->rotation_.z) << UNICODE_DEGREE;
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overlay_rotation_clock_hand_->visible_ = true;
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overlay_rotation_clock_hand_->translation_.x = s->stored_status_->translation_.x;
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