Finalized user interface for Transition View. Cleanup DrawVisitor was

needed. New ImGuiToolkit functions implemented.
This commit is contained in:
brunoherbelin
2020-07-08 22:28:36 +02:00
parent ac631122e5
commit cfac7107b6
19 changed files with 173 additions and 130 deletions

View File

@@ -1,6 +1,7 @@
#include <glm/gtc/matrix_transform.hpp>
#include "defines.h"
#include "DrawVisitor.h"
#include "Scene.h"
@@ -11,14 +12,28 @@ DrawVisitor::DrawVisitor(Node *nodetodraw, glm::mat4 projection)
modelview_ = glm::identity<glm::mat4>();
projection_ = projection;
done_ = false;
num_duplicat_ = 1;
transform_duplicat_ = glm::identity<glm::mat4>();
}
void DrawVisitor::loop(int num, glm::mat4 transform)
{
num_duplicat_ = CLAMP(num, 1, 10000);
transform_duplicat_ = transform;
}
void DrawVisitor::visit(Node &n)
{
// draw the target
if ( n.id() == target_->id()) {
n.draw(modelview_, projection_);
for (int i = 0; i < num_duplicat_; ++i) {
// draw multiple copies if requested
n.draw(modelview_, projection_);
modelview_ *= transform_duplicat_;
}
done_ = true;
}
@@ -59,79 +74,3 @@ void DrawVisitor::visit(Primitive &n)
{
}
void DrawVisitor::visit(Surface &n)
{
}
void DrawVisitor::visit(ImageSurface &n)
{
}
void DrawVisitor::visit(FrameBufferSurface &n)
{
}
void DrawVisitor::visit(MediaSurface &n)
{
}
void DrawVisitor::visit(MediaPlayer &n)
{
}
void DrawVisitor::visit(Shader &n)
{
}
void DrawVisitor::visit(ImageShader &n)
{
}
void DrawVisitor::visit(ImageProcessingShader &n)
{
}
void DrawVisitor::visit(LineStrip &n)
{
}
void DrawVisitor::visit(LineSquare &)
{
}
void DrawVisitor::visit(LineCircle &n)
{
}
void DrawVisitor::visit(Mesh &n)
{
}
void DrawVisitor::visit(Frame &n)
{
}
void DrawVisitor::visit (Source& s)
{
}
void DrawVisitor::visit (MediaSource& s)
{
}