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Separate shader for image processing and simple texture display.
ImageShader added a second texture for mask blending. Cleanup of User Interface windows.
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@@ -123,7 +123,7 @@ public:
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/**
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* Get Pause / Play
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* */
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bool isPlaying() const;
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bool isPlaying(bool testpipeline = false) const;
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/**
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* Speed factor for playing
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* Can be negative.
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