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https://github.com/brunoherbelin/vimix.git
synced 2025-12-19 14:19:57 +01:00
Fix C++17 compilation warning
This commit is contained in:
@@ -149,7 +149,7 @@ ConnectionInfo Connection::info(int index)
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}
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}
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struct hasName: public std::unary_function<ConnectionInfo, bool>
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struct hasName
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{
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{
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inline bool operator()(const ConnectionInfo &elem) const {
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inline bool operator()(const ConnectionInfo &elem) const {
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return (elem.name.compare(_a) == 0);
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return (elem.name.compare(_a) == 0);
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@@ -84,7 +84,7 @@ bool FrameGrabbing::busy() const
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return !grabbers_.empty();
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return !grabbers_.empty();
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}
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}
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struct fgId: public std::unary_function<FrameGrabber*, bool>
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struct fgId
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{
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{
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inline bool operator()(const FrameGrabber* elem) const {
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inline bool operator()(const FrameGrabber* elem) const {
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return (elem && elem->id() == _id);
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return (elem && elem->id() == _id);
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@@ -132,9 +132,9 @@ typedef std::multiset<Node*, z_comparator> NodeSet;
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//typedef std::list<Node*> NodeSet;
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//typedef std::list<Node*> NodeSet;
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struct hasId: public std::unary_function<Node*, bool>
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struct hasId
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{
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{
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inline bool operator()(const Node* e) const
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constexpr bool operator()(const Node* e) const
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{
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{
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return (e && e->id() == _id);
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return (e && e->id() == _id);
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}
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}
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@@ -200,7 +200,7 @@ public:
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MixingGroup *mixingGroup() const { return mixinggroup_; }
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MixingGroup *mixingGroup() const { return mixinggroup_; }
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void clearMixingGroup();
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void clearMixingGroup();
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struct hasNode: public std::unary_function<Source*, bool>
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struct hasNode
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{
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{
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bool operator()(const Source* elem) const;
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bool operator()(const Source* elem) const;
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hasNode(Node *n) : _n(n) { }
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hasNode(Node *n) : _n(n) { }
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@@ -208,7 +208,7 @@ public:
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Node *_n;
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Node *_n;
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};
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};
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struct hasName: public std::unary_function<Source*, bool>
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struct hasName
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{
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{
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inline bool operator()(const Source* elem) const {
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inline bool operator()(const Source* elem) const {
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return (elem && elem->name() == _n);
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return (elem && elem->name() == _n);
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@@ -218,7 +218,7 @@ public:
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std::string _n;
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std::string _n;
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};
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};
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struct hasId: public std::unary_function<Source*, bool>
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struct hasId
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{
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{
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inline bool operator()(const Source* elem) const {
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inline bool operator()(const Source* elem) const {
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return (elem && elem->id() == _id);
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return (elem && elem->id() == _id);
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@@ -228,7 +228,7 @@ public:
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uint64_t _id;
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uint64_t _id;
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};
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};
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struct hasDepth: public std::unary_function<Source*, bool>
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struct hasDepth
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{
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{
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inline bool operator()(const Source* elem) const {
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inline bool operator()(const Source* elem) const {
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return (elem && elem->depth()>_from && elem->depth()<_to );
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return (elem && elem->depth()>_from && elem->depth()<_to );
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@@ -28,7 +28,7 @@
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static float empty_zeros[MAX_TIMELINE_ARRAY] = {};
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static float empty_zeros[MAX_TIMELINE_ARRAY] = {};
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static float empty_ones[MAX_TIMELINE_ARRAY] = {};
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static float empty_ones[MAX_TIMELINE_ARRAY] = {};
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struct includesTime: public std::unary_function<TimeInterval, bool>
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struct includesTime
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{
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{
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inline bool operator()(const TimeInterval s) const
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inline bool operator()(const TimeInterval s) const
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{
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{
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