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Cleanup source tree
Move all C++ source files in the src subfolder. Adapted the cmake process accordingly and cleanup.
This commit is contained in:
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src/ImGuiToolkit.h
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97
src/ImGuiToolkit.h
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#ifndef __IMGUI_TOOLKIT_H_
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#define __IMGUI_TOOLKIT_H_
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#include <glib.h>
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#include <string>
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#include <vector>
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#include "imgui.h"
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#ifndef IMGUI_DEFINE_MATH_OPERATORS
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#define IMGUI_DEFINE_MATH_OPERATORS
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#endif
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#include "IconsFontAwesome5.h"
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namespace ImGuiToolkit
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{
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// Icons from resource icon.dds
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void Icon (int i, int j, bool enabled = true);
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bool IconButton (int i, int j, const char *tooltips = nullptr);
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bool IconButton (const char* icon, const char *tooltips = nullptr);
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bool IconMultistate (std::vector<std::pair<int, int> > icons, int* state, std::vector<std::string> tooltips);
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bool IconToggle (int i, int j, int i_toggle, int j_toggle, bool* toggle, const char *tooltips[] = nullptr);
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void ShowIconsWindow(bool* p_open);
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// buttons and gui items with icon
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bool ButtonIcon (int i, int j, const char* tooltip = nullptr);
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bool ButtonIconToggle (int i, int j, int i_toggle, int j_toggle, bool* toggle, const char *tooltip = nullptr);
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bool ButtonIconMultistate (std::vector<std::pair<int, int> > icons, int* state, std::vector<std::string> tooltips);
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bool MenuItemIcon (int i, int j, const char* label, bool selected = false, bool enabled = true);
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bool SelectableIcon(const char* label, int i, int j, bool selected = false);
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bool ComboIcon (std::vector<std::pair<int, int> > icons, std::vector<std::string> labels, int* state);
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bool ComboIcon (const char* label, std::vector<std::pair<int, int> > icons, std::vector<std::string> items, int* i);
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// buttons
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bool ButtonToggle (const char* label, bool* toggle, const char *tooltip = nullptr);
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bool ButtonSwitch (const char* label, bool* toggle, const char *shortcut = nullptr);
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void ButtonOpenUrl (const char* label, const char* url, const ImVec2& size_arg = ImVec2(0,0));
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// tooltip and mouse over help
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void setToolTipsEnabled (bool on);
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bool toolTipsEnabled ();
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void ToolTip (const char* desc, const char* shortcut = nullptr);
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void HelpToolTip(const char* desc, const char* shortcut = nullptr);
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void Indication (const char* desc, const char* icon, const char* shortcut = nullptr);
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void Indication (const char* desc, int i, int j, const char* shortcut = nullptr);
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// sliders
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bool SliderTiming (const char* label, uint *ms, uint v_min, uint v_max, uint v_step, const char* text_max = nullptr);
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bool TimelineSlider (const char* label, guint64 *time, guint64 begin, guint64 first, guint64 end, guint64 step, const float width, double tempo = 0, double quantum = 0);
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void RenderTimeline (ImVec2 min_bbox, ImVec2 max_bbox, guint64 begin, guint64 end, guint64 step, bool verticalflip = false);
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void RenderTimelineBPM (ImVec2 min_bbox, ImVec2 max_bbox, double tempo, double quantum, guint64 begin, guint64 end, guint64 step, bool verticalflip = false);
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bool InvisibleSliderInt(const char* label, uint *index, uint min, uint max, const ImVec2 size);
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bool InvisibleSliderFloat(const char* label, float *index, float min, float max, const ImVec2 size);
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bool EditPlotLines(const char* label, float *array, int values_count, float values_min, float values_max, const ImVec2 size);
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bool EditPlotHistoLines(const char* label, float *histogram_array, float *lines_array, int values_count, float values_min, float values_max, guint64 begin, guint64 end, bool cut, bool *released, const ImVec2 size);
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void ShowPlotHistoLines(const char* label, float *histogram_array, float *lines_array, int values_count, float values_min, float values_max, const ImVec2 size);
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void ValueBar(float fraction, const ImVec2& size_arg);
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// fonts from resources 'fonts/'
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typedef enum {
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FONT_DEFAULT =0,
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FONT_BOLD,
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FONT_ITALIC,
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FONT_MONO,
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FONT_LARGE
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} font_style;
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void SetFont (font_style type, const std::string &ttf_font_name, int pointsize, int oversample = 2);
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void PushFont (font_style type);
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void ImageGlyph(font_style type, char c, float h = 60);
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void Spacing();
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// text input
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bool InputText(const char* label, std::string* str, ImGuiInputTextFlags flag = ImGuiInputTextFlags_CharsNoBlank);
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bool InputTextMultiline(const char* label, std::string* str, const ImVec2& size = ImVec2(0, 0));
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void TextMultiline(const char* label, const std::string &str, float width);
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bool InputCodeMultiline(const char* label, std::string *str, const ImVec2& size = ImVec2(0, 0), int *numline = NULL);
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void CodeMultiline(const char* label, const std::string &str, float width);
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// accent color of UI
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typedef enum {
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ACCENT_BLUE =0,
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ACCENT_ORANGE,
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ACCENT_GREY
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} accent_color;
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void SetAccentColor (accent_color color);
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struct ImVec4 HighlightColor (bool active = true);
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// varia
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void WindowText(const char* window_name, ImVec2 window_pos, const char* text);
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bool WindowButton(const char* window_name, ImVec2 window_pos, const char* text);
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void WindowDragFloat(const char* window_name, ImVec2 window_pos, float* v, float v_speed, float v_min, float v_max, const char* format);
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}
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#endif // __IMGUI_TOOLKIT_H_
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