Various GUI terminology changes for unified wording and clarity

This commit is contained in:
brunoherbelin
2020-11-03 21:52:03 +01:00
parent ce7f30fa63
commit ec797f8d67
6 changed files with 40 additions and 25 deletions

View File

@@ -433,10 +433,9 @@ void ImGuiVisitor::visit (MediaSource& s)
ImGuiToolkit::Icon(18,13);
ImGui::SameLine(0, 10);
ImGui::Text("Video File");
if ( ImGui::Button(IMGUI_TITLE_MEDIAPLAYER, ImVec2(IMGUI_RIGHT_ALIGN, 0)) ) {
UserInterface::manager().showMediaPlayer( s.mediaplayer());
}
}
if ( ImGui::Button(IMGUI_TITLE_MEDIAPLAYER, ImVec2(IMGUI_RIGHT_ALIGN, 0)) )
UserInterface::manager().showMediaPlayer( s.mediaplayer());
ImGuiToolkit::ButtonOpenUrl( SystemToolkit::path_filename(s.path()).c_str(), ImVec2(IMGUI_RIGHT_ALIGN, 0) );
}
@@ -445,6 +444,7 @@ void ImGuiVisitor::visit (SessionSource& s)
ImGuiToolkit::Icon(s.icon().x, s.icon().y);
ImGui::SameLine(0, 10);
ImGui::Text("Session File");
ImGui::Text("%s", SystemToolkit::base_filename(s.path()).c_str());
if (ImGuiToolkit::ButtonIcon(3, 2)) s.session()->setFading(0.f);
float f = s.session()->fading();
@@ -537,14 +537,16 @@ void ImGuiVisitor::visit (NetworkSource& s)
{
ImGuiToolkit::Icon(s.icon().x, s.icon().y);
ImGui::SameLine(0, 10);
ImGui::Text("Network connection");
ImGui::Text("Network stream");
ImGui::Text("Connection to %s", s.connection().c_str());
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(IMGUI_COLOR_STREAM, 0.9f));
ImGui::Text("%s", s.connection().c_str());
ImGui::PopStyleColor(1);
NetworkStream *ns = s.networkStream();
ImGui::Text(" - %s (%dx%d)\n - Network host %s:%d", NetworkToolkit::protocol_name[ns->protocol()],
ns->resolution().x, ns->resolution().y, ns->IP().c_str(), ns->port());
ImGui::Text(" - %s (%dx%d)\n - Server address %s", NetworkToolkit::protocol_name[ns->protocol()],
ns->resolution().x, ns->resolution().y, ns->serverAddress().c_str());
if ( ImGui::Button("Reconnect", ImVec2(IMGUI_RIGHT_ALIGN, 0)) )
if ( ImGui::Button( ICON_FA_REPLY " Reconnect", ImVec2(IMGUI_RIGHT_ALIGN, 0)) )
{
// TODO : reload ?
s.setConnection(s.connection());