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Player display of non-playable source
Show also non-playable sources to allow testing pre- post-display. Show post-processed image only if source made changes.
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@@ -199,7 +199,7 @@ void CloneSource::play (bool on)
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bool CloneSource::playable () const
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{
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return true;
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return filter_->type() != FrameBufferFilter::FILTER_PASSTHROUGH;
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}
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void CloneSource::replay()
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