mirror of
https://github.com/brunoherbelin/vimix.git
synced 2025-12-11 18:34:58 +01:00
Bugfix Callbacks
Added duration to SetAlpha callback. Saving and loading Play callback.
This commit is contained in:
@@ -1151,11 +1151,22 @@ void SessionLoader::visit (SourceCallback &)
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{
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}
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void SessionLoader::visit (Play &c)
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{
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bool p = true;
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xmlCurrent_->QueryBoolAttribute("play", &p);
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c.setValue(p);
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}
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void SessionLoader::visit (SetAlpha &c)
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{
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float a = 0.f;
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xmlCurrent_->QueryFloatAttribute("alpha", &a);
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c.setValue(a);
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float d = 0.f;
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xmlCurrent_->QueryFloatAttribute("duration", &d);
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c.setDuration(d);
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}
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void SessionLoader::visit (SetDepth &c)
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@@ -71,6 +71,7 @@ public:
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void visit (Grab&) override;
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void visit (Resize&) override;
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void visit (Turn&) override;
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void visit (Play&) override;
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static void XMLToNode(const tinyxml2::XMLElement *xml, Node &n);
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static void XMLToSourcecore(tinyxml2::XMLElement *xml, SourceCore &s);
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@@ -764,9 +764,15 @@ void SessionVisitor::visit (SourceCallback &c)
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xmlCurrent_->SetAttribute("type", (uint) c.type());
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}
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void SessionVisitor::visit (Play &c)
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{
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xmlCurrent_->SetAttribute("play", c.value());
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}
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void SessionVisitor::visit (SetAlpha &c)
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{
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xmlCurrent_->SetAttribute("alpha", c.value());
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xmlCurrent_->SetAttribute("duration", c.duration());
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}
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void SessionVisitor::visit (SetDepth &c)
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@@ -77,6 +77,7 @@ public:
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void visit (Grab&) override;
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void visit (Resize&) override;
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void visit (Turn&) override;
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void visit (Play&) override;
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static tinyxml2::XMLElement *NodeToXML(const Node &n, tinyxml2::XMLDocument *doc);
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static tinyxml2::XMLElement *ImageToXML(const FrameBufferImage *img, tinyxml2::XMLDocument *doc);
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@@ -133,43 +133,71 @@ SourceCallback *ResetGeometry::clone() const
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return new ResetGeometry;
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}
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SetAlpha::SetAlpha() : SourceCallback(), alpha_(0.f)
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SetAlpha::SetAlpha() : SourceCallback(), duration_(0.f), progress_(0.f), alpha_(0.f)
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{
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pos_ = glm::vec2();
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step_ = glm::normalize(glm::vec2(1.f, 1.f)); // step in diagonal by default
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start_ = glm::vec2();
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target_ = glm::vec2();
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}
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SetAlpha::SetAlpha(float alpha) : SetAlpha()
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SetAlpha::SetAlpha(float alpha, float duration) : SetAlpha()
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{
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alpha_ = CLAMP(alpha, 0.f, 1.f);
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duration_ = duration;
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}
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void SetAlpha::update(Source *s, float)
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void SetAlpha::update(Source *s, float dt)
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{
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if (s && !s->locked()) {
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// set start position on first run or upon call of reset()
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if (!initialized_){
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// initial position
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pos_ = glm::vec2(s->group(View::MIXING)->translation_);
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// initial mixing view position
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start_ = glm::vec2(s->group(View::MIXING)->translation_);
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// step in diagonal by default
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glm::vec2 step = glm::normalize(glm::vec2(1.f, 1.f));
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// step in direction of source translation if possible
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if ( glm::length(pos_) > DELTA_ALPHA)
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step_ = glm::normalize(pos_);
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if ( glm::length(start_) > DELTA_ALPHA)
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step = glm::normalize(start_);
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//
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// target mixing view position
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//
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// special case Alpha = 0
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if (alpha_ < DELTA_ALPHA) {
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target_ = step;
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}
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// special case Alpha = 1
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else if (alpha_ > 1.f - DELTA_ALPHA) {
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target_ = step * 0.005f;
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}
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// general case
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else {
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// converge to reduce the difference of alpha using dichotomic algorithm
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target_ = start_;
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float delta = 1.f;
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do {
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target_ += step * (delta / 2.f);
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delta = SourceCore::alphaFromCordinates(target_.x, target_.y) - alpha_;
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} while (glm::abs(delta) > DELTA_ALPHA);
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}
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initialized_ = true;
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}
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// perform operation
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float delta = SourceCore::alphaFromCordinates(pos_.x, pos_.y) - alpha_;
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// time passed
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progress_ += dt;
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// converge to reduce the difference of alpha using dichotomic algorithm
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if ( glm::abs(delta) > DELTA_ALPHA ){
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pos_ += step_ * (delta / 2.f);
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s->group(View::MIXING)->translation_ = glm::vec3(pos_, s->group(View::MIXING)->translation_.z);
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}
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// reached alpha target
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else {
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// perform movement
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if ( ABS(duration_) > 0.f)
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s->group(View::MIXING)->translation_ = glm::vec3(start_ + (progress_/duration_) * target_, s->group(View::MIXING)->translation_.z);
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// time-out
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if ( progress_ > duration_ ) {
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// apply depth to target
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s->group(View::MIXING)->translation_ = glm::vec3(target_, s->group(View::MIXING)->translation_.z);
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// done
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finished_ = true;
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}
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}
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else
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finished_ = true;
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@@ -378,6 +406,12 @@ SourceCallback *Play::reverse(Source *s) const
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return new Play(s->playing());
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}
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void Play::accept(Visitor& v)
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{
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SourceCallback::accept(v);
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v.visit(*this);
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}
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RePlay::RePlay() : SourceCallback()
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{
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}
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@@ -12,16 +12,16 @@ public:
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typedef enum {
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CALLBACK_GENERIC = 0,
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CALLBACK_ALPHA,
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CALLBACK_LOOM,
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CALLBACK_GRAB,
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CALLBACK_RESIZE,
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CALLBACK_TURN,
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CALLBACK_DEPTH,
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CALLBACK_PLAY,
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CALLBACK_REPLAY,
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CALLBACK_RESETGEO,
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CALLBACK_LOCK
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CALLBACK_ALPHA = 1,
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CALLBACK_LOOM = 2,
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CALLBACK_GRAB = 3,
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CALLBACK_RESIZE = 4,
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CALLBACK_TURN = 5,
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CALLBACK_DEPTH = 6,
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CALLBACK_PLAY = 7,
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CALLBACK_REPLAY = 8,
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CALLBACK_RESETGEO = 9,
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CALLBACK_LOCK = 10
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} CallbackType;
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static SourceCallback *create(CallbackType type);
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@@ -56,16 +56,20 @@ public:
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class SetAlpha : public SourceCallback
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{
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float duration_;
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float progress_;
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float alpha_;
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glm::vec2 pos_;
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glm::vec2 step_;
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glm::vec2 start_;
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glm::vec2 target_;
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public:
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SetAlpha ();
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SetAlpha (float alpha);
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SetAlpha (float alpha, float duration = 0.f);
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float value () const { return alpha_;}
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void setValue (float a) { alpha_ = a; }
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float duration () const { return duration_;}
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void setDuration (float d) { duration_ = d; }
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void update (Source *s, float) override;
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void multiply (float factor) override;
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@@ -154,6 +158,7 @@ public:
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SourceCallback *clone() const override;
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SourceCallback *reverse(Source *s) const override;
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CallbackType type () const override { return CALLBACK_PLAY; }
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void accept (Visitor& v) override;
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};
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class RePlay : public SourceCallback
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