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Fixed nvidia hw encoding pipelines
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@@ -110,7 +110,7 @@ const std::vector<std::string> NetworkToolkit::stream_receive_pipeline {
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const std::vector< std::pair<std::string, std::string> > NetworkToolkit::stream_h264_send_pipeline {
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// {"vtenc_h264_hw", "video/x-raw, format=I420, framerate=30/1 ! queue max-size-buffers=10 ! vtenc_h264_hw realtime=1 allow-frame-reordering=0 ! rtph264pay aggregate-mode=1 ! udpsink name=sink"},
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{"nvh264enc", "video/x-raw, format=RGBA, framerate=30/1 ! queue max-size-buffers=10 ! nvh264enc rc-mode=1 zerolatency=true ! video/x-h264, profile=(string)main ! rtph264pay aggregate-mode=1 ! udpsink name=sink"},
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{"nvh264enc", "video/x-raw, format=RGBA, framerate=30/1 ! queue max-size-buffers=10 ! nvh264enc rc-mode=cbr-ld-hq zerolatency=true ! video/x-h264, profile=(string)main ! rtph264pay aggregate-mode=1 ! udpsink name=sink"},
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{"vaapih264enc", "video/x-raw, format=NV12, framerate=30/1 ! queue max-size-buffers=10 ! vaapih264enc rate-control=cqp init-qp=26 ! video/x-h264, profile=(string)main ! rtph264pay aggregate-mode=1 ! udpsink name=sink"}
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};
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