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Exposing instantaneous dt (update time) of Mixer class, used outside for
stats of FPS calculation.
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@@ -28,6 +28,11 @@ class RenderingWindow
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int id_;
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float dpi_scale_;
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// objects to render
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int textureid_;
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uint fbo_;
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class WindowSurface *surface_;
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// get monitor in which the window is
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GLFWmonitor *monitor();
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