work in progress selection timeline

This commit is contained in:
Bruno
2021-06-06 00:17:19 +02:00
parent 9d81a105ee
commit f85de11711
5 changed files with 363 additions and 35 deletions

View File

@@ -435,10 +435,10 @@ void ImGuiToolkit::HelpIcon(const char* desc, int i, int j, const char* shortcut
#define NUM_MARKS 10 #define NUM_MARKS 10
#define LARGE_TICK_INCREMENT 1 #define LARGE_TICK_INCREMENT 1
#define LABEL_TICK_INCREMENT 3 #define LABEL_TICK_INCREMENT 3
static guint64 optimal_tick_marks[NUM_MARKS + LABEL_TICK_INCREMENT] = { 100 * MILISECOND, 500 * MILISECOND, 1 * SECOND, 2 * SECOND, 5 * SECOND, 10 * SECOND, 20 * SECOND, 1 * MINUTE, 2 * MINUTE, 5 * MINUTE, 10 * MINUTE, 60 * MINUTE, 60 * MINUTE };
bool ImGuiToolkit::TimelineSlider(const char* label, guint64 *time, guint64 start, guint64 end, guint64 step, const float width) bool ImGuiToolkit::TimelineSlider(const char* label, guint64 *time, guint64 start, guint64 end, guint64 step, const float width)
{ {
static guint64 optimal_tick_marks[NUM_MARKS + LABEL_TICK_INCREMENT] = { 100 * MILISECOND, 500 * MILISECOND, 1 * SECOND, 2 * SECOND, 5 * SECOND, 10 * SECOND, 20 * SECOND, 1 * MINUTE, 2 * MINUTE, 5 * MINUTE, 10 * MINUTE, 60 * MINUTE, 60 * MINUTE };
// get window // get window
ImGuiWindow* window = ImGui::GetCurrentWindow(); ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems) if (window->SkipItems)
@@ -533,16 +533,12 @@ bool ImGuiToolkit::TimelineSlider(const char* label, guint64 *time, guint64 star
{ {
large_tick_step = 10 * step; large_tick_step = 10 * step;
if (step > 0) { // try to put a label every second
// try to put a label every second if ( 1000000000 % step < 1000)
if ( 1000000000 % step < 1000) label_tick_step = (1000000000 / step) * step;
label_tick_step = (1000000000 / step) * step; // not a round framerate: probalby best to use 10 frames interval
// not a round framerate: probalby best to use 10 frames interval
else
label_tick_step = 10 * step;
}
else else
label_tick_step = 30 * step; label_tick_step = 10 * step;
} }
else { else {
// while there is less than 5 pixels between two tick marks (or at last optimal tick mark) // while there is less than 5 pixels between two tick marks (or at last optimal tick mark)
@@ -622,6 +618,153 @@ bool ImGuiToolkit::TimelineSlider(const char* label, guint64 *time, guint64 star
return left_mouse_press; return left_mouse_press;
} }
void ImGuiToolkit::Timeline (const char* label, guint64 time, guint64 start, guint64 end, guint64 step, const float width)
{
// get window
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return;
// get style & id
const ImGuiContext& g = *GImGui;
const ImGuiStyle& style = g.Style;
const float fontsize = g.FontSize;
const ImGuiID id = window->GetID(label);
//
// FIRST PREPARE ALL data structures
//
// widget bounding box
const float height = 2.f * (fontsize + style.FramePadding.y);
ImVec2 pos = window->DC.CursorPos;
ImVec2 size = ImVec2(width, height);
ImRect bbox(pos, pos + size);
ImGui::ItemSize(size, style.FramePadding.y);
if (!ImGui::ItemAdd(bbox, id))
return;
// cursor size
const float cursor_scale = 1.f;
const float cursor_width = 0.5f * fontsize * cursor_scale;
// TIMELINE is inside the bbox, in a slightly smaller bounding box
ImRect timeline_bbox(bbox);
timeline_bbox.Expand( ImVec2(-cursor_width, -style.FramePadding.y) );
// SLIDER is inside the timeline
// ImRect slider_bbox( timeline_bbox.GetTL() + ImVec2(-cursor_width + 2.f, cursor_width + 4.f ), timeline_bbox.GetBR() + ImVec2( cursor_width - 2.f, 0.f ) );
// units conversion: from time to float (calculation made with higher precision first)
float time_ = static_cast<float> ( static_cast<double>(time - start) / static_cast<double>(end) );
float step_ = static_cast<float> ( static_cast<double>(step) / static_cast<double>(end) );
//
// THIRD RENDER
//
// Render the bounding box
const ImU32 frame_col = ImGui::GetColorU32(g.ActiveId == id ? ImGuiCol_FrameBgActive : g.HoveredId == id ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg);
ImGui::RenderFrame(bbox.Min, bbox.Max, frame_col, true, style.FrameRounding);
// by default, put a tick mark at every frame step and a large mark every second
guint64 tick_step = step;
guint64 large_tick_step = optimal_tick_marks[1+LARGE_TICK_INCREMENT];
guint64 label_tick_step = optimal_tick_marks[1+LABEL_TICK_INCREMENT];
// how many pixels to represent one frame step?
float tick_step_pixels = timeline_bbox.GetWidth() * step_;
// large space
if (tick_step_pixels > 5.f)
{
large_tick_step = 10 * step;
// try to put a label every second
if ( 1000000000 % step < 1000)
label_tick_step = (1000000000 / step) * step;
// not a round framerate: probalby best to use 10 frames interval
else
label_tick_step = 10 * step;
}
else {
// while there is less than 5 pixels between two tick marks (or at last optimal tick mark)
for ( int i=0; i<10 && tick_step_pixels < 5.f; ++i )
{
// try to use the optimal tick marks pre-defined
tick_step = optimal_tick_marks[i];
large_tick_step = optimal_tick_marks[i+LARGE_TICK_INCREMENT];
label_tick_step = optimal_tick_marks[i+LABEL_TICK_INCREMENT];
tick_step_pixels = timeline_bbox.GetWidth() * static_cast<float> ( static_cast<double>(tick_step) / static_cast<double>(end) );
}
}
// render the tick marks along TIMELINE
ImU32 color = ImGui::GetColorU32( style.Colors[ImGuiCol_Text] );
pos = timeline_bbox.GetTL();
guint64 tick = 0;
char overlay_buf[24];
// render text duration
ImFormatString(overlay_buf, IM_ARRAYSIZE(overlay_buf), "%s",
GstToolkit::time_to_string(end, GstToolkit::TIME_STRING_MINIMAL).c_str());
ImVec2 overlay_size = ImGui::CalcTextSize(overlay_buf, NULL);
ImVec2 duration_label = bbox.GetBR() - overlay_size - ImVec2(3.f, 3.f);
if (overlay_size.x > 0.0f)
ImGui::RenderTextClipped( duration_label, bbox.Max, overlay_buf, NULL, &overlay_size);
// render tick marks
while ( tick < end)
{
// large tick mark
float tick_length = !(tick%large_tick_step) ? fontsize - style.FramePadding.y : style.FramePadding.y;
// label tick mark
if ( !(tick%label_tick_step) ) {
tick_length = fontsize;
guint64 ticklabel = 100 * (guint64) round( (double)( tick ) / 100.0); // round value to avoid '0.99' and alike
ImFormatString(overlay_buf, IM_ARRAYSIZE(overlay_buf), "%s",
GstToolkit::time_to_string(ticklabel, GstToolkit::TIME_STRING_MINIMAL).c_str());
overlay_size = ImGui::CalcTextSize(overlay_buf, NULL);
ImVec2 mini = ImVec2( pos.x - overlay_size.x / 2.f, pos.y + tick_length );
ImVec2 maxi = ImVec2( pos.x + overlay_size.x / 2.f, pos.y + tick_length + overlay_size.y );
// do not overlap with label for duration
if (maxi.x < duration_label.x)
ImGui::RenderTextClipped(mini, maxi, overlay_buf, NULL, &overlay_size);
}
// draw the tick mark each step
window->DrawList->AddLine( pos, pos + ImVec2(0.f, tick_length), color);
// next tick
tick += tick_step;
float tick_percent = static_cast<float> ( static_cast<double>(tick) / static_cast<double>(end) );
pos = ImLerp(timeline_bbox.GetTL(), timeline_bbox.GetTR(), tick_percent);
}
// tick EOF
window->DrawList->AddLine( timeline_bbox.GetTR(), timeline_bbox.GetTR() + ImVec2(0.f, fontsize), color);
// disabled: render position
// ImFormatString(overlay_buf, IM_ARRAYSIZE(overlay_buf), "%s", GstToolkit::time_to_string(*time).c_str());
// overlay_size = ImGui::CalcTextSize(overlay_buf, NULL);
// overlay_size = ImVec2(3.f, -3.f - overlay_size.y);
// if (overlay_size.x > 0.0f)
// ImGui::RenderTextClipped( bbox.GetBL() + overlay_size, bbox.Max, overlay_buf, NULL, &overlay_size);
// // draw slider grab handle
// if (grab_slider_bb.Max.x > grab_slider_bb.Min.x) {
// window->DrawList->AddRectFilled(grab_slider_bb.Min, grab_slider_bb.Max, grab_slider_color, style.GrabRounding);
// }
// draw the cursor
if ( time_ > 0.f && time_ < 1.f ) {
color = ImGui::GetColorU32(style.Colors[ImGuiCol_SliderGrab]);
pos = ImLerp(timeline_bbox.GetTL(), timeline_bbox.GetTR(), time_) - ImVec2(cursor_width, 2.f);
ImGui::RenderArrow(window->DrawList, pos, color, ImGuiDir_Up, cursor_scale);
}
}
//bool ImGuiToolkit::InvisibleSliderInt(const char* label, guint64 *index, guint64 min, guint64 max, ImVec2 size) //bool ImGuiToolkit::InvisibleSliderInt(const char* label, guint64 *index, guint64 min, guint64 max, ImVec2 size)
bool ImGuiToolkit::InvisibleSliderInt(const char* label, uint *index, uint min, uint max, ImVec2 size) bool ImGuiToolkit::InvisibleSliderInt(const char* label, uint *index, uint min, uint max, ImVec2 size)
{ {
@@ -785,6 +928,7 @@ void FilterCreation(float GKernel[], int N)
GKernel[i] /= max; GKernel[i] /= max;
} }
bool ImGuiToolkit::EditPlotHistoLines(const char* label, float *histogram_array, float *lines_array, bool ImGuiToolkit::EditPlotHistoLines(const char* label, float *histogram_array, float *lines_array,
int values_count, float values_min, float values_max, bool edit_histogram, bool *released, const ImVec2 size) int values_count, float values_min, float values_max, bool edit_histogram, bool *released, const ImVec2 size)
{ {
@@ -922,6 +1066,51 @@ bool ImGuiToolkit::EditPlotHistoLines(const char* label, float *histogram_array,
return array_changed; return array_changed;
} }
void ImGuiToolkit::ShowPlotHistoLines(const char* label, float *histogram_array, float *lines_array, int values_count, float values_min, float values_max, const ImVec2 size)
{
// get window
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return;
// capture coordinates before any draw or action
ImVec2 canvas_pos = ImGui::GetCursorScreenPos();
// get id
const ImGuiID id = window->GetID(label);
// add item
ImVec2 pos = window->DC.CursorPos;
ImRect bbox(pos, pos + size);
ImGui::ItemSize(size);
if (!ImGui::ItemAdd(bbox, id))
return;
const ImGuiContext& g = *GImGui;
const ImGuiStyle& style = g.Style;
ImVec4 bg_color = style.Colors[ImGuiCol_FrameBg];
// back to draw
ImGui::SetCursorScreenPos(canvas_pos);
// plot transparent histogram
ImGui::PushStyleColor(ImGuiCol_FrameBg, bg_color);
ImGui::PushStyleColor(ImGuiCol_PlotHistogram, ImVec4(0, 0, 0, 250));
char buf[128];
sprintf(buf, "##Histo%s", label);
ImGui::PlotHistogram(buf, histogram_array, values_count, 0, NULL, values_min, values_max, size);
ImGui::PopStyleColor(2);
ImGui::SetCursorScreenPos(canvas_pos);
// plot lines
ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4(0,0,0,0));
sprintf(buf, "##Lines%s", label);
ImGui::PlotLines(buf, lines_array, values_count, 0, NULL, values_min, values_max, size);
ImGui::PopStyleColor(1);
}
void ImGuiToolkit::SetFont(ImGuiToolkit::font_style style, const std::string &ttf_font_name, int pointsize, int oversample) void ImGuiToolkit::SetFont(ImGuiToolkit::font_style style, const std::string &ttf_font_name, int pointsize, int oversample)
{ {

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@@ -34,9 +34,11 @@ namespace ImGuiToolkit
// utility sliders // utility sliders
bool TimelineSlider (const char* label, guint64 *time, guint64 start, guint64 end, guint64 step, const float width); bool TimelineSlider (const char* label, guint64 *time, guint64 start, guint64 end, guint64 step, const float width);
void Timeline (const char* label, guint64 time, guint64 start, guint64 end, guint64 step, const float width);
bool InvisibleSliderInt(const char* label, uint *index, uint min, uint max, const ImVec2 size); bool InvisibleSliderInt(const char* label, uint *index, uint min, uint max, const ImVec2 size);
bool EditPlotLines(const char* label, float *array, int values_count, float values_min, float values_max, const ImVec2 size); bool EditPlotLines(const char* label, float *array, int values_count, float values_min, float values_max, const ImVec2 size);
bool EditPlotHistoLines(const char* label, float *histogram_array, float *lines_array, int values_count, float values_min, float values_max, bool cut, bool *released, const ImVec2 size); bool EditPlotHistoLines(const char* label, float *histogram_array, float *lines_array, int values_count, float values_min, float values_max, bool cut, bool *released, const ImVec2 size);
void ShowPlotHistoLines(const char* label, float *histogram_array, float *lines_array, int values_count, float values_min, float values_max, const ImVec2 size);
// fonts from ressources 'fonts/' // fonts from ressources 'fonts/'
typedef enum { typedef enum {

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@@ -6,6 +6,10 @@
#include "Log.h" #include "Log.h"
#include "Timeline.h" #include "Timeline.h"
static float empty_gaps[MAX_TIMELINE_ARRAY] = {};
static float empty_fade[MAX_TIMELINE_ARRAY] = {};
struct includesTime: public std::unary_function<TimeInterval, bool> struct includesTime: public std::unary_function<TimeInterval, bool>
{ {
inline bool operator()(const TimeInterval s) const inline bool operator()(const TimeInterval s) const
@@ -163,6 +167,88 @@ bool Timeline::removeGaptAt(GstClockTime t)
} }
GstClockTime Timeline::sectionsDuration() const
{
GstClockTime d = 0;
// compute the sum of durations of gaps
for (auto it = gaps_.begin(); it != gaps_.end(); ++it)
d += (*it).end - (*it).begin;
return duration() - d;
}
size_t Timeline::fillSectionsArrays( float* const gaps, float* const fading)
{
size_t arraysize = MAX_TIMELINE_ARRAY;
float* gapsptr = gaps;
float* fadingptr = fading;
if (gaps_array_need_update_)
fillArrayFromGaps(gapsArray_, MAX_TIMELINE_ARRAY);
if (gaps_.size() > 0) {
// indices to define [s e[] sections
size_t s = 0;
size_t e = MAX_TIMELINE_ARRAY;
arraysize = 0;
auto it = gaps_.begin();
// cut at the beginning
if ((*it).begin == timing_.begin) {
for (size_t i = 0; i < 5; ++i)
gapsptr[ MAX(i, 0) ] = 1.f;
s = ( (*it).end * MAX_TIMELINE_ARRAY ) / timing_.end;
++it;
}
// loop
for (; it != gaps_.end(); ++it) {
// [s e] section
e = ( (*it).begin * MAX_TIMELINE_ARRAY ) / timing_.end;
size_t n = e - s;
memcpy( gapsptr, gapsArray_ + s, n * sizeof(float));
memcpy( fadingptr, fadingArray_ + s, n * sizeof(float));
for (size_t i = -5; i > 0; ++i)
gapsptr[ MAX(n+i, 0) ] = 1.f;
gapsptr += n;
fadingptr += n;
arraysize += n;
// next section
s = ( (*it).end * MAX_TIMELINE_ARRAY ) / timing_.end;
}
// close last [s e] section
if (s != MAX_TIMELINE_ARRAY) {
// [s e] section
e = MAX_TIMELINE_ARRAY;
size_t n = e - s;
memcpy( gapsptr, gapsArray_ + s, n * sizeof(float));
memcpy( fadingptr, fadingArray_ + s, n * sizeof(float));
arraysize += n;
}
}
else {
memcpy( gaps, gapsArray_, MAX_TIMELINE_ARRAY * sizeof(float));
memcpy( fading, fadingArray_, MAX_TIMELINE_ARRAY * sizeof(float));
}
return arraysize;
}
TimeIntervalSet Timeline::sections() const TimeIntervalSet Timeline::sections() const
{ {
TimeIntervalSet sec; TimeIntervalSet sec;
@@ -200,7 +286,7 @@ void Timeline::clearGaps()
gaps_array_need_update_ = true; gaps_array_need_update_ = true;
} }
float Timeline::fadingAt(const GstClockTime t) float Timeline::fadingAt(const GstClockTime t) const
{ {
double true_index = (static_cast<double>(MAX_TIMELINE_ARRAY) * static_cast<double>(t)) / static_cast<double>(timing_.end); double true_index = (static_cast<double>(MAX_TIMELINE_ARRAY) * static_cast<double>(t)) / static_cast<double>(timing_.end);
double previous_index = floor(true_index); double previous_index = floor(true_index);
@@ -215,8 +301,13 @@ float Timeline::fadingAt(const GstClockTime t)
void Timeline::clearFading() void Timeline::clearFading()
{ {
for(int i=0;i<MAX_TIMELINE_ARRAY;++i) // fill static with 1 (only once)
fadingArray_[i] = 1.f; if (empty_fade[0] < 1.f){
for(int i=0;i<MAX_TIMELINE_ARRAY;++i)
empty_fade[i] = 1.f;
}
// clear with static array
memcpy(fadingArray_, empty_fade, MAX_TIMELINE_ARRAY * sizeof(float));
} }
void Timeline::smoothFading(uint N) void Timeline::smoothFading(uint N)
@@ -340,8 +431,8 @@ void Timeline::fillArrayFromGaps(float *array, size_t array_size)
// fill the array from gaps // fill the array from gaps
if (array != nullptr && array_size > 0 && timing_.is_valid()) { if (array != nullptr && array_size > 0 && timing_.is_valid()) {
for(int i=0;i<array_size;++i) // clear with static array
gapsArray_[i] = 0.f; memcpy(gapsArray_, empty_gaps, MAX_TIMELINE_ARRAY * sizeof(float));
// for each gap // for each gap
for (auto it = gaps_.begin(); it != gaps_.end(); ++it) for (auto it = gaps_.begin(); it != gaps_.end(); ++it)

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@@ -105,9 +105,8 @@ public:
GstClockTime next(GstClockTime time) const; GstClockTime next(GstClockTime time) const;
GstClockTime previous(GstClockTime time) const; GstClockTime previous(GstClockTime time) const;
// Manipulation of gaps in the timeline // Manipulation of gaps
inline TimeIntervalSet gaps() const { return gaps_; } inline TimeIntervalSet gaps() const { return gaps_; }
inline TimeIntervalSet sections() const;
inline size_t numGaps() const { return gaps_.size(); } inline size_t numGaps() const { return gaps_.size(); }
float *gapsArray(); float *gapsArray();
void clearGaps(); void clearGaps();
@@ -117,13 +116,19 @@ public:
bool removeGaptAt(GstClockTime t); bool removeGaptAt(GstClockTime t);
bool gapAt(const GstClockTime t, TimeInterval &gap) const; bool gapAt(const GstClockTime t, TimeInterval &gap) const;
float fadingAt(const GstClockTime t); // Manipulation of Fading
float fadingAt(const GstClockTime t) const;
inline float *fadingArray() { return fadingArray_; } inline float *fadingArray() { return fadingArray_; }
void clearFading(); void clearFading();
// Edit
void smoothFading(uint N = 1); void smoothFading(uint N = 1);
void autoFading(uint milisecond = 100); void autoFading(uint milisecond = 100);
bool autoCut(); bool autoCut();
TimeIntervalSet sections() const;
GstClockTime sectionsDuration() const;
size_t fillSectionsArrays(float * const gaps, float * const fading);
private: private:

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@@ -2102,41 +2102,82 @@ void SourceController::RenderSelection(size_t i)
/// ///
/// ///
ImGui::BeginChild("##v_scroll", rendersize, false, ImGuiWindowFlags_AlwaysVerticalScrollbar); // get max duration
GstClockTime maxduration = 0;
for (auto source = selection_.begin(); source != selection_.end(); ++source) {
MediaSource *ms = dynamic_cast<MediaSource *>(*source);
if (ms != nullptr) {
GstClockTime d = ((double) ms->mediaplayer()->timeline()->sectionsDuration() / ms->mediaplayer()->playSpeed());
if ( d > maxduration )
maxduration = d;
}
}
// draw list
ImGui::BeginChild("##v_scroll2", rendersize, false, ImGuiWindowFlags_AlwaysVerticalScrollbar);
{ {
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.f, _v_space)); ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.f, _v_space));
for (auto source = selection_.begin(); source != selection_.end(); ++source) { for (auto source = selection_.begin(); source != selection_.end(); ++source) {
ImVec2 framesize(1.5f * _timeline_height * (*source)->frame()->aspectRatio(), 1.5f * _timeline_height); ImVec2 framesize(1.5f * _timeline_height * (*source)->frame()->aspectRatio(), 1.5f * _timeline_height);
ImVec2 image_top = ImGui::GetCursorPos(); ImVec2 image_top = ImGui::GetCursorPos();
// Thumbnail of source (clic to open)
if (SourceButton(*source, framesize)) if (SourceButton(*source, framesize))
UserInterface::manager().showSourceEditor(*source); UserInterface::manager().showSourceEditor(*source);
// ImGui::SetCursorPos(image_top + ImVec2( _h_space, framesize.y)); // text below thumbnail to show status
const char *icon = ICON_FA_SNOWFLAKE;
if ((*source)->active()) if ((*source)->active())
ImGui::Text("%s %s", (*source)->playing() ? ICON_FA_PLAY : ICON_FA_PAUSE, GstToolkit::time_to_string((*source)->playtime()).c_str() ); icon = (*source)->playing() ? ICON_FA_PLAY : ICON_FA_PAUSE;
else ImGui::Text("%s %s", icon, GstToolkit::time_to_string((*source)->playtime()).c_str() );
ImGui::Text("%s %s", ICON_FA_SNOWFLAKE, GstToolkit::time_to_string((*source)->playtime()).c_str() );
ImGui::SetCursorPos(image_top + ImVec2( framesize.x + _h_space, 0));
MediaSource *ms = dynamic_cast<MediaSource *>(*source); MediaSource *ms = dynamic_cast<MediaSource *>(*source);
if (ms != nullptr) { if (ms != nullptr) {
ImGui::SetCursorPos(image_top + ImVec2( framesize.x + _h_space, 0));
MediaPlayer *mp = ms->mediaplayer(); MediaPlayer *mp = ms->mediaplayer();
ImVec2 size(rendersize.x - framesize.x - _h_space - _scrollbar, 2.f * _timeline_height); Timeline *tl = mp->timeline();
bool released = false;
ImGuiToolkit::EditPlotHistoLines("##TimelineArray", // cut gaps
mp->timeline()->gapsArray(), // // timeline of MediaSource to the right
mp->timeline()->fadingArray(), // static float gaps[MAX_TIMELINE_ARRAY];
MAX_TIMELINE_ARRAY, 0.f, 1.f, true, &released, size); // static float fade[MAX_TIMELINE_ARRAY];
// size_t numsteps = tl->fillSectionsArrays(gaps, fade) - 1;
ImVec2 size(rendersize.x - framesize.x - _h_space - _scrollbar, 1.5f * _timeline_height);
GstClockTime playtime = 0;
// GstClockTime d = tl->sectionsDuration();
// size.x = size.x * d / ( maxduration * mp->playSpeed() );
// ImGuiToolkit::ShowPlotHistoLines("##TimelineArray2", gaps, fade, numsteps, 0.f, 1.f, size);
TimeIntervalSet se = tl->sections();
for (auto section = se.begin(); section != se.end(); ++section) {
GstClockTime d = section->duration();
float w = size.x * d / ( maxduration * mp->playSpeed() );
ImGuiToolkit::Timeline("##timeline2", mp->position(), section->begin, section->end, tl->step(), w);
ImGui::SameLine(0,1);
playtime += d;
}
// ImGuiToolkit::Timeline("##timeline2", mp->position(), tl->begin(), tl->end(), tl->step(), size.x);
// text below timeline to show info
ImGui::SetCursorPos(image_top + ImVec2( framesize.x + _h_space, 1.5f * _timeline_height + _v_space));
GstClockTime t = (GstClockTime) ( (double) playtime / mp->playSpeed() );
ImGui::Text("%s play time / %.2f speed = %s (effective duration)", GstToolkit::time_to_string(playtime).c_str(), mp->playSpeed(), GstToolkit::time_to_string(t).c_str());
} }
ImGui::Spacing(); // next line position
ImGui::SetCursorPos(image_top + ImVec2(0, 2.0f * _timeline_height + _v_space));
// ImGui::Spacing();
} }
ImGui::Columns(1);
ImGui::PopStyleVar(); ImGui::PopStyleVar();
} }
ImGui::EndChild(); ImGui::EndChild();