Bruno Herbelin
1e7dbb5331
BugFix Source init with clones when inactive at creation
2022-04-16 23:25:20 +02:00
Bruno Herbelin
becc3d0953
Clone Source loading fixed and simplified
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Fixed loading order. Removed the option of origin selection for Clone: not meaningful anymore with chain of clones.
2022-04-16 19:52:52 +02:00
Bruno Herbelin
48b1bfaebd
Graphics Card Memory check before allocating FBO
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Improved warning when allocating FrameBuffer. Avoid allocating FrameBuffer when buffering delay in Clone Source if we risk to consume all RAM in graphics card.
2022-04-16 12:57:31 +02:00
Bruno Herbelin
c043026764
Clone Source; dynamic memory for delay, connection line to origin
2022-04-16 01:33:41 +02:00
Bruno Herbelin
f039755bde
Set Max Clone delay to 2.0s
2022-04-10 23:32:44 +02:00
Bruno Herbelin
e03ef7e214
BugFix Clone is playable if its origin is playable too
2022-02-19 12:42:42 +01:00
Bruno Herbelin
ddccc5ff6b
Strengthen implementation of Clone and Render sources
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Change of vocabulary, UI display of playtime
2022-01-16 15:27:22 +01:00
Bruno Herbelin
e58041227b
Added delay and image selection to CloneSource
2022-01-15 00:15:52 +01:00
Bruno Herbelin
3678e8fb27
Isolate implementation of CloneSource
2022-01-13 22:00:25 +01:00