brunoherbelin
2b7531dc38
Cleanup Scene classes
2020-04-05 17:59:16 +02:00
brunoherbelin
bef60e3e13
Using translation, rotation and scale vectors to define transform of
...
node (matrix computed at update). GUI to modify transform adapted
accordingly. Initialization nodes done at first run of draw (prevents
mistake of forgetting to init).
2020-04-05 01:21:29 +02:00
brunoherbelin
f071a49187
Fixed implementation of Visitor in hierarchy of Nodes.
2020-04-03 23:10:23 +02:00
brunoherbelin
fc256693dc
Creation of Switch Node, Fixed Primitives inheritance, and added
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Blending to Shader.
2020-04-02 00:06:55 +02:00
brunoherbelin
37a6754de2
Extend mechanism of visitor for all important classes that has
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attributes of a scene (for saving in XML, or other visitors)
2020-04-01 14:41:42 +02:00
brunoherbelin
178bf45f08
XML visitor for session saving (with toolkit for GLM saving to XML)
2020-03-31 21:22:36 +02:00
brunoherbelin
96a9805377
Cleanup XML visitor
2020-03-31 21:08:25 +02:00