brunoherbelin
b7d54dfadf
Creation of the base class StreamSource. It is intended to become the
...
base class for all gstreamer pipeline. DeviceSource and PatternSource
inherit from it. A generic stream source class is created for
development tests and hack.
2020-09-22 22:58:37 +02:00
brunoherbelin
59db2cf57c
Implementation of new type of source: Pattern generator (GUI, icons,
...
saving). A new class for gstreamer stream (Stream) is defined for
generic pipeline sources; to be integrated (inheritance) into
MediaPlayer.
2020-09-20 00:26:39 +02:00
brunoherbelin
837eb2d569
New: implementation of fading slider in MixingView. Needed to implement
...
decoration Disk and to update picking visitor.
2020-07-29 17:06:08 +02:00
brunoherbelin
cfac7107b6
Finalized user interface for Transition View. Cleanup DrawVisitor was
...
needed. New ImGuiToolkit functions implemented.
2020-07-08 22:28:36 +02:00
brunoherbelin
aa211fe39b
Working on multiple sources selection: created bounding box decoration,
...
fixed Switch node in Scene, removed Animation node from scene, created
display mode for Source.
2020-06-13 18:22:32 +02:00
brunoherbelin
16fa3300b8
New Render Source. Cleanup Source API.
2020-05-21 23:32:21 +02:00
brunoherbelin
f3dcc4e3e5
Loading and saving SessionSource in vmx session file.
2020-05-20 23:37:36 +02:00
brunoherbelin
20cafa388f
Initial implementation of handles on sources to manipulate in geometry
...
view (only resize implemented so far)
2020-05-16 12:06:52 +02:00
brunoherbelin
cc03e7b7cd
New Session class to contain the list of sources. Loading and Saving of
...
session files in XML. Verified deletion of Nodes, Groups and Sources.
2020-05-02 13:26:57 +02:00
brunoherbelin
551acf25b9
New Shader Image Processing
...
Cleanup shaders and add image processing shader for source
2020-04-25 23:58:49 +02:00
brunoherbelin
4930cc41c7
PickingVisitor first draft, with prototype integration in UserInterface
2020-04-19 23:59:21 +02:00
brunoherbelin
8424d9a6c7
work in progress: Mixer manage creation of sources
...
Views displayed independently
2020-04-19 19:28:51 +02:00
brunoherbelin
df6e2bbe63
Implementation of Mesh Primitive Node to draw geometries (replace OBJ).
2020-04-12 23:10:29 +02:00
brunoherbelin
bf953b328a
Using vec4 for color (adding alpha)
2020-04-11 22:30:19 +02:00
brunoherbelin
f071a49187
Fixed implementation of Visitor in hierarchy of Nodes.
2020-04-03 23:10:23 +02:00
brunoherbelin
fc256693dc
Creation of Switch Node, Fixed Primitives inheritance, and added
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Blending to Shader.
2020-04-02 00:06:55 +02:00
brunoherbelin
37a6754de2
Extend mechanism of visitor for all important classes that has
...
attributes of a scene (for saving in XML, or other visitors)
2020-04-01 14:41:42 +02:00
brunoherbelin
178bf45f08
XML visitor for session saving (with toolkit for GLM saving to XML)
2020-03-31 21:22:36 +02:00
brunoherbelin
96a9805377
Cleanup XML visitor
2020-03-31 21:08:25 +02:00
brunoherbelin
2fc01e8435
Introducing scene graph
2020-03-31 17:01:33 +02:00