Bruno Herbelin
|
a6ba694fbd
|
Code warning cleanup and add GPL license header to all CPP files
|
2021-11-10 23:19:38 +01:00 |
|
Bruno
|
a18fd3177c
|
Follow clang-tidy and clazy suggestions
variables non-POD should not be 'static' outside a class. Always use and init variables. Delete useless classes.
|
2021-07-17 16:45:01 +02:00 |
|
Bruno
|
31eb13e16d
|
Unused =operator: copy function instead
|
2021-04-18 10:58:03 +02:00 |
|
brunoherbelin
|
d3a130d9ba
|
(continue) Migrating clipboard manipulation to Session XML management
|
2021-04-05 13:05:38 +02:00 |
|
brunoherbelin
|
7c555465b8
|
Bugfix copy imageprocessing shader should not copy shader properties
|
2021-01-18 18:24:36 +01:00 |
|
brunoherbelin
|
1ab2ae0df0
|
Operational implementation of UV texture coordinates changes in
Appearance View.
|
2020-11-16 21:43:39 +01:00 |
|
brunoherbelin
|
066b40723f
|
Stabilized implementation of fading control, with change of view and
trigger of smooth transition. Bugfix with image processing shader
change.
|
2020-07-30 23:24:59 +02:00 |
|
brunoherbelin
|
dbdcaab6b2
|
Source imageProcessingEnabled on/off with storage of previous state and
saving in mix file.
|
2020-07-30 08:45:01 +02:00 |
|
brunoherbelin
|
4261dedff1
|
Updated Image Processing shader and GUI: gamma color processing follows
HSV transform. new Shader assignment operator.
|
2020-06-06 17:59:21 +02:00 |
|
brunoherbelin
|
091eceefe5
|
Cleanup ImguiVisitor & image shaders interface
|
2020-04-28 13:55:52 +02:00 |
|
brunoherbelin
|
8cc6da98ba
|
Fixed Shader imageprocessing.
|
2020-04-28 11:47:04 +02:00 |
|
brunoherbelin
|
7282760f69
|
cleanup image processing shader
|
2020-04-27 19:56:30 +02:00 |
|
brunoherbelin
|
d248df0567
|
Separate shader for image processing and simple texture display.
ImageShader added a second texture for mask blending. Cleanup of User
Interface windows.
|
2020-04-27 13:44:20 +02:00 |
|
brunoherbelin
|
551acf25b9
|
New Shader Image Processing
Cleanup shaders and add image processing shader for source
|
2020-04-25 23:58:49 +02:00 |
|
brunoherbelin
|
0e24d1a083
|
Implementation of source frame buffer; rendering of source and scene
integration
|
2020-04-25 11:52:47 +02:00 |
|