Bruno
9c0adb4ce6
Important feature: source locking and workspace.
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Source locking property, views ability to test if a source is selectable, change of selection when switch view, picking testing locking and workspace.
2021-01-24 17:19:41 +01:00
brunoherbelin
f4048fca04
Increased size of source icon
2021-01-21 23:02:50 +01:00
brunoherbelin
56dc299fc9
Changed Mixing alpha transition function (less abrupt on the sides).
2021-01-17 00:28:45 +01:00
Bruno
9e865b3677
Preliminary implementation of source locking and layer stage levels
2021-01-16 22:32:02 +01:00
Bruno
398995648a
Mask Paint!! New MaskShader for mouse paiting of masks and associated changes.
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UI for pain mask, load & save of FrameBuffer Image.
2021-01-10 14:52:57 +01:00
brunoherbelin
a1e81b58b1
OSX compilation fix
2021-01-01 14:36:44 +01:00
Bruno
85d72a1c0e
Transliteration of source name
2020-12-30 17:23:31 +01:00
Bruno
34c24d99df
Integration procedural GLSL masks
2020-12-27 14:05:03 +01:00
brunoherbelin
b7a54d0512
BugFix deep update views (depth and layout) and crop.
2020-12-08 23:04:12 +01:00
brunoherbelin
44b888fd04
Work in progress - implementation of cropping in Geometry view instead
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of AppearanceView. Display of scaled mixing surface in Mixing and Layers
view. Changed stippling shading.
2020-12-07 00:17:10 +01:00
brunoherbelin
78f9216d32
Hiding grips in geometry manipulation when operating.
2020-12-05 00:22:46 +01:00
brunoherbelin
ca51c5348e
keep iTransform and color when replacing shader
2020-11-30 23:16:58 +01:00
brunoherbelin
3c55e25432
Finally a working implementation of crop and UV manipulation in
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AppearanceView! Added saving and loading.
2020-11-30 00:25:02 +01:00
brunoherbelin
93ad971fc0
Improved implementation of crop in AppearanceView. Not yet fully
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satisfying though...
2020-11-29 23:33:53 +01:00
brunoherbelin
5200de2e3e
Implementation of image transformation in shaders: iTransform is a
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generic UV coordinates transformation matrix (for translation, scaling
and rotation) edited in AppearanceView. Removing previous UV editing
functions.
2020-11-29 12:31:06 +01:00
brunoherbelin
d92736b38f
cleanup
2020-11-26 22:20:11 +01:00
brunoherbelin
20f1320e2d
Implementation of vertical crop (2 axis projection manipulation in frame
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buffer). Cleanup of UI for appearance view.
2020-11-26 20:30:37 +01:00
brunoherbelin
c33796e97c
Beta implementation of FrameBuffer projection change for cropping.
2020-11-22 21:58:04 +01:00
brunoherbelin
59087f9198
Fixed current source selection behavior with swich to appearance view.
2020-11-21 21:29:08 +01:00
brunoherbelin
bb231868b4
Bugfix in UV Apprearance update. Fixed Context menu.
2020-11-18 23:16:38 +01:00
brunoherbelin
4630d39663
New context menu in Geometry and Appearance Views: special handle (upper
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left corner) with new icon and view-specific context menu on current
source.
2020-11-17 23:28:11 +01:00
brunoherbelin
1ab2ae0df0
Operational implementation of UV texture coordinates changes in
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Appearance View.
2020-11-16 21:43:39 +01:00
brunoherbelin
8c9b753544
First operational version of AppearanceView. Cleanup of symbols for
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sources and other bugfix.
2020-11-15 23:49:56 +01:00
brunoherbelin
196ce3df1b
Cleanup of surface management in Sources (centralize texturesurface_ in
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Source class, avoid mistakes in subclasses). Integration of sources in
AppearanceView (not functionnal yet).
2020-11-15 13:01:06 +01:00
brunoherbelin
15a0bab925
Creating view for APPEARANCE control
2020-11-13 22:35:32 +01:00
brunoherbelin
7c5374552d
set unique surface_ pointer for all source types
2020-11-12 18:38:51 +01:00
brunoherbelin
c674fa0897
Implementation of Copy, Cut & Paste of sources. Keeps description (xml)
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of source in clipboard for pasting in another session or in the same
(then it clones existing sources).
2020-10-11 23:41:24 +02:00
brunoherbelin
c0e135993c
BugFix: prevent visitors for failed sources. Avoid duplicate list of
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source ids.
2020-10-10 15:16:47 +02:00
brunoherbelin
f32b85a656
Centralizing and unifying the generator of object identifiers.
2020-10-03 14:05:28 +02:00
brunoherbelin
c777a3d153
work in progress: implementation of stash in MixingView
2020-09-30 12:01:40 +02:00
brunoherbelin
9e160fec51
Fixed Device source by enabling/disabling the sync option of GstAppSink
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depending on the live mode of the pipeline (detected at pipeline first
status change). Cleanup and unified info debug messages of all stream
sources.
2020-09-23 17:28:45 +02:00
brunoherbelin
b7d54dfadf
Creation of the base class StreamSource. It is intended to become the
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base class for all gstreamer pipeline. DeviceSource and PatternSource
inherit from it. A generic stream source class is created for
development tests and hack.
2020-09-22 22:58:37 +02:00
brunoherbelin
041551535e
Added visual feedback on source active/deactive area in MixingView
2020-09-13 22:18:10 +02:00
brunoherbelin
29a9b1daf8
Fixed picking visitor and source node inclusion test for source
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manipulation in GeometryView
2020-09-13 00:06:23 +02:00
brunoherbelin
68c7262aac
Eye candy for GeometryView
2020-09-12 11:41:01 +02:00
brunoherbelin
e546214018
New handle in GeometryView for Proportional scaling of source: added
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drawing of Handle, Picking visitor and View Geometry scaling.
2020-09-05 00:19:22 +02:00
brunoherbelin
c6d8c7189f
Cleanup after all these changes in MediaPlayer and Mixer.
2020-08-16 16:16:05 +02:00
brunoherbelin
ab031cf340
Fixed deletion of clone: remove from origin!!!
2020-08-15 22:40:12 +02:00
brunoherbelin
e73ebeab93
Disabling threaded session loading: crashing :(
2020-08-12 23:12:20 +02:00
brunoherbelin
ce6f198f08
Prevent possible invalid access to origin in clone
2020-08-12 22:54:16 +02:00
brunoherbelin
675856d57c
Fixed memory leak in gst media player (Valgrind)
2020-08-11 23:02:28 +02:00
brunoherbelin
dbdcaab6b2
Source imageProcessingEnabled on/off with storage of previous state and
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saving in mix file.
2020-07-30 08:45:01 +02:00
brunoherbelin
fd0979887a
First implementation of image processing shader de-activation for
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sources.
2020-07-30 02:03:01 +02:00
brunoherbelin
2c87aab671
testing disabling image processing for performance
2020-07-30 00:49:38 +02:00
brunoherbelin
650066d995
Smoother alpha transition in mixing view. Also force use of opacity
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blending in mixing view for clarity.
2020-07-28 17:29:53 +02:00
brunoherbelin
91dd7e5cc8
Added symbols for overlay of busy information. Added busy animation when
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loading session in transition view.
2020-07-20 00:42:44 +02:00
brunoherbelin
d916bb5706
Fixed initialization of source and of SessionSource; sources are ready
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after full initialization and in standly. A new button allows playing
the source (media or session) in the new source pannel.
2020-07-19 19:03:49 +02:00
brunoherbelin
fa4611e33d
Rename Icon decoration into Symbol
2020-07-06 21:43:23 +02:00
brunoherbelin
2cf804ac2d
Initial implementation of the TransitionView with manual smooth
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transition interface.
2020-07-05 00:16:43 +02:00
brunoherbelin
40037b3fa6
Work in progress: setting status of source on creation (automatic
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activation or not?).
2020-06-22 23:52:31 +02:00