Commit Graph

8 Commits

Author SHA1 Message Date
brunoherbelin
df6e2bbe63 Implementation of Mesh Primitive Node to draw geometries (replace OBJ). 2020-04-12 23:10:29 +02:00
brunoherbelin
bf953b328a Using vec4 for color (adding alpha) 2020-04-11 22:30:19 +02:00
brunoherbelin
f071a49187 Fixed implementation of Visitor in hierarchy of Nodes. 2020-04-03 23:10:23 +02:00
brunoherbelin
fc256693dc Creation of Switch Node, Fixed Primitives inheritance, and added
Blending to Shader.
2020-04-02 00:06:55 +02:00
brunoherbelin
37a6754de2 Extend mechanism of visitor for all important classes that has
attributes of a scene (for saving in XML, or other visitors)
2020-04-01 14:41:42 +02:00
brunoherbelin
178bf45f08 XML visitor for session saving (with toolkit for GLM saving to XML) 2020-03-31 21:22:36 +02:00
brunoherbelin
96a9805377 Cleanup XML visitor 2020-03-31 21:08:25 +02:00
brunoherbelin
2fc01e8435 Introducing scene graph 2020-03-31 17:01:33 +02:00