Commit Graph

31 Commits

Author SHA1 Message Date
brunoherbelin
a0d9b81620 Work-in progress scaling of sources in geometry view 2020-05-14 17:52:33 +02:00
brunoherbelin
c1b76de6e0 Creation and deletion of sources, loading and new session. Cleanup code
and prevent crash on delete.
2020-05-09 00:56:37 +02:00
brunoherbelin
cc03e7b7cd New Session class to contain the list of sources. Loading and Saving of
session files in XML. Verified deletion of Nodes, Groups and Sources.
2020-05-02 13:26:57 +02:00
brunoherbelin
c18cd1bcc6 New SystemToolkit to manage access to files and settings folders in an
OS dependent way
2020-04-29 19:58:49 +02:00
brunoherbelin
79e9b70fa2 New Geometry View, with new frame and new settings. 2020-04-29 00:20:38 +02:00
brunoherbelin
6b30674254 Implementation of masks (double texturing ImageShader) for sources. 2020-04-27 19:40:08 +02:00
brunoherbelin
d248df0567 Separate shader for image processing and simple texture display.
ImageShader added a second texture for mask blending. Cleanup of User
Interface windows.
2020-04-27 13:44:20 +02:00
brunoherbelin
551acf25b9 New Shader Image Processing
Cleanup shaders and add image processing shader for source
2020-04-25 23:58:49 +02:00
brunoherbelin
0e24d1a083 Implementation of source frame buffer; rendering of source and scene
integration
2020-04-25 11:52:47 +02:00
brunoherbelin
5e58915282 Picking Nodes in Mixing view and grabbing associated source to modify
alpha
2020-04-23 00:36:32 +02:00
brunoherbelin
0d87aa8bf6 New PickingVisitor for selecting Nodes from mouse clic
Cleanup Mixer and other Visitor classes.
2020-04-19 23:11:18 +02:00
brunoherbelin
4f5a71970d Initial integration of Mixer, Views and Source classes.
First tests with user interface and Mixing View
2020-04-19 00:49:55 +02:00
brunoherbelin
fa0f4c8fc4 Add GLM as submodule 2020-04-13 21:53:19 +02:00
brunoherbelin
1e9c8c013d Glm backward compatibility gtc extension 2020-04-13 20:24:46 +02:00
brunoherbelin
57fc66c546 Fixed init of Group (actually should NOT init its children nodes).
Ensure Nodes deletetion is done.
2020-04-13 11:48:06 +02:00
brunoherbelin
df6e2bbe63 Implementation of Mesh Primitive Node to draw geometries (replace OBJ). 2020-04-12 23:10:29 +02:00
brunoherbelin
bf953b328a Using vec4 for color (adding alpha) 2020-04-11 22:30:19 +02:00
brunoherbelin
de08b056fb Fixed broken draw of Nodes 2020-04-08 00:42:18 +02:00
brunoherbelin
1e9acb544a Adding OBJ model support 2020-04-07 00:45:40 +02:00
brunoherbelin
1e70d8f4e2 Implement mechanism to push & pop rendering attributes 2020-04-05 11:44:01 +02:00
brunoherbelin
cf72a4d658 New visitor for ImGui display of scene 2020-04-04 23:47:06 +02:00
brunoherbelin
f071a49187 Fixed implementation of Visitor in hierarchy of Nodes. 2020-04-03 23:10:23 +02:00
brunoherbelin
178bf45f08 XML visitor for session saving (with toolkit for GLM saving to XML) 2020-03-31 21:22:36 +02:00
brunoherbelin
2fc01e8435 Introducing scene graph 2020-03-31 17:01:33 +02:00
brunoherbelin
a36ec5ffeb Redefine shading classes: glsl program is now separate from shader
class, which are derived to manage uniform variables.
2020-03-29 00:22:56 +01:00
brunoherbelin
31e2b6da79 Merge branch 'master' of github.com:brunoherbelin/v-mix 2020-03-22 12:25:28 +01:00
brunoherbelin
0bba7a0a84 Complete refactoring 2020-03-22 12:22:36 +01:00
Bruno Herbelin
3bf0f367bf Compilation OSX 2020-03-11 22:30:51 +01:00
brunoherbelin
1acfed925d Replaced tinyfiledialog submodule 2020-03-11 20:47:32 +01:00
brunoherbelin
1d97b6e445 System testing for gstreamer plugins and opengl extensions 2020-03-08 20:46:06 +01:00
BHBN
da59e80dbe Initial commit (2) 2020-03-06 21:23:51 +01:00