brunoherbelin
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781023a93d
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Cleanup and fixed implementation of clone and render sources.
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2020-05-23 11:29:27 +02:00 |
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brunoherbelin
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16fa3300b8
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New Render Source. Cleanup Source API.
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2020-05-21 23:32:21 +02:00 |
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brunoherbelin
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f3dcc4e3e5
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Loading and saving SessionSource in vmx session file.
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2020-05-20 23:37:36 +02:00 |
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brunoherbelin
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20cafa388f
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Initial implementation of handles on sources to manipulate in geometry
view (only resize implemented so far)
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2020-05-16 12:06:52 +02:00 |
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brunoherbelin
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cc03e7b7cd
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New Session class to contain the list of sources. Loading and Saving of
session files in XML. Verified deletion of Nodes, Groups and Sources.
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2020-05-02 13:26:57 +02:00 |
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brunoherbelin
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7f371fe5c9
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pedantic osx compiler..
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2020-04-28 11:53:39 +02:00 |
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brunoherbelin
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551acf25b9
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New Shader Image Processing
Cleanup shaders and add image processing shader for source
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2020-04-25 23:58:49 +02:00 |
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brunoherbelin
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4930cc41c7
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PickingVisitor first draft, with prototype integration in UserInterface
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2020-04-19 23:59:21 +02:00 |
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brunoherbelin
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8424d9a6c7
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work in progress: Mixer manage creation of sources
Views displayed independently
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2020-04-19 19:28:51 +02:00 |
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brunoherbelin
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df6e2bbe63
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Implementation of Mesh Primitive Node to draw geometries (replace OBJ).
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2020-04-12 23:10:29 +02:00 |
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brunoherbelin
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bf953b328a
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Using vec4 for color (adding alpha)
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2020-04-11 22:30:19 +02:00 |
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brunoherbelin
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cf72a4d658
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New visitor for ImGui display of scene
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2020-04-04 23:47:06 +02:00 |
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brunoherbelin
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7bc3a2fb30
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Define black opengl texture in resource
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2020-04-04 23:45:18 +02:00 |
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