brunoherbelin
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9f4cb4dce3
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Added foreground to scene.
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2020-05-22 10:31:08 +02:00 |
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brunoherbelin
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f16c1843c3
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Cleanup of Session loading, saving, embedding in source and added option
to make sessionSource the current Session.
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2020-05-21 10:20:40 +02:00 |
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brunoherbelin
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a2ea06b2c6
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Source creation by origin: File, software and hardware. Separate source
classes for Media and Session sources. Update of file dialog
accordingly.
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2020-05-20 22:16:31 +02:00 |
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brunoherbelin
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b86b76fa54
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New : implementation of Log::Notify. Displays the message as a
notification on top of the screen before logging.
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2020-05-19 00:05:30 +02:00 |
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brunoherbelin
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e3e212d11b
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Bugfix depth
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2020-05-18 22:35:53 +02:00 |
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brunoherbelin
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54d4bc2aba
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Added Source Geometry properties. Started implementing Layers View.
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2020-05-17 11:40:48 +02:00 |
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brunoherbelin
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c30b7e872c
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Fixed display on OSX and improved responsive scaling (highDPI and
proportionnal alignment)
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2020-05-10 14:35:58 +02:00 |
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brunoherbelin
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0e05dd16e1
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Settings for history of recent media files.
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2020-05-10 11:28:15 +02:00 |
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brunoherbelin
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7634e62054
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Recent session files, saved in Settings and restored on start.
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2020-05-09 19:20:15 +02:00 |
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brunoherbelin
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68728d8cb7
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Cleanup Menu and navigator.
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2020-05-03 20:57:53 +02:00 |
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brunoherbelin
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11ff846c67
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Integrated view selection in navigator side bar.
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2020-05-03 17:17:46 +02:00 |
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brunoherbelin
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fc8bd02d2f
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Creation of the left sidebar with Navigator. Starting to migrate main
window to side bar.
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2020-05-02 23:47:32 +02:00 |
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brunoherbelin
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cc03e7b7cd
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New Session class to contain the list of sources. Loading and Saving of
session files in XML. Verified deletion of Nodes, Groups and Sources.
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2020-05-02 13:26:57 +02:00 |
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brunoherbelin
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d248df0567
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Separate shader for image processing and simple texture display.
ImageShader added a second texture for mask blending. Cleanup of User
Interface windows.
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2020-04-27 13:44:20 +02:00 |
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brunoherbelin
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9b3eba8d1e
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Implementation of stippling in GLSL image shader and use in Mixing
Source. Creation of Mxing circle texture.
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2020-04-23 21:49:42 +02:00 |
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brunoherbelin
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4f5a71970d
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Initial integration of Mixer, Views and Source classes.
First tests with user interface and Mixing View
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2020-04-19 00:49:55 +02:00 |
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brunoherbelin
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1e70d8f4e2
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Implement mechanism to push & pop rendering attributes
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2020-04-05 11:44:01 +02:00 |
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brunoherbelin
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bc811f1f1f
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Render main window first
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2020-04-04 23:46:31 +02:00 |
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brunoherbelin
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f071a49187
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Fixed implementation of Visitor in hierarchy of Nodes.
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2020-04-03 23:10:23 +02:00 |
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brunoherbelin
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a36ec5ffeb
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Redefine shading classes: glsl program is now separate from shader
class, which are derived to manage uniform variables.
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2020-03-29 00:22:56 +01:00 |
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brunoherbelin
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b70212bfd8
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Cleanup MediaPlayer.
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2020-03-09 23:43:41 +01:00 |
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BHBN
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da59e80dbe
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Initial commit (2)
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2020-03-06 21:23:51 +01:00 |
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