Files
vimix/RenderView.h
Bruno Herbelin 07e2bd4bcf Improvement: reuse FBO for Thumbnailing
Avoid create and delete a new FBO for each thumbnail, as they are often the same size.
2022-04-17 12:51:55 +02:00

47 lines
1.1 KiB
C++

#ifndef RENDERVIEW_H
#define RENDERVIEW_H
#include <vector>
#include <future>
#include "View.h"
class RenderView : public View
{
friend class Session;
// rendering FBO
FrameBuffer *frame_buffer_;
Surface *fading_overlay_;
// promises of returning thumbnails after an update
std::vector< std::promise<FrameBufferImage *> > thumbnailer_;
public:
RenderView ();
~RenderView ();
// render frame (in opengl context)
void draw () override;
bool canSelect(Source *) override { return false; }
void setResolution (glm::vec3 resolution = glm::vec3(0.f), bool useAlpha = false);
glm::vec3 resolution() const { return frame_buffer_->resolution(); }
// current frame
inline FrameBuffer *frame () const { return frame_buffer_; }
protected:
void setFading(float f = 0.f);
float fading() const;
// get a thumbnail outside of opengl context; wait for a promise to be fullfiled after draw
void drawThumbnail();
FrameBufferImage *thumbnail ();
FrameBuffer *frame_thumbnail_;
};
#endif // RENDERVIEW_H