Files
vimix/PickingVisitor.h
brunoherbelin 551acf25b9 New Shader Image Processing
Cleanup shaders and add image processing shader for source
2020-04-25 23:58:49 +02:00

37 lines
802 B
C++

#ifndef PICKINGVISITOR_H
#define PICKINGVISITOR_H
#include <glm/glm.hpp>
#include <vector>
#include "Visitor.h"
class PickingVisitor: public Visitor
{
glm::vec2 point_;
glm::mat4 modelview_;
std::vector<Node *> nodes_;
public:
PickingVisitor(glm::vec2 coordinates);
std::vector<Node *> picked() { return nodes_; }
// Elements of Scene
void visit(Scene& n);
void visit(Node& n);
void visit(Group& n);
void visit(Switch& n);
void visit(Animation& n);
void visit(Primitive& n);
void visit(Surface& n);
void visit(ImageSurface&){}
void visit(MediaSurface&){}
void visit(FrameBufferSurface&){}
void visit(LineStrip&){}
void visit(LineSquare&);
void visit(LineCircle& n);
void visit(Mesh&){}
};
#endif // PICKINGVISITOR_H