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187 lines
4.0 KiB
C++
187 lines
4.0 KiB
C++
#ifndef __GST_MEDIA_PLAYER_H_
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#define __GST_MEDIA_PLAYER_H_
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#include <string>
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#include <atomic>
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#include <sstream>
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using namespace std;
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#include <gst/gst.h>
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#include <gst/gl/gl.h>
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#include <gst/pbutils/pbutils.h>
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#define MAX_PLAY_SPEED 20.0
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#define MIN_PLAY_SPEED 0.1
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struct TimeCounter {
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GstClockTime current_time;
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GstClockTime last_time;
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int nbFrames;
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float fps;
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public:
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TimeCounter();
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void tic();
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float framerate() const;
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int framecount() const;
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};
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class MediaPlayer {
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public:
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/**
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* Constructor of a GStreamer Media
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*
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*/
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MediaPlayer(string name);
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/**
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* Destructor.
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*
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*/
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~MediaPlayer();
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/**
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* Open a media using gstreamer URI
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* */
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void Open(string uri);
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/**
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* True if a media was oppenned
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* */
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bool isOpen() const;
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/**
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* Close the Media
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* */
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void Close();
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/**
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* Update status
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* Must be called in update loop
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* */
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void Update();
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/**
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* Pause / Play
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* Can play backward if play speed is negative
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* */
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void Play(bool on);
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/**
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* Get Pause / Play
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* */
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bool isPlaying() const;
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/**
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* Speed factor for playing
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* Can be negative.
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* */
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double PlaySpeed() const;
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/**
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* Set the speed factor for playing
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* Can be negative.
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* */
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void SetPlaySpeed(double s);
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/**
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* True if the player will loop when at begin or end
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* */
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typedef enum {
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LOOP_NONE = 0,
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LOOP_REWIND = 1,
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LOOP_BIDIRECTIONAL = 2
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} LoopMode;
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LoopMode Loop() const;
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/**
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* Set the player to loop
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* */
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void setLoop(LoopMode mode);
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/**
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* Restart from zero
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* */
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void Rewind();
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/**
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* Seek to next frame when paused
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* Can go backward if play speed is negative
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* */
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void SeekNextFrame();
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/**
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* Seek to any position in media
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* pos in nanoseconds.
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* */
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void SeekTo(GstClockTime pos);
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/**
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* Jump by 10% of the duration
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* */
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void FastForward();
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/**
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* Get position time
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* */
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GstClockTime Position();
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/**
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* Get total duration time
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* */
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GstClockTime Duration();
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/**
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* Get duration of one frame
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* */
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GstClockTime FrameDuration();
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/**
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* Get framerate of the media
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* */
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double FrameRate() const;
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/**
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* Get rendering update framerate
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* measured during play
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* */
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double UpdateFrameRate() const;
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/**
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* Bind / Get the OpenGL texture
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* Must be called in OpenGL context
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* */
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void Bind();
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guint Texture() const;
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/**
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* Get Image properties
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* */
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guint Width() const;
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guint Height() const;
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float AspectRatio() const;
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private:
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string id;
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string uri;
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guint textureindex;
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guint width;
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guint height;
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GstClockTime position;
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GstClockTime start_position;
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GstClockTime duration;
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GstClockTime frame_duration;
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gdouble rate;
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LoopMode loop;
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TimeCounter timecount;
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gdouble framerate;
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GstState desired_state;
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GstElement *pipeline;
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GstDiscoverer *discoverer;
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std::stringstream discoverer_message;
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GstVideoFrame v_frame;
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GstVideoInfo v_frame_video_info;
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std::atomic<bool> v_frame_is_full;
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std::atomic<bool> need_loop;
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bool ready;
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bool seekable;
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bool isimage;
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void execute_open();
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void execute_loop_command();
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void execute_seek_command(GstClockTime target = GST_CLOCK_TIME_NONE);
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bool fill_v_frame(GstBuffer *buf);
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static GstFlowReturn callback_pull_sample_video (GstElement *bin, MediaPlayer *m);
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static GstFlowReturn callback_get_last_sample_video (GstElement *bin, MediaPlayer *m);
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static void callback_end_of_video (GstElement *bin, MediaPlayer *m);
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static void callback_discoverer_process (GstDiscoverer *discoverer, GstDiscovererInfo *info, GError *err, MediaPlayer *m);
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static void callback_discoverer_finished(GstDiscoverer *discoverer, MediaPlayer *m);
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};
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#endif // __GST_MEDIA_PLAYER_H_
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