mirror of
https://github.com/brunoherbelin/vimix.git
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New Timer window in UI for Metronome (Ableton Link management) and replaces Timers. Former Timers in Metrics are replaced with Runtime (of session, of program and of total vimix runtime in settings). Temporarily disconnected Metronome from MediaPlayer actions.
201 lines
4.9 KiB
C++
201 lines
4.9 KiB
C++
/*
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* This file is part of vimix - video live mixer
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*
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* **Copyright** (C) 2020-2021 Bruno Herbelin <bruno.herbelin@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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**/
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#include <glm/gtc/matrix_transform.hpp>
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#include "defines.h"
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#include "ImageShader.h"
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#include "ImageProcessingShader.h"
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#include "Resource.h"
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#include "Decorations.h"
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#include "MediaPlayer.h"
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#include "Visitor.h"
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#include "Log.h"
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#include "MediaSource.h"
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MediaSource::MediaSource(uint64_t id) : Source(id), path_("")
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{
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// create media player
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mediaplayer_ = new MediaPlayer;
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}
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MediaSource::~MediaSource()
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{
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// delete media player
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delete mediaplayer_;
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}
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void MediaSource::setPath(const std::string &p)
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{
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path_ = p;
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Log::Notify("Creating Source with media '%s'", path_.c_str());
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// open gstreamer
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mediaplayer_->open(path_);
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mediaplayer_->play(true);
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// will be ready after init and one frame rendered
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ready_ = false;
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}
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std::string MediaSource::path() const
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{
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return path_;
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}
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MediaPlayer *MediaSource::mediaplayer() const
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{
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return mediaplayer_;
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}
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glm::ivec2 MediaSource::icon() const
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{
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if (mediaplayer_->isImage())
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return glm::ivec2(4, 9);
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else
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return glm::ivec2(18, 13);
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}
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bool MediaSource::failed() const
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{
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return mediaplayer_->failed();
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}
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uint MediaSource::texture() const
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{
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return mediaplayer_->texture();
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}
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void MediaSource::init()
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{
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if ( mediaplayer_->isOpen() ) {
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// update video
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mediaplayer_->update();
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// once the texture of media player is created
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if (mediaplayer_->texture() != Resource::getTextureBlack()) {
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// get the texture index from media player, apply it to the media surface
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texturesurface_->setTextureIndex( mediaplayer_->texture() );
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// create Frame buffer matching size of media player
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float height = float(mediaplayer_->width()) / mediaplayer_->aspectRatio();
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FrameBuffer *renderbuffer = new FrameBuffer(mediaplayer_->width(), (uint)height, true);
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// icon in mixing view
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if (mediaplayer_->isImage())
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symbol_ = new Symbol(Symbol::IMAGE, glm::vec3(0.75f, 0.75f, 0.01f));
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else
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symbol_ = new Symbol(Symbol::VIDEO, glm::vec3(0.75f, 0.75f, 0.01f));
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symbol_->scale_.y = 1.5f;
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// set the renderbuffer of the source and attach rendering nodes
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attach(renderbuffer);
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// force update of activation mode
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active_ = true;
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// deep update to reorder
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++View::need_deep_update_;
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// done init
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Log::Info("Source '%s' linked to Media %s.", name().c_str(), std::to_string(mediaplayer_->id()).c_str());
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}
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}
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}
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void MediaSource::setActive (bool on)
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{
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bool was_active = active_;
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// try to activate (may fail if source is cloned)
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Source::setActive(on);
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// change status of media player (only if status changed)
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if ( active_ != was_active )
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mediaplayer_->enable(active_);
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// change visibility of active surface (show preview of media when inactive)
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if (activesurface_) {
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if (active_)
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activesurface_->setTextureIndex(Resource::getTextureTransparent());
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else
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activesurface_->setTextureIndex(mediaplayer_->texture());
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}
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}
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bool MediaSource::playing () const
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{
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return mediaplayer_->isPlaying();
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}
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void MediaSource::play (bool on)
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{
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mediaplayer_->play(on);
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}
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bool MediaSource::playable () const
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{
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return !mediaplayer_->isImage();
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}
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void MediaSource::replay ()
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{
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mediaplayer_->rewind();
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}
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guint64 MediaSource::playtime () const
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{
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return mediaplayer_->position();
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}
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void MediaSource::update(float dt)
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{
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Source::update(dt);
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// update video
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mediaplayer_->update();
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}
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void MediaSource::render()
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{
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if ( renderbuffer_ == nullptr )
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init();
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else {
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// render the media player into frame buffer
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renderbuffer_->begin();
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// apply fading
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texturesurface_->shader()->color = glm::vec4( glm::vec3(mediaplayer_->currentTimelineFading()), 1.f);
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texturesurface_->draw(glm::identity<glm::mat4>(), renderbuffer_->projection());
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renderbuffer_->end();
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ready_ = true;
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}
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}
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void MediaSource::accept(Visitor& v)
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{
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Source::accept(v);
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v.visit(*this);
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}
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