Files
vimix/SessionCreator.h
2020-10-03 18:45:30 +02:00

69 lines
1.7 KiB
C++

#ifndef SESSIONCREATOR_H
#define SESSIONCREATOR_H
#include "Visitor.h"
#include <tinyxml2.h>
class Session;
class SessionLoader : public Visitor {
public:
SessionLoader(Session *session);
inline Session *session() const { return session_; }
void load(tinyxml2::XMLElement *sessionNode);
// Elements of Scene
void visit(Node& n) override;
void visit(Scene& n) override {}
void visit(Group& n) override {}
void visit(Switch& n) override {}
void visit(Primitive& n) override {}
void visit(Surface& n) override {}
void visit(ImageSurface& n) override {}
void visit(MediaSurface& n) override {}
void visit(FrameBufferSurface& n) override {}
void visit(LineStrip& n) override {}
void visit(LineSquare&) override {}
void visit(LineCircle& n) override {}
void visit(Mesh& n) override {}
// Elements with attributes
void visit(MediaPlayer& n) override;
void visit(Shader& n) override;
void visit(ImageShader& n) override;
void visit(ImageProcessingShader& n) override;
void visit (Source& s) override;
void visit (MediaSource& s) override;
void visit (SessionSource& s) override;
void visit (PatternSource& s) override;
void visit (DeviceSource& s) override;
static void XMLToNode(tinyxml2::XMLElement *xml, Node &n);
protected:
tinyxml2::XMLElement *xmlCurrent_;
Session *session_;
};
class SessionCreator : public SessionLoader {
tinyxml2::XMLDocument xmlDoc_;
void loadConfig(tinyxml2::XMLElement *viewsNode);
public:
SessionCreator();
void load(const std::string& filename);
static std::string info(const std::string& filename);
};
#endif // SESSIONCREATOR_H