Files
vimix/MediaSource.cpp
brunoherbelin 59db2cf57c Implementation of new type of source: Pattern generator (GUI, icons,
saving). A new class for gstreamer stream (Stream) is defined for
generic pipeline sources; to be integrated (inheritance) into
MediaPlayer.
2020-09-20 00:26:39 +02:00

149 lines
3.7 KiB
C++

#include <glm/gtc/matrix_transform.hpp>
#include "MediaSource.h"
#include "defines.h"
#include "ImageShader.h"
#include "ImageProcessingShader.h"
#include "Resource.h"
#include "Primitives.h"
#include "MediaPlayer.h"
#include "Visitor.h"
#include "Log.h"
MediaSource::MediaSource() : Source(), path_("")
{
// create media player
mediaplayer_ = new MediaPlayer;
// create media surface:
// - textured with original texture from media player
// - crop & repeat UV can be managed here
// - additional custom shader can be associated
mediasurface_ = new Surface(renderingshader_);
}
MediaSource::~MediaSource()
{
// delete media surface & player
delete mediasurface_;
delete mediaplayer_;
}
void MediaSource::setPath(const std::string &p)
{
path_ = p;
mediaplayer_->open(path_);
mediaplayer_->play(true);
Log::Notify("Opening %s", p.c_str());
}
std::string MediaSource::path() const
{
return path_;
}
MediaPlayer *MediaSource::mediaplayer() const
{
return mediaplayer_;
}
bool MediaSource::failed() const
{
return mediaplayer_->failed();
}
uint MediaSource::texture() const
{
return mediaplayer_->texture();
}
void MediaSource::replaceRenderingShader()
{
mediasurface_->replaceShader(renderingshader_);
}
void MediaSource::init()
{
if ( mediaplayer_->isOpen() ) {
// update video
mediaplayer_->update();
// once the texture of media player is created
if (mediaplayer_->texture() != Resource::getTextureBlack()) {
// get the texture index from media player, apply it to the media surface
mediasurface_->setTextureIndex( mediaplayer_->texture() );
// create Frame buffer matching size of media player
float height = float(mediaplayer_->width()) / mediaplayer_->aspectRatio();
FrameBuffer *renderbuffer = new FrameBuffer(mediaplayer_->width(), (uint)height, true);
// set the renderbuffer of the source and attach rendering nodes
attach(renderbuffer);
// icon in mixing view
if (mediaplayer_->isImage()) {
overlays_[View::MIXING]->attach( new Symbol(Symbol::IMAGE, glm::vec3(0.8f, 0.8f, 0.01f)) );
overlays_[View::LAYER]->attach( new Symbol(Symbol::IMAGE, glm::vec3(0.8f, 0.8f, 0.01f)) );
}
else {
overlays_[View::MIXING]->attach( new Symbol(Symbol::VIDEO, glm::vec3(0.8f, 0.8f, 0.01f)) );
overlays_[View::LAYER]->attach( new Symbol(Symbol::VIDEO, glm::vec3(0.8f, 0.8f, 0.01f)) );
}
// done init
initialized_ = true;
Log::Info("Source Media linked to Media %s.", mediaplayer()->uri().c_str());
// force update of activation mode
active_ = true;
touch();
}
}
}
void MediaSource::setActive (bool on)
{
bool was_active = active_;
Source::setActive(on);
// change status of media player (only if status changed)
if ( active_ != was_active ) {
mediaplayer_->enable(active_);
}
}
void MediaSource::update(float dt)
{
Source::update(dt);
// update video
mediaplayer_->update();
}
void MediaSource::render()
{
if (!initialized_)
init();
else {
// render the media player into frame buffer
static glm::mat4 projection = glm::ortho(-1.f, 1.f, 1.f, -1.f, -1.f, 1.f);
renderbuffer_->begin();
mediasurface_->shader()->color.a = mediaplayer_->currentTimelineFading();
mediasurface_->draw(glm::identity<glm::mat4>(), projection);
renderbuffer_->end();
}
}
void MediaSource::accept(Visitor& v)
{
Source::accept(v);
v.visit(*this);
}