Files
vimix/Mixer.cpp
Bruno 63b043dc4b Improved windows titles management
Display filename (no path) before APP_NAME, clean APP_TITLE when no file, bugs fixed.
2021-07-30 16:08:00 +02:00

1375 lines
38 KiB
C++

#include <algorithm>
#include <thread>
#include <atomic>
#include <mutex>
#include <vector>
#include <chrono>
#include <future>
#include <sstream>
// GStreamer
#include <gst/gst.h>
#include <tinyxml2.h>
#include "tinyxml2Toolkit.h"
#include "defines.h"
#include "Settings.h"
#include "Log.h"
#include "View.h"
#include "ImageShader.h"
#include "BaseToolkit.h"
#include "SystemToolkit.h"
#include "SessionCreator.h"
#include "SessionVisitor.h"
#include "SessionSource.h"
#include "MediaSource.h"
#include "PatternSource.h"
#include "DeviceSource.h"
#include "MultiFileSource.h"
#include "StreamSource.h"
#include "NetworkSource.h"
#include "ActionManager.h"
#include "MixingGroup.h"
#include "Streamer.h"
#include "Mixer.h"
#define THREADED_LOADING
std::vector< std::future<Session *> > sessionLoaders_;
std::vector< std::future<Session *> > sessionImporters_;
std::vector< SessionSource * > sessionSourceToImport_;
const std::chrono::milliseconds timeout_ = std::chrono::milliseconds(4);
// static multithreaded session saving
static void saveSession(const std::string& filename, Session *session)
{
// lock access while saving
session->lock();
// save file to disk
if ( SessionVisitor::saveSession(filename, session) ) {
// all ok
// set session filename
session->setFilename(filename);
// cosmetics saved ok
Rendering::manager().setMainWindowTitle(SystemToolkit::filename(filename));
Settings::application.recentSessions.push(filename);
Log::Notify("Session %s saved.", filename.c_str());
}
else {
// error
Log::Warning("Failed to save Session file %s.", filename.c_str());
}
session->unlock();
}
Mixer::Mixer() : session_(nullptr), back_session_(nullptr), sessionSwapRequested_(false),
current_view_(nullptr), dt_(0.f), dt__(0.f)
{
// unsused initial empty session
session_ = new Session;
current_source_ = session_->end();
current_source_index_ = -1;
// auto load if Settings ask to
if ( Settings::application.recentSessions.load_at_start &&
Settings::application.recentSessions.front_is_valid &&
Settings::application.recentSessions.filenames.size() > 0 &&
Settings::application.fresh_start)
load( Settings::application.recentSessions.filenames.front() );
else
// initializes with a new empty session
clear();
// this initializes with the current view
setView( (View::Mode) Settings::application.current_view );
}
void Mixer::update()
{
// sort-of garbage collector : just wait for 1 iteration
// before deleting the previous session: this way, the sources
// had time to end properly
if (garbage_.size()>0) {
delete garbage_.back();
garbage_.pop_back();
}
#ifdef THREADED_LOADING
// if there is a session importer pending
if (!sessionImporters_.empty()) {
// check status of loader: did it finish ?
if (sessionImporters_.back().wait_for(timeout_) == std::future_status::ready ) {
// get the session loaded by this loader
merge( sessionImporters_.back().get() );
// FIXME: shouldn't we delete the imported session?
// done with this session loader
sessionImporters_.pop_back();
}
}
// if there is a session loader pending
if (!sessionLoaders_.empty()) {
// check status of loader: did it finish ?
if (sessionLoaders_.back().wait_for(timeout_) == std::future_status::ready ) {
// get the session loaded by this loader
if (sessionLoaders_.back().valid())
set( sessionLoaders_.back().get() );
// done with this session loader
sessionLoaders_.pop_back();
}
}
#endif
// if there is a session source to import
if (!sessionSourceToImport_.empty()) {
// get the session source to be imported
SessionSource *source = sessionSourceToImport_.back();
// merge (&delete) the session inside this session source
merge( source );
// done with this session source
sessionSourceToImport_.pop_back();
}
// if a change of session is requested
if (sessionSwapRequested_) {
sessionSwapRequested_ = false;
// sanity check
if ( back_session_ ) {
// swap front and back sessions
swap();
++View::need_deep_update_;
// inform new session filename
if (session_->filename().empty()) {
Rendering::manager().setMainWindowTitle(Settings::application.windows[0].name);
} else {
Rendering::manager().setMainWindowTitle(SystemToolkit::filename(session_->filename()));
Settings::application.recentSessions.push(session_->filename());
}
}
}
// if there is a source candidate for this session
if (candidate_sources_.size() > 0) {
// NB: only make the last candidate the current source in Mixing view
insertSource(candidate_sources_.front(), candidate_sources_.size() > 1 ? View::INVALID : View::MIXING);
candidate_sources_.pop_front();
}
// compute dt
static GTimer *timer = g_timer_new ();
dt_ = g_timer_elapsed (timer, NULL) * 1000.0;
g_timer_start(timer);
// compute stabilized dt__
dt__ = 0.05f * dt_ + 0.95f * dt__;
// update session and associated sources
session_->update(dt_);
// grab frames to recorders & streamers
FrameGrabbing::manager().grabFrame(session_->frame(), dt_);
// delete sources which failed update (one by one)
Source *failure = session()->failedSource();
if (failure != nullptr) {
// failed media: remove it from the list of imports
MediaSource *failedMedia = dynamic_cast<MediaSource *>(failure);
if (failedMedia != nullptr) {
Settings::application.recentImport.remove( failedMedia->path() );
}
// failed Render loopback: replace it with one matching the current session
RenderSource *failedRender = dynamic_cast<RenderSource *>(failure);
if (failedRender != nullptr) {
if ( recreateSource(failedRender) )
failure = nullptr; // prevent delete (already done in recreateSource)
}
// delete the source
deleteSource(failure);
}
// update views
mixing_.update(dt_);
geometry_.update(dt_);
layer_.update(dt_);
appearance_.update(dt_);
transition_.update(dt_);
// deep update was performed
if (View::need_deep_update_ > 0)
--View::need_deep_update_;
}
void Mixer::draw()
{
// draw the current view in the window
current_view_->draw();
}
// manangement of sources
Source * Mixer::createSourceFile(const std::string &path)
{
// ready to create a source
Source *s = nullptr;
// sanity check
if ( SystemToolkit::file_exists( path ) ) {
// test type of file by extension
std::string ext = SystemToolkit::extension_filename(path);
if ( ext == "mix" )
{
// create a session source
SessionFileSource *ss = new SessionFileSource;
ss->load(path);
s = ss;
}
else {
// (try to) create media source by default
MediaSource *ms = new MediaSource;
ms->setPath(path);
s = ms;
}
// remember in recent media
Settings::application.recentImport.push(path);
Settings::application.recentImport.path = SystemToolkit::path_filename(path);
// propose a new name based on uri
s->setName(SystemToolkit::base_filename(path));
}
else {
Settings::application.recentImport.remove(path);
Log::Notify("File %s does not exist.", path.c_str());
}
return s;
}
Source * Mixer::createSourceMultifile(const std::list<std::string> &list_files, uint fps)
{
// ready to create a source
Source *s = nullptr;
if ( list_files.size() >0 ) {
// validate the creation of a sequence from the list
MultiFileSequence sequence(list_files);
if ( sequence.valid() ) {
// try to create a sequence
MultiFileSource *mfs = new MultiFileSource;
mfs->setSequence(sequence, fps);
s = mfs;
// remember in recent media
Settings::application.recentImport.path = SystemToolkit::path_filename(list_files.front());
// propose a new name
s->setName( SystemToolkit::base_filename( BaseToolkit::common_prefix(list_files) ) );
}
else {
Log::Notify("Could not find a sequence of consecutively numbered files.");
}
}
return s;
}
Source * Mixer::createSourceRender()
{
// ready to create a source
RenderSource *s = new RenderSource;
s->setSession(session_);
// propose a new name based on session name
if ( !session_->filename().empty() )
s->setName(SystemToolkit::base_filename(session_->filename()));
else
s->setName("Output");
return s;
}
Source * Mixer::createSourceStream(const std::string &gstreamerpipeline)
{
// ready to create a source
GenericStreamSource *s = new GenericStreamSource;
s->setDescription(gstreamerpipeline);
// propose a new name based on pattern name
s->setName( gstreamerpipeline.substr(0, gstreamerpipeline.find(" ")) );
return s;
}
Source * Mixer::createSourcePattern(uint pattern, glm::ivec2 res)
{
// ready to create a source
PatternSource *s = new PatternSource;
s->setPattern(pattern, res);
// propose a new name based on pattern name
std::string name = Pattern::pattern_types[pattern];
name = name.substr(0, name.find(" "));
s->setName(name);
return s;
}
Source * Mixer::createSourceDevice(const std::string &namedevice)
{
// ready to create a source
Source *s = Device::manager().createSource(namedevice);
// propose a new name based on pattern name
s->setName( namedevice.substr(0, namedevice.find(" ")) );
return s;
}
Source * Mixer::createSourceNetwork(const std::string &nameconnection)
{
// ready to create a source
NetworkSource *s = new NetworkSource;
s->setConnection(nameconnection);
// propose a new name based on address
s->setName(nameconnection);
return s;
}
Source * Mixer::createSourceGroup()
{
SessionGroupSource *s = new SessionGroupSource;
s->setResolution( session_->frame()->resolution() );
// propose a new name
s->setName("Group");
return s;
}
Source * Mixer::createSourceClone(const std::string &namesource)
{
// ready to create a source
Source *s = nullptr;
// origin to clone is either the given name or the current
SourceList::iterator origin = session_->end();
if ( !namesource.empty() )
origin =session_->find(namesource);
else if (current_source_ != session_->end())
origin = current_source_;
// have an origin, can clone it
if (origin != session_->end())
// create a source
s = (*origin)->clone();
return s;
}
void Mixer::addSource(Source *s)
{
if (s != nullptr)
candidate_sources_.push_back(s);
}
void Mixer::insertSource(Source *s, View::Mode m)
{
if ( s != nullptr )
{
// avoid duplicate name
renameSource(s);
// Add source to Session (ignored if source already in)
SourceList::iterator sit = session_->addSource(s);
// set a default depth to the new source
layer_.setDepth(s);
// set a default alpha to the new source
mixing_.setAlpha(s);
// add sources Nodes to all views
attach(s);
// new state in history manager
Action::manager().store(s->name() + std::string(": source inserted"));
// if requested to show the source in a given view
// (known to work for View::MIXING et TRANSITION: other views untested)
if (m != View::INVALID) {
// switch to this view to show source created
setView(m);
current_view_->update(0.f);
current_view_->centerSource(s);
// set this new source as current
setCurrentSource( sit );
}
}
}
bool Mixer::replaceSource(Source *from, Source *to)
{
if ( from == nullptr || to == nullptr)
return false;
// rename
renameSource(to, from->name());
// remove source Nodes from all views
detach(from);
// copy all transforms
to->group(View::MIXING)->copyTransform( from->group(View::MIXING) );
to->group(View::GEOMETRY)->copyTransform( from->group(View::GEOMETRY) );
to->group(View::LAYER)->copyTransform( from->group(View::LAYER) );
to->group(View::MIXING)->copyTransform( from->group(View::MIXING) );
// TODO copy all filters
// add source Nodes to all views
attach(to);
// add source
session_->addSource(to);
// delete source
session_->deleteSource(from);
return true;
}
bool Mixer::recreateSource(Source *s)
{
if ( s == nullptr )
return false;
// get the xml description from this source, and exit if not wellformed
tinyxml2::XMLDocument xmlDoc;
tinyxml2::XMLElement* sourceNode = SessionLoader::firstSourceElement(SessionVisitor::getClipboard(s), xmlDoc);
if ( sourceNode == nullptr )
return false;
// actually create the source with SessionLoader using xml description
SessionLoader loader( session_ );
Source *replacement = loader.createSource(sourceNode, SessionLoader::DUPLICATE); // not clone
if (replacement == nullptr)
return false;
// remove source Nodes from all views
detach(s);
// delete source
session_->deleteSource(s);
// add sources Nodes to all views
attach(replacement);
// add source
session_->addSource(replacement);
return true;
}
void Mixer::deleteSource(Source *s)
{
if ( s != nullptr )
{
// keep name for log
std::string name = s->name();
// remove source Nodes from all views
detach(s);
// delete source
session_->deleteSource(s);
// log
Log::Notify("Source %s deleted.", name.c_str());
}
// cancel transition source in TRANSITION view
if ( current_view_ == &transition_ ) {
// cancel attachment
transition_.attach(nullptr);
// revert to mixing view
setView(View::MIXING);
}
}
void Mixer::attach(Source *s)
{
if ( s != nullptr )
{
// force update
s->touch();
// attach to views
mixing_.scene.ws()->attach( s->group(View::MIXING) );
geometry_.scene.ws()->attach( s->group(View::GEOMETRY) );
layer_.scene.ws()->attach( s->group(View::LAYER) );
appearance_.scene.ws()->attach( s->group(View::TEXTURE) );
}
}
void Mixer::detach(Source *s)
{
if ( s != nullptr )
{
// in case it was the current source...
unsetCurrentSource();
// in case it was selected..
selection().remove(s);
// detach from views
mixing_.scene.ws()->detach( s->group(View::MIXING) );
geometry_.scene.ws()->detach( s->group(View::GEOMETRY) );
layer_.scene.ws()->detach( s->group(View::LAYER) );
appearance_.scene.ws()->detach( s->group(View::TEXTURE) );
transition_.scene.ws()->detach( s->group(View::TRANSITION) );
}
}
bool Mixer::concealed(Source *s)
{
SourceList::iterator it = std::find(stash_.begin(), stash_.end(), s);
return it != stash_.end();
}
void Mixer::conceal(Source *s)
{
if ( !concealed(s) ) {
// in case it was the current source...
unsetCurrentSource();
// in case it was selected..
selection().remove(s);
// store to stash
stash_.push_front(s);
// remove from session
session_->removeSource(s);
// detach from scene workspace, and put only in mixing background
detach(s);
mixing_.scene.bg()->attach( s->group(View::MIXING) );
}
}
void Mixer::uncover(Source *s)
{
SourceList::iterator it = std::find(stash_.begin(), stash_.end(), s);
if ( it != stash_.end() ) {
stash_.erase(it);
mixing_.scene.bg()->detach( s->group(View::MIXING) );
attach(s);
session_->addSource(s);
}
}
void Mixer::deselect(Source *s)
{
if ( s != nullptr ) {
if ( s == *current_source_)
unsetCurrentSource();
Mixer::selection().remove(s);
}
}
void Mixer::deleteSelection()
{
// number of sources in selection
int N = selection().size();
// ignore if selection empty
if (N > 0) {
// adapt Action::manager undo info depending on case
std::ostringstream info;
if (N > 1)
info << N << " sources deleted";
else
info << selection().front()->name() << ": deleted";
// get clones first : this way we store the history of deletion in the right order
SourceList selection_clones_;
for ( auto sit = selection().begin(); sit != selection().end(); sit++ ) {
CloneSource *clone = dynamic_cast<CloneSource *>(*sit);
if (clone)
selection_clones_.push_back(clone);
}
// delete all clones
while ( !selection_clones_.empty() ) {
deleteSource( selection_clones_.front());// this also removes element from selection()
selection_clones_.pop_front();
}
// empty the selection
while ( !selection().empty() )
deleteSource( selection().front() ); // this also removes element from selection()
Action::manager().store(info.str());
}
}
void Mixer::groupSelection()
{
if (selection().empty())
return;
SessionGroupSource *sessiongroup = new SessionGroupSource;
sessiongroup->setResolution( session_->frame()->resolution() );
// prepare for new session group attributes
std::string name;
float d = selection().front()->depth();
// empty the selection
while ( !selection().empty() ) {
Source *s = selection().front();
d = MIN(s->depth(), d);
// import source into group
if ( sessiongroup->import(s) ) {
name += s->initials();
// detach & remove element from selection()
detach (s);
// remove source from session
session_->removeSource(s);
}
else
selection().pop_front();
}
// set depth at given location
sessiongroup->group(View::LAYER)->translation_.z = d;
// set alpha to full opacity
sessiongroup->group(View::MIXING)->translation_.x = 0.f;
sessiongroup->group(View::MIXING)->translation_.y = 0.f;
// Add source to Session
session_->addSource(sessiongroup);
// Attach source to Mixer
attach(sessiongroup);
// rename and avoid name duplicates
renameSource(sessiongroup, name);
// store in action manager
std::ostringstream info;
info << sessiongroup->name() << " inserted: " << sessiongroup->session()->numSource() << " sources flatten.";
Action::manager().store(info.str());
// give the hand to the user
Mixer::manager().setCurrentSource(sessiongroup);
Log::Notify(info.str().c_str());
}
void Mixer::renameSource(Source *s, const std::string &newname)
{
if ( s != nullptr )
{
// tentative new name
std::string tentativename = s->name();
// try the given new name if valid
if ( !newname.empty() )
tentativename = newname;
tentativename = BaseToolkit::uniqueName(tentativename, session_->getNameList(s->id()));
// ok to rename
s->setName(tentativename);
}
}
void Mixer::setCurrentSource(SourceList::iterator it)
{
// nothing to do if already current
if ( current_source_ == it )
return;
// clear current (even if 'it' is invalid)
unsetCurrentSource();
// change current if 'it' is valid
if ( it != session_->end() /*&& (*it)->mode() > Source::UNINITIALIZED */) {
current_source_ = it;
current_source_index_ = session_->index(current_source_);
// set selection for this only source if not already part of a selection
if (!selection().contains(*current_source_))
selection().set(*current_source_);
// show status as current
(*current_source_)->setMode(Source::CURRENT);
if (current_view_ == &mixing_)
(*current_source_)->group(View::MIXING)->update_callbacks_.push_back(new BounceScaleCallback);
else if (current_view_ == &layer_)
(*current_source_)->group(View::LAYER)->update_callbacks_.push_back(new BounceScaleCallback);
}
}
Source * Mixer::findSource (Node *node)
{
SourceList::iterator it = session_->find(node);
if (it != session_->end())
return *it;
return nullptr;
}
Source * Mixer::findSource (std::string namesource)
{
SourceList::iterator it = session_->find(namesource);
if (it != session_->end())
return *it;
return nullptr;
}
Source * Mixer::findSource (uint64_t id)
{
SourceList::iterator it = session_->find(id);
if (it != session_->end())
return *it;
return nullptr;
}
SourceList Mixer::findSources (float depth_from, float depth_to)
{
SourceList found;
SourceList dsl = session_->getDepthSortedList();
SourceList::iterator it = dsl.begin();
for (; it != dsl.end(); ++it) {
if ( (*it)->depth() > depth_to )
break;
if ( (*it)->depth() >= depth_from )
found.push_back(*it);
}
return found;
}
SourceList Mixer::validate (const SourceList &list)
{
SourceList sl;
for( auto sit = list.begin(); sit != list.end(); ++sit) {
SourceList::iterator it = session_->find( *sit );
if (it != session_->end())
sl.push_back(*sit);
}
return sl;
}
void Mixer::setCurrentSource(uint64_t id)
{
setCurrentSource( session_->find(id) );
}
void Mixer::setCurrentSource(Node *node)
{
if (node!=nullptr)
setCurrentSource( session_->find(node) );
}
void Mixer::setCurrentSource(std::string namesource)
{
setCurrentSource( session_->find(namesource) );
}
void Mixer::setCurrentSource(Source *s)
{
if (s!=nullptr)
setCurrentSource( session_->find(s) );
}
void Mixer::setCurrentIndex(int index)
{
setCurrentSource( session_->at(index) );
}
void Mixer::moveIndex (int current_index, int target_index)
{
// remember ptr to current source
Source *previous_current_source_ = currentSource();
// change order
session_->move(current_index, target_index);
// restore current
unsetCurrentSource();
setCurrentSource(previous_current_source_);
}
void Mixer::setCurrentNext()
{
if (session_->numSource() > 0) {
SourceList::iterator it = current_source_;
++it;
if (it == session_->end()) {
it = session_->begin();
}
setCurrentSource( it );
}
}
void Mixer::setCurrentPrevious()
{
if (session_->numSource() > 0) {
SourceList::iterator it = current_source_;
if (it == session_->begin()) {
it = session_->end();
}
--it;
setCurrentSource( it );
}
}
void Mixer::unsetCurrentSource()
{
// discard overlay for previously current source
if ( current_source_ != session_->end() ) {
// current source is part of a selection, just change status
if (selection().size() > 1) {
(*current_source_)->setMode(Source::SELECTED);
}
// current source is the only selected source, unselect too
else
{
// remove from selection
selection().remove( *current_source_ );
}
// deselect current source
current_source_ = session_->end();
current_source_index_ = -1;
}
}
int Mixer::indexCurrentSource()
{
return current_source_index_;
}
Source *Mixer::currentSource()
{
if ( current_source_ != session_->end() )
return (*current_source_);
else
return nullptr;
}
// management of view
void Mixer::setView(View::Mode m)
{
// special case when leaving transition view
if ( current_view_ == &transition_ ) {
// get the session detached from the transition view and set it as current session
// NB: detatch() can return nullptr, which is then ignored.
Session *se = transition_.detach();
if ( se != nullptr )
set ( se );
else
Log::Info("Transition interrupted: Session source added.");
}
switch (m) {
case View::TRANSITION:
current_view_ = &transition_;
break;
case View::GEOMETRY:
current_view_ = &geometry_;
break;
case View::LAYER:
current_view_ = &layer_;
break;
case View::TEXTURE:
current_view_ = &appearance_;
break;
case View::MIXING:
default:
current_view_ = &mixing_;
break;
}
// setttings
Settings::application.current_view = (int) m;
// selection might have to change
for (auto sit = session_->begin(); sit != session_->end(); sit++) {
if ( !current_view_->canSelect(*sit) )
deselect( *sit );
}
// need to deeply update view to apply eventual changes
++View::need_deep_update_;
}
View *Mixer::view(View::Mode m)
{
switch (m) {
case View::TRANSITION:
return &transition_;
case View::GEOMETRY:
return &geometry_;
case View::LAYER:
return &layer_;
case View::TEXTURE:
return &appearance_;
case View::MIXING:
return &mixing_;
default:
return current_view_;
}
}
void Mixer::save()
{
if (!session_->filename().empty())
saveas(session_->filename());
}
void Mixer::saveas(const std::string& filename)
{
// optional copy of views config
session_->config(View::MIXING)->copyTransform( mixing_.scene.root() );
session_->config(View::GEOMETRY)->copyTransform( geometry_.scene.root() );
session_->config(View::LAYER)->copyTransform( layer_.scene.root() );
session_->config(View::TEXTURE)->copyTransform( appearance_.scene.root() );
// launch a thread to save the session
std::thread (saveSession, filename, session_).detach();
}
void Mixer::load(const std::string& filename)
{
if (filename.empty())
return;
#ifdef THREADED_LOADING
// load only one at a time
if (sessionLoaders_.empty()) {
// Start async thread for loading the session
// Will be obtained in the future in update()
sessionLoaders_.emplace_back( std::async(std::launch::async, Session::load, filename, 0) );
}
#else
set( Session::load(filename) );
#endif
}
void Mixer::open(const std::string& filename, bool smooth)
{
if (smooth)
{
// create special SessionSource to be used for the smooth transition
SessionFileSource *ts = new SessionFileSource;
// open filename if specified
if (!filename.empty())
{
Log::Info("\nStarting transition to session %s", filename.c_str());
ts->load(filename);
// propose a new name based on uri
ts->setName(SystemToolkit::base_filename(filename));
}
// attach the SessionSource to the transition view
transition_.attach(ts);
// insert source and switch to transition view
insertSource(ts, View::TRANSITION);
}
else
load(filename);
}
void Mixer::import(const std::string& filename)
{
#ifdef THREADED_LOADING
// import only one at a time
if (sessionImporters_.empty()) {
// Start async thread for loading the session
// Will be obtained in the future in update()
sessionImporters_.emplace_back( std::async(std::launch::async, Session::load, filename, 0) );
}
#else
merge( Session::load(filename) );
#endif
}
void Mixer::import(SessionSource *source)
{
sessionSourceToImport_.push_back( source );
}
void Mixer::merge(Session *session)
{
if ( session == nullptr ) {
Log::Warning("Failed to import Session.");
return;
}
// import every sources
std::ostringstream info;
info << session->numSource() << " sources imported from:" << session->filename();
for ( Source *s = session->popSource(); s != nullptr; s = session->popSource()) {
// avoid name duplicates
renameSource(s);
// Add source to Session
session_->addSource(s);
// Attach source to Mixer
attach(s);
}
// import and attach session's mixing groups
auto group_iter = session->beginMixingGroup();
while ( group_iter != session->endMixingGroup() ){
session_->link((*group_iter)->getCopy(), mixing_.scene.fg());
group_iter = session->deleteMixingGroup(group_iter);
}
// needs to update !
++View::need_deep_update_;
// avoid display issues
current_view_->update(0.f);
// new state in history manager
Action::manager().store(info.str());
}
void Mixer::merge(SessionSource *source)
{
if ( source == nullptr ) {
Log::Warning("Failed to import Session Source.");
return;
}
// detach session from SessionSource (source will fail and be deleted later)
Session *session = source->detach();
// prepare Action manager info
std::ostringstream info;
info << source->name().c_str() << " expanded:" << session->numSource() << " sources imported";
// import sources of the session (if not empty)
if ( !session->empty() ) {
// where to put the sources imported in depth?
float target_depth = source->depth();
// get how much space we need from there
SourceList dsl = session->getDepthSortedList();
float start_depth = dsl.front()->depth();
float end_depth = dsl.back()->depth();
float need_depth = MAX( end_depth - start_depth, LAYER_STEP);
// make room if there is not enough space
SourceList to_be_moved = findSources(target_depth, MAX_DEPTH);
if (!to_be_moved.empty()){
float next_depth = to_be_moved.front()->depth();
if ( next_depth < target_depth + need_depth) {
SourceList::iterator it = to_be_moved.begin();
for (; it != to_be_moved.end(); ++it) {
float scale_depth = (MAX_DEPTH-(*it)->depth()) / (MAX_DEPTH-next_depth);
(*it)->setDepth( (*it)->depth() + scale_depth );
}
}
}
// import every sources
for ( Source *s = session->popSource(); s != nullptr; s = session->popSource()) {
// avoid name duplicates
renameSource(s);
// scale alpha
s->setAlpha( s->alpha() * source->alpha() );
// set depth (proportional to depth of s, adjusted by needed space)
s->setDepth( target_depth + ( (s->depth()-start_depth)/ need_depth) );
// set location
// a. transform of node to import
Group *sNode = s->group(View::GEOMETRY);
glm::mat4 sTransform = GlmToolkit::transform(sNode->translation_, sNode->rotation_, sNode->scale_);
// b. transform of session source
Group *sourceNode = source->group(View::GEOMETRY);
glm::mat4 sourceTransform = GlmToolkit::transform(sourceNode->translation_, sourceNode->rotation_, sourceNode->scale_);
// c. combined transform of source and session source
sourceTransform *= sTransform;
GlmToolkit::inverse_transform(sourceTransform, sNode->translation_, sNode->rotation_, sNode->scale_);
// Add source to Session
session_->addSource(s);
// Attach source to Mixer
attach(s);
}
// import and attach session's mixing groups
auto group_iter = session->beginMixingGroup();
while ( group_iter != session->endMixingGroup() ){
session_->link((*group_iter)->getCopy(), mixing_.scene.fg());
group_iter = session->deleteMixingGroup(group_iter);
}
// needs to update !
++View::need_deep_update_;
}
// imported source itself should be removed
detach(source);
session_->deleteSource(source);
// avoid display issues
current_view_->update(0.f);
// new state in history manager
Action::manager().store(info.str());
}
void Mixer::swap()
{
if (!back_session_ || !session_)
return;
if (session_) {
// clear selection
selection().clear();
// detatch current session's nodes from views
for (auto source_iter = session_->begin(); source_iter != session_->end(); source_iter++)
detach(*source_iter);
}
// swap back and front
Session *tmp = session_;
session_ = back_session_;
back_session_ = tmp;
// attach new session's nodes to views
for (auto source_iter = session_->begin(); source_iter != session_->end(); source_iter++)
attach(*source_iter);
// optional copy of views config
mixing_.scene.root()->copyTransform( session_->config(View::MIXING) );
geometry_.scene.root()->copyTransform( session_->config(View::GEOMETRY) );
layer_.scene.root()->copyTransform( session_->config(View::LAYER) );
appearance_.scene.root()->copyTransform( session_->config(View::TEXTURE) );
// attach new session's mixing group to mixingview
for (auto group_iter = session_->beginMixingGroup(); group_iter != session_->endMixingGroup(); group_iter++)
(*group_iter)->attachTo( mixing_.scene.fg() );
// set resolution
session_->setResolution( session_->config(View::RENDERING)->scale_ );
// transfer fading
session_->setFading( MAX(back_session_->fading(), session_->fading()), true );
// no current source
current_source_ = session_->end();
current_source_index_ = -1;
// delete back (former front session)
garbage_.push_back(back_session_);
back_session_ = nullptr;
// reset History manager
Action::manager().init();
// notification
Log::Notify("Session %s loaded. %d source(s) created.", session_->filename().c_str(), session_->numSource());
}
void Mixer::close(bool smooth)
{
if (smooth)
{
// create empty SessionSource to be used for the smooth transition
SessionFileSource *ts = new SessionFileSource;
// insert source and switch to transition view
insertSource(ts, View::TRANSITION);
// attach the SessionSource to the transition view
transition_.attach(ts);
}
else
clear();
}
void Mixer::clear()
{
// delete previous back session if needed
if (back_session_)
garbage_.push_back(back_session_);
// create empty session
back_session_ = new Session;
// swap current with empty
sessionSwapRequested_ = true;
// need to deeply update view to apply eventual changes
++View::need_deep_update_;
Log::Info("New session ready.");
}
void Mixer::set(Session *s)
{
if ( s == nullptr )
return;
// delete previous back session if needed
if (back_session_)
garbage_.push_back(back_session_);
// set to new given session
back_session_ = s;
// swap current with given session
sessionSwapRequested_ = true;
}
void Mixer::paste(const std::string& clipboard)
{
tinyxml2::XMLDocument xmlDoc;
tinyxml2::XMLElement* sourceNode = SessionLoader::firstSourceElement(clipboard, xmlDoc);
if (sourceNode) {
SessionLoader loader( session_ );
for( ; sourceNode ; sourceNode = sourceNode->NextSiblingElement())
{
Source *s = loader.createSource(sourceNode);
if (s) {
// Add source to Session
session_->addSource(s);
// Add source to Mixer
addSource(s);
}
}
}
}
void Mixer::restore(tinyxml2::XMLElement *sessionNode)
{
//
// source lists
//
// sessionsources contains list of ids of all sources currently in the session (before loading)
SourceIdList session_sources = session_->getIdList();
// for( auto it = sessionsources.begin(); it != sessionsources.end(); it++)
// Log::Info("sessionsources id %s", std::to_string(*it).c_str());
// load history status:
// - if a source exists, its attributes are updated, and that's all
// - if a source does not exists (in current session), it is created inside the session
SessionLoader loader( session_ );
loader.load( sessionNode );
// loaded_sources contains map of xml ids of all sources treated by loader
std::map< uint64_t, Source* > loaded_sources = loader.getSources();
// remove intersect of both lists (sources were updated by SessionLoader)
for( auto lsit = loaded_sources.begin(); lsit != loaded_sources.end(); ){
auto ssit = std::find(session_sources.begin(), session_sources.end(), (*lsit).first);
if ( ssit != session_sources.end() ) {
lsit = loaded_sources.erase(lsit);
session_sources.erase(ssit);
}
else
lsit++;
}
// remaining ids in list sessionsources : to remove
while ( !session_sources.empty() ){
Source *s = Mixer::manager().findSource( session_sources.front() );
if (s!=nullptr) {
#ifdef ACTION_DEBUG
Log::Info("Delete id %s\n", std::to_string(session_sources.front() ).c_str());
#endif
// remove the source from the mixer
detach( s );
// delete source from session
session_->deleteSource( s );
}
session_sources.pop_front();
}
// remaining sources in list loaded_sources : to add
for ( auto lsit = loaded_sources.begin(); lsit != loaded_sources.end(); lsit++)
{
#ifdef ACTION_DEBUG
Log::Info("Recreate id %s to %s\n", std::to_string((*lsit).first).c_str(), std::to_string((*lsit).second->id()).c_str());
#endif
// attach created source
attach( (*lsit).second );
}
//
// mixing groups
//
// Get the list of mixing groups in the xml loader
std::list< SourceList > loadergroups = loader.getMixingGroups();
// clear all session groups
auto group_iter = session_->beginMixingGroup();
while ( group_iter != session_->endMixingGroup() )
group_iter = session_->deleteMixingGroup(group_iter);
// apply all changes creating or modifying groups in the session
// (after this, new groups are created and existing groups are adjusted)
for (auto group_loader_it = loadergroups.begin(); group_loader_it != loadergroups.end(); group_loader_it++)
session_->link( *group_loader_it, view(View::MIXING)->scene.fg() );
++View::need_deep_update_;
}