Files
vimix/Session.h
Bruno e87ef2774b New SourcePlayer
Work in progress; Sources now have play/pause and associated play functions. Media player can play all playable sources, and adapts to control a media player when possible. Selection of play groups (to finalize)
2021-06-19 01:02:12 +02:00

161 lines
4.8 KiB
C++

#ifndef SESSION_H
#define SESSION_H
#include <mutex>
#include "SourceList.h"
#include "RenderView.h"
namespace tinyxml2 {
class XMLDocument;
}
class FrameGrabber;
class MixingGroup;
struct SessionNote
{
std::string label;
std::string text;
bool large;
int stick;
glm::vec2 pos;
glm::vec2 size;
SessionNote(const std::string &t = "", bool l = false, int s = 0);
};
struct SessionSnapshots {
tinyxml2::XMLDocument *xmlDoc_;
std::list<uint64_t> keys_;
};
class Session
{
public:
Session();
~Session();
static Session *load(const std::string& filename, uint recursion = 0);
// add given source into the session
SourceList::iterator addSource (Source *s);
// delete the source s from the session
SourceList::iterator deleteSource (Source *s);
// remove this source from the session
// Does not delete the source
void removeSource(Source *s);
// get ptr to front most source and remove it from the session
// Does not delete the source
Source *popSource();
// management of list of sources
bool empty() const;
uint numSource() const;
SourceList::iterator begin ();
SourceList::iterator end ();
SourceList::iterator find (Source *s);
SourceList::iterator find (std::string name);
SourceList::iterator find (Node *node);
SourceList::iterator find (float depth_from, float depth_to);
SourceList getDepthSortedList () const;
SourceList::iterator find (uint64_t id);
SourceIdList getIdList() const;
std::list<std::string> getNameList(uint64_t exceptid=0) const;
SourceList::iterator at (int index);
int index (SourceList::iterator it) const;
void move (int current_index, int target_index);
// update all sources and mark sources which failed
void update (float dt);
// update mode (active or not)
void setActive (bool on);
inline bool active () { return active_; }
// return the last source which failed
Source *failedSource () { return failedSource_; }
// get frame result of render
inline FrameBuffer *frame () const { return render_.frame(); }
// get thumbnail image
inline FrameBufferImage *thumbnail () { return render_.thumbnail(); }
// configure rendering resolution
void setResolution (glm::vec3 resolution, bool useAlpha = false);
// manipulate fading of output
void setFading (float f, bool forcenow = false);
inline float fading () const { return fading_target_; }
// configuration for group nodes of views
inline Group *config (View::Mode m) const { return config_.at(m); }
// name of file containing this session (for transfer)
void setFilename (const std::string &filename) { filename_ = filename; }
std::string filename () const { return filename_; }
// get the list of notes
void addNote(SessionNote note = SessionNote());
std::list<SessionNote>::iterator beginNotes ();
std::list<SessionNote>::iterator endNotes ();
std::list<SessionNote>::iterator deleteNote (std::list<SessionNote>::iterator n);
// get the list of sources in mixing groups
std::list<SourceList> getMixingGroups () const;
// returns true if something can be done to create a mixing group
bool canlink (SourceList sources);
// try to link sources of the given list:
// can either create a new mixing group or extend an existing group
void link (SourceList sources, Group *parent = nullptr);
// try to unlink sources of the given list:
// can either delete an entire mixing group, or remove the given sources from existing groups
void unlink (SourceList sources);
// iterators for looping over mixing groups
std::list<MixingGroup *>::iterator beginMixingGroup ();
std::list<MixingGroup *>::iterator endMixingGroup ();
std::list<MixingGroup *>::iterator deleteMixingGroup (std::list<MixingGroup *>::iterator g);
// snapshots
SessionSnapshots * const snapshots () { return &snapshots_; }
// playlists
void addPlayGroup(const SourceIdList &ids);
void deletePlayGroup(size_t i);
size_t numPlayGroups() const;
SourceList playGroup(size_t i) const;
void addToPlayGroup(size_t i, Source *s);
void removeFromPlayGroup(size_t i, Source *s);
std::vector<SourceIdList> getPlayGroups() { return play_groups_; }
// lock and unlock access (e.g. while saving)
void lock ();
void unlock ();
protected:
bool active_;
RenderView render_;
std::string filename_;
Source *failedSource_;
SourceList sources_;
void validate(SourceList &sources);
std::list<SessionNote> notes_;
std::list<MixingGroup *> mixing_groups_;
std::map<View::Mode, Group*> config_;
SessionSnapshots snapshots_;
std::vector<SourceIdList> play_groups_;
float fading_target_;
std::mutex access_;
};
#endif // SESSION_H