mirror of
https://github.com/brunoherbelin/vimix.git
synced 2025-12-05 15:30:00 +01:00
757 lines
20 KiB
C++
757 lines
20 KiB
C++
#include <thread>
|
|
|
|
using namespace std;
|
|
|
|
// Desktop OpenGL function loader
|
|
#include <glad/glad.h>
|
|
|
|
|
|
// vmix
|
|
#include "defines.h"
|
|
#include "Log.h"
|
|
#include "Resource.h"
|
|
#include "Visitor.h"
|
|
#include "SystemToolkit.h"
|
|
#include "BaseToolkit.h"
|
|
|
|
#include "Stream.h"
|
|
|
|
#ifndef NDEBUG
|
|
#define STREAM_DEBUG
|
|
#endif
|
|
|
|
|
|
Stream::Stream()
|
|
{
|
|
// create unique id
|
|
id_ = BaseToolkit::uniqueId();
|
|
|
|
description_ = "undefined";
|
|
pipeline_ = nullptr;
|
|
opened_ = false;
|
|
enabled_ = true;
|
|
desired_state_ = GST_STATE_PAUSED;
|
|
position_ = GST_CLOCK_TIME_NONE;
|
|
|
|
width_ = -1;
|
|
height_ = -1;
|
|
single_frame_ = false;
|
|
live_ = false;
|
|
failed_ = false;
|
|
|
|
// start index in frame_ stack
|
|
write_index_ = 0;
|
|
last_index_ = 0;
|
|
|
|
// no PBO by default
|
|
pbo_[0] = pbo_[1] = 0;
|
|
pbo_size_ = 0;
|
|
pbo_index_ = 0;
|
|
pbo_next_index_ = 0;
|
|
|
|
// OpenGL texture
|
|
textureindex_ = 0;
|
|
textureinitialized_ = false;
|
|
}
|
|
|
|
Stream::~Stream()
|
|
{
|
|
close();
|
|
|
|
// cleanup opengl texture
|
|
if (textureindex_)
|
|
glDeleteTextures(1, &textureindex_);
|
|
|
|
// cleanup picture buffer
|
|
if (pbo_[0])
|
|
glDeleteBuffers(2, pbo_);
|
|
}
|
|
|
|
void Stream::accept(Visitor& v) {
|
|
v.visit(*this);
|
|
}
|
|
|
|
guint Stream::texture() const
|
|
{
|
|
if (textureindex_ == 0)
|
|
return Resource::getTextureBlack();
|
|
|
|
return textureindex_;
|
|
}
|
|
|
|
|
|
void Stream::open(const std::string &gstreamer_description, guint w, guint h)
|
|
{
|
|
if (w != width_ || h != height_ )
|
|
textureinitialized_ = false;
|
|
|
|
// set gstreamer pipeline source
|
|
description_ = gstreamer_description;
|
|
width_ = w;
|
|
height_ = h;
|
|
|
|
// close before re-openning
|
|
if (isOpen())
|
|
close();
|
|
|
|
// open the stream
|
|
execute_open();
|
|
}
|
|
|
|
|
|
std::string Stream::description() const
|
|
{
|
|
return description_;
|
|
}
|
|
|
|
void Stream::execute_open()
|
|
{
|
|
// reset
|
|
opened_ = false;
|
|
|
|
// Add custom app sink to the gstreamer pipeline
|
|
string description = description_;
|
|
description += " ! appsink name=sink";
|
|
|
|
// parse pipeline descriptor
|
|
GError *error = NULL;
|
|
pipeline_ = gst_parse_launch (description.c_str(), &error);
|
|
if (error != NULL) {
|
|
Log::Warning("Stream %s Could not construct pipeline %s:\n%s", std::to_string(id_).c_str(), description.c_str(), error->message);
|
|
g_clear_error (&error);
|
|
failed_ = true;
|
|
return;
|
|
}
|
|
g_object_set(G_OBJECT(pipeline_), "name", std::to_string(id_).c_str(), NULL);
|
|
gst_pipeline_set_auto_flush_bus( GST_PIPELINE(pipeline_), true);
|
|
|
|
// GstCaps *caps = gst_static_caps_get (&frame_render_caps);
|
|
string capstring = "video/x-raw,format=RGBA,width="+ std::to_string(width_) +
|
|
",height=" + std::to_string(height_);
|
|
GstCaps *caps = gst_caps_from_string(capstring.c_str());
|
|
if (!caps || !gst_video_info_from_caps (&v_frame_video_info_, caps)) {
|
|
Log::Warning("Stream %d Could not configure video frame info", id_);
|
|
failed_ = true;
|
|
return;
|
|
}
|
|
|
|
// setup appsink
|
|
GstElement *sink = gst_bin_get_by_name (GST_BIN (pipeline_), "sink");
|
|
if (!sink) {
|
|
Log::Warning("Stream %s Could not configure sink", std::to_string(id_).c_str());
|
|
failed_ = true;
|
|
return;
|
|
}
|
|
|
|
// instruct sink to use the required caps
|
|
gst_app_sink_set_caps (GST_APP_SINK(sink), caps);
|
|
|
|
// Instruct appsink to drop old buffers when the maximum amount of queued buffers is reached.
|
|
gst_app_sink_set_max_buffers( GST_APP_SINK(sink), 30);
|
|
gst_app_sink_set_drop (GST_APP_SINK(sink), true);
|
|
|
|
#ifdef USE_GST_APPSINK_CALLBACKS
|
|
// set the callbacks
|
|
GstAppSinkCallbacks callbacks;
|
|
callbacks.new_preroll = callback_new_preroll;
|
|
if (single_frame_) {
|
|
callbacks.eos = NULL;
|
|
callbacks.new_sample = NULL;
|
|
Log::Info("Stream %s contains a single frame", std::to_string(id_).c_str());
|
|
}
|
|
else {
|
|
callbacks.eos = callback_end_of_stream;
|
|
callbacks.new_sample = callback_new_sample;
|
|
}
|
|
gst_app_sink_set_callbacks (GST_APP_SINK(sink), &callbacks, this, NULL);
|
|
gst_app_sink_set_emit_signals (GST_APP_SINK(sink), false);
|
|
#else
|
|
// connect signals callbacks
|
|
g_signal_connect(G_OBJECT(sink), "new-preroll", G_CALLBACK (callback_new_preroll), this);
|
|
if (!single_frame_) {
|
|
g_signal_connect(G_OBJECT(sink), "new-sample", G_CALLBACK (callback_new_sample), this);
|
|
g_signal_connect(G_OBJECT(sink), "eos", G_CALLBACK (callback_end_of_stream), this);
|
|
}
|
|
gst_app_sink_set_emit_signals (GST_APP_SINK(sink), true);
|
|
#endif
|
|
|
|
// set to desired state (PLAY or PAUSE)
|
|
live_ = false;
|
|
GstStateChangeReturn ret = gst_element_set_state (pipeline_, desired_state_);
|
|
if (ret == GST_STATE_CHANGE_FAILURE) {
|
|
Log::Warning("Stream %s Could not open '%s'", std::to_string(id_).c_str(), description_.c_str());
|
|
failed_ = true;
|
|
return;
|
|
}
|
|
else if (ret == GST_STATE_CHANGE_NO_PREROLL) {
|
|
Log::Info("Stream %s is a live stream", std::to_string(id_).c_str());
|
|
live_ = true;
|
|
}
|
|
|
|
// instruct the sink to send samples synched in time if not live source
|
|
gst_base_sink_set_sync (GST_BASE_SINK(sink), !live_);
|
|
|
|
// done with refs
|
|
gst_object_unref (sink);
|
|
gst_caps_unref (caps);
|
|
|
|
// all good
|
|
Log::Info("Stream %s Opened '%s' (%d x %d)", std::to_string(id_).c_str(), description.c_str(), width_, height_);
|
|
opened_ = true;
|
|
}
|
|
|
|
bool Stream::isOpen() const
|
|
{
|
|
return opened_;
|
|
}
|
|
|
|
bool Stream::failed() const
|
|
{
|
|
return failed_;
|
|
}
|
|
|
|
void Stream::Frame::unmap()
|
|
{
|
|
if ( full )
|
|
gst_video_frame_unmap(&vframe);
|
|
full = false;
|
|
}
|
|
|
|
void Stream::close()
|
|
{
|
|
// not openned?
|
|
if (!opened_)
|
|
return;
|
|
|
|
// un-ready
|
|
opened_ = false;
|
|
textureinitialized_ = false;
|
|
|
|
// clean up GST
|
|
if (pipeline_ != nullptr) {
|
|
// force flush
|
|
GstState state;
|
|
gst_element_send_event(pipeline_, gst_event_new_seek (1.0, GST_FORMAT_TIME, GST_SEEK_FLAG_FLUSH,
|
|
GST_SEEK_TYPE_SET, 0, GST_SEEK_TYPE_END, 0) );
|
|
gst_element_get_state (pipeline_, &state, NULL, GST_CLOCK_TIME_NONE);
|
|
|
|
GstStateChangeReturn ret = gst_element_set_state (pipeline_, GST_STATE_NULL);
|
|
if (ret == GST_STATE_CHANGE_ASYNC) {
|
|
gst_element_get_state (pipeline_, &state, NULL, GST_CLOCK_TIME_NONE);
|
|
}
|
|
gst_object_unref (pipeline_);
|
|
pipeline_ = nullptr;
|
|
}
|
|
|
|
// cleanup eventual remaining frame memory
|
|
for(guint i = 0; i < N_FRAME; ++i){
|
|
frame_[i].access.lock();
|
|
frame_[i].unmap();
|
|
frame_[i].access.unlock();
|
|
}
|
|
write_index_ = 0;
|
|
last_index_ = 0;
|
|
|
|
}
|
|
|
|
|
|
guint Stream::width() const
|
|
{
|
|
return width_;
|
|
}
|
|
|
|
guint Stream::height() const
|
|
{
|
|
return height_;
|
|
}
|
|
|
|
float Stream::aspectRatio() const
|
|
{
|
|
return static_cast<float>(width_) / static_cast<float>(height_);
|
|
}
|
|
|
|
void Stream::enable(bool on)
|
|
{
|
|
if ( !opened_ || pipeline_ == nullptr)
|
|
return;
|
|
|
|
if ( enabled_ != on ) {
|
|
|
|
enabled_ = on;
|
|
|
|
// default to pause
|
|
GstState requested_state = GST_STATE_PAUSED;
|
|
|
|
// unpause only if enabled
|
|
if (enabled_) {
|
|
requested_state = desired_state_;
|
|
}
|
|
|
|
// apply state change
|
|
GstStateChangeReturn ret = gst_element_set_state (pipeline_, requested_state);
|
|
if (ret == GST_STATE_CHANGE_FAILURE) {
|
|
Log::Warning("Stream %s Failed to enable", std::to_string(id_).c_str());
|
|
failed_ = true;
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
bool Stream::enabled() const
|
|
{
|
|
return enabled_;
|
|
}
|
|
|
|
bool Stream::singleFrame() const
|
|
{
|
|
return single_frame_;
|
|
}
|
|
|
|
bool Stream::live() const
|
|
{
|
|
return live_;
|
|
}
|
|
|
|
void Stream::play(bool on)
|
|
{
|
|
// ignore if disabled, and cannot play an image
|
|
if (!enabled_ || single_frame_)
|
|
return;
|
|
|
|
// request state
|
|
GstState requested_state = on ? GST_STATE_PLAYING : GST_STATE_PAUSED;
|
|
|
|
// ignore if requesting twice same state
|
|
if (desired_state_ == requested_state)
|
|
return;
|
|
|
|
// accept request to the desired state
|
|
desired_state_ = requested_state;
|
|
|
|
// if not ready yet, the requested state will be handled later
|
|
if ( pipeline_ == nullptr )
|
|
return;
|
|
|
|
// all ready, apply state change immediately
|
|
GstStateChangeReturn ret = gst_element_set_state (pipeline_, desired_state_);
|
|
if (ret == GST_STATE_CHANGE_FAILURE) {
|
|
Log::Warning("Stream %s Failed to play", std::to_string(id_).c_str());
|
|
failed_ = true;
|
|
}
|
|
#ifdef STREAM_DEBUG
|
|
else if (on)
|
|
Log::Info("Stream %s Start", std::to_string(id_).c_str());
|
|
else
|
|
Log::Info("Stream %s Stop", std::to_string(id_).c_str());
|
|
#endif
|
|
|
|
// activate live-source
|
|
if (live_)
|
|
gst_element_get_state (pipeline_, NULL, NULL, GST_CLOCK_TIME_NONE);
|
|
|
|
}
|
|
|
|
bool Stream::isPlaying(bool testpipeline) const
|
|
{
|
|
// image cannot play
|
|
if (single_frame_)
|
|
return false;
|
|
|
|
// if not ready yet, answer with requested state
|
|
if ( !testpipeline || pipeline_ == nullptr || !enabled_)
|
|
return desired_state_ == GST_STATE_PLAYING;
|
|
|
|
// if ready, answer with actual state
|
|
GstState state;
|
|
gst_element_get_state (pipeline_, &state, NULL, GST_CLOCK_TIME_NONE);
|
|
return state == GST_STATE_PLAYING;
|
|
}
|
|
|
|
void Stream::rewind()
|
|
{
|
|
if ( pipeline_ == nullptr )
|
|
return;
|
|
|
|
GstEvent *seek_event = gst_event_new_seek (1.0, GST_FORMAT_TIME, GST_SEEK_FLAG_FLUSH,
|
|
GST_SEEK_TYPE_SET, 0, GST_SEEK_TYPE_END, 0);
|
|
gst_element_send_event(pipeline_, seek_event);
|
|
}
|
|
|
|
GstClockTime Stream::position()
|
|
{
|
|
if (position_ == GST_CLOCK_TIME_NONE && pipeline_ != nullptr) {
|
|
gint64 p = GST_CLOCK_TIME_NONE;
|
|
if ( gst_element_query_position (pipeline_, GST_FORMAT_TIME, &p) )
|
|
position_ = p;
|
|
}
|
|
|
|
return position_;
|
|
}
|
|
|
|
void Stream::init_texture(guint index)
|
|
{
|
|
glActiveTexture(GL_TEXTURE0);
|
|
if (textureindex_)
|
|
glDeleteTextures(1, &textureindex_);
|
|
glGenTextures(1, &textureindex_);
|
|
glBindTexture(GL_TEXTURE_2D, textureindex_);
|
|
glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, width_, height_);
|
|
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width_, height_,
|
|
GL_RGBA, GL_UNSIGNED_BYTE, frame_[index].vframe.data[0]);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
|
|
|
if (!single_frame_) {
|
|
|
|
// set pbo image size
|
|
pbo_size_ = height_ * width_ * 4;
|
|
|
|
// create pixel buffer objects,
|
|
if (pbo_[0])
|
|
glDeleteBuffers(2, pbo_);
|
|
glGenBuffers(2, pbo_);
|
|
|
|
for(int i = 0; i < 2; i++ ) {
|
|
// create 2 PBOs
|
|
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbo_[i]);
|
|
// glBufferDataARB with NULL pointer reserves only memory space.
|
|
glBufferData(GL_PIXEL_UNPACK_BUFFER, pbo_size_, 0, GL_STREAM_DRAW);
|
|
// fill in with reset picture
|
|
GLubyte* ptr = (GLubyte*) glMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
|
|
if (ptr) {
|
|
// update data directly on the mapped buffer
|
|
memmove(ptr, frame_[index].vframe.data[0], pbo_size_);
|
|
// release pointer to mapping buffer
|
|
glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
|
|
}
|
|
else {
|
|
// did not work, disable PBO
|
|
glDeleteBuffers(2, pbo_);
|
|
pbo_[0] = pbo_[1] = 0;
|
|
pbo_size_ = 0;
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
// should be good to go, wrap it up
|
|
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
|
|
pbo_index_ = 0;
|
|
pbo_next_index_ = 1;
|
|
|
|
#ifdef STREAM_DEBUG
|
|
Log::Info("Stream %s Use Pixel Buffer Object texturing.", std::to_string(id_).c_str());
|
|
#endif
|
|
}
|
|
glBindTexture(GL_TEXTURE_2D, 0);
|
|
|
|
textureinitialized_ = true;
|
|
}
|
|
|
|
|
|
void Stream::fill_texture(guint index)
|
|
{
|
|
// is this the first frame ?
|
|
if ( !textureinitialized_ || textureindex_ < 1)
|
|
{
|
|
// initialize texture
|
|
init_texture(index);
|
|
}
|
|
|
|
glBindTexture(GL_TEXTURE_2D, textureindex_);
|
|
|
|
// use dual Pixel Buffer Object
|
|
if (pbo_size_ > 0) {
|
|
// In dual PBO mode, increment current index first then get the next index
|
|
pbo_index_ = (pbo_index_ + 1) % 2;
|
|
pbo_next_index_ = (pbo_index_ + 1) % 2;
|
|
|
|
// bind PBO to read pixels
|
|
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbo_[pbo_index_]);
|
|
// copy pixels from PBO to texture object
|
|
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width_, height_, GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
|
// bind the next PBO to write pixels
|
|
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbo_[pbo_next_index_]);
|
|
// See http://www.songho.ca/opengl/gl_pbo.html#map for more details
|
|
glBufferData(GL_PIXEL_UNPACK_BUFFER, pbo_size_, 0, GL_STREAM_DRAW);
|
|
// map the buffer object into client's memory
|
|
GLubyte* ptr = (GLubyte*) glMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
|
|
if (ptr) {
|
|
// update data directly on the mapped buffer
|
|
// NB : equivalent but faster (memmove instead of memcpy ?) than
|
|
// glNamedBufferSubData(pboIds[nextIndex], 0, imgsize, vp->getBuffer())
|
|
memmove(ptr, frame_[index].vframe.data[0], pbo_size_);
|
|
|
|
// release pointer to mapping buffer
|
|
glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
|
|
}
|
|
// done with PBO
|
|
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
|
|
}
|
|
else {
|
|
// without PBO, use standard opengl (slower)
|
|
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width_, height_,
|
|
GL_RGBA, GL_UNSIGNED_BYTE, frame_[index].vframe.data[0]);
|
|
}
|
|
|
|
glBindTexture(GL_TEXTURE_2D, 0);
|
|
|
|
}
|
|
|
|
void Stream::update()
|
|
{
|
|
// discard
|
|
if (failed_)
|
|
return;
|
|
|
|
// not ready yet
|
|
if (!opened_){
|
|
// wait next frame to display
|
|
return;
|
|
}
|
|
|
|
// prevent unnecessary updates: already filled image
|
|
if (single_frame_ && textureinitialized_)
|
|
return;
|
|
|
|
// local variables before trying to update
|
|
guint read_index = 0;
|
|
bool need_loop = false;
|
|
|
|
// locked access to current index
|
|
index_lock_.lock();
|
|
// get the last frame filled from fill_frame()
|
|
read_index = last_index_;
|
|
// Do NOT miss and jump directly to a pre-roll
|
|
for (guint i = 0; i < N_FRAME; ++i) {
|
|
if (frame_[i].status == PREROLL) {
|
|
read_index = i;
|
|
break;
|
|
}
|
|
}
|
|
// unlock access to index change
|
|
index_lock_.unlock();
|
|
|
|
// lock frame while reading it
|
|
frame_[read_index].access.lock();
|
|
|
|
// do not fill a frame twice
|
|
if (frame_[read_index].status != INVALID ) {
|
|
|
|
// is this an End-of-Stream frame ?
|
|
if (frame_[read_index].status == EOS )
|
|
{
|
|
// will execute seek command below (after unlock)
|
|
need_loop = true;
|
|
}
|
|
// otherwise just fill non-empty SAMPLE or PREROLL
|
|
else if (frame_[read_index].full)
|
|
{
|
|
// fill the texture with the frame at reading index
|
|
fill_texture(read_index);
|
|
|
|
// double update for pre-roll frame and dual PBO (ensure frame is displayed now)
|
|
if (frame_[read_index].status == PREROLL && pbo_size_ > 0)
|
|
fill_texture(read_index);
|
|
|
|
// free frame
|
|
frame_[read_index].unmap();
|
|
}
|
|
|
|
// we just displayed a vframe : set position time to frame PTS
|
|
position_ = frame_[read_index].position;
|
|
|
|
// avoid reading it again
|
|
frame_[read_index].status = INVALID;
|
|
}
|
|
|
|
// unkock frame after reading it
|
|
frame_[read_index].access.unlock();
|
|
|
|
if (need_loop) {
|
|
// stop on end of stream
|
|
play(false);
|
|
}
|
|
}
|
|
|
|
double Stream::updateFrameRate() const
|
|
{
|
|
return timecount_.frameRate();
|
|
}
|
|
|
|
|
|
// CALLBACKS
|
|
|
|
bool Stream::fill_frame(GstBuffer *buf, FrameStatus status)
|
|
{
|
|
// Log::Info("Stream fill frame");
|
|
|
|
// Do NOT overwrite an unread EOS
|
|
if ( frame_[write_index_].status == EOS )
|
|
write_index_ = (write_index_ + 1) % N_FRAME;
|
|
|
|
// lock access to frame
|
|
frame_[write_index_].access.lock();
|
|
|
|
// always empty frame before filling it again
|
|
frame_[write_index_].unmap();
|
|
|
|
// accept status of frame received
|
|
frame_[write_index_].status = status;
|
|
|
|
// a buffer is given (not EOS)
|
|
if (buf != NULL) {
|
|
// get the frame from buffer
|
|
if ( !gst_video_frame_map (&frame_[write_index_].vframe, &v_frame_video_info_, buf, GST_MAP_READ ) )
|
|
{
|
|
Log::Info("Stream %s Failed to map the video buffer", std::to_string(id_).c_str());
|
|
// free access to frame & exit
|
|
frame_[write_index_].status = INVALID;
|
|
frame_[write_index_].access.unlock();
|
|
return false;
|
|
}
|
|
|
|
// successfully filled the frame
|
|
frame_[write_index_].full = true;
|
|
|
|
// validate frame format
|
|
if( GST_VIDEO_INFO_IS_RGB(&(frame_[write_index_].vframe).info) && GST_VIDEO_INFO_N_PLANES(&(frame_[write_index_].vframe).info) == 1)
|
|
{
|
|
// set presentation time stamp
|
|
frame_[write_index_].position = buf->pts;
|
|
|
|
}
|
|
// full but invalid frame : will be deleted next iteration
|
|
// (should never happen)
|
|
else {
|
|
#ifdef STREAM_DEBUG
|
|
Log::Info("Stream %s Received an Invalid frame", std::to_string(id_).c_str());
|
|
#endif
|
|
frame_[write_index_].status = INVALID;
|
|
frame_[write_index_].access.unlock();
|
|
return false;
|
|
}
|
|
}
|
|
// else; null buffer for EOS: give a position
|
|
else {
|
|
frame_[write_index_].status = EOS;
|
|
#ifdef STREAM_DEBUG
|
|
Log::Info("Stream %s Reached End Of Stream", std::to_string(id_).c_str());
|
|
#endif
|
|
}
|
|
|
|
// unlock access to frame
|
|
frame_[write_index_].access.unlock();
|
|
|
|
// lock access to change current index (very quick)
|
|
index_lock_.lock();
|
|
// indicate update() that this is the last frame filled (and unlocked)
|
|
last_index_ = write_index_;
|
|
// unlock access to index change
|
|
index_lock_.unlock();
|
|
// for writing, we will access the next in stack
|
|
write_index_ = (write_index_ + 1) % N_FRAME;
|
|
|
|
// calculate actual FPS of update
|
|
timecount_.tic();
|
|
|
|
return true;
|
|
}
|
|
|
|
void Stream::callback_end_of_stream (GstAppSink *, gpointer p)
|
|
{
|
|
Stream *m = static_cast<Stream *>(p);
|
|
if (m && m->opened_) {
|
|
m->fill_frame(NULL, Stream::EOS);
|
|
}
|
|
}
|
|
|
|
GstFlowReturn Stream::callback_new_preroll (GstAppSink *sink, gpointer p)
|
|
{
|
|
GstFlowReturn ret = GST_FLOW_OK;
|
|
|
|
// blocking read pre-roll samples
|
|
GstSample *sample = gst_app_sink_pull_preroll(sink);
|
|
|
|
// if got a valid sample
|
|
if (sample != NULL) {
|
|
// send frames to media player only if ready
|
|
Stream *m = static_cast<Stream *>(p);
|
|
if (m && m->opened_) {
|
|
|
|
// get buffer from sample
|
|
GstBuffer *buf = gst_sample_get_buffer (sample);
|
|
|
|
// fill frame from buffer
|
|
if ( !m->fill_frame(buf, Stream::PREROLL) )
|
|
ret = GST_FLOW_ERROR;
|
|
}
|
|
}
|
|
else
|
|
ret = GST_FLOW_FLUSHING;
|
|
|
|
// release sample
|
|
gst_sample_unref (sample);
|
|
|
|
return ret;
|
|
}
|
|
|
|
GstFlowReturn Stream::callback_new_sample (GstAppSink *sink, gpointer p)
|
|
{
|
|
GstFlowReturn ret = GST_FLOW_OK;
|
|
|
|
// if (gst_app_sink_is_eos (sink))
|
|
// Log::Info("callback_new_sample got EOS");
|
|
|
|
// non-blocking read new sample
|
|
GstSample *sample = gst_app_sink_pull_sample(sink);
|
|
|
|
// if got a valid sample
|
|
if (sample != NULL && !gst_app_sink_is_eos (sink)) {
|
|
|
|
// send frames to media player only if ready
|
|
Stream *m = static_cast<Stream *>(p);
|
|
if (m && m->opened_) {
|
|
|
|
// get buffer from sample (valid until sample is released)
|
|
GstBuffer *buf = gst_sample_get_buffer (sample) ;
|
|
|
|
// fill frame with buffer
|
|
if ( !m->fill_frame(buf, Stream::SAMPLE) )
|
|
ret = GST_FLOW_ERROR;
|
|
}
|
|
}
|
|
else
|
|
ret = GST_FLOW_FLUSHING;
|
|
|
|
// release sample
|
|
gst_sample_unref (sample);
|
|
|
|
return ret;
|
|
}
|
|
|
|
|
|
|
|
Stream::TimeCounter::TimeCounter()
|
|
{
|
|
timer = g_timer_new ();
|
|
}
|
|
|
|
Stream::TimeCounter::~TimeCounter()
|
|
{
|
|
g_free(timer);
|
|
}
|
|
|
|
void Stream::TimeCounter::tic ()
|
|
{
|
|
double dt = g_timer_elapsed (timer, NULL) * 1000.0;
|
|
g_timer_start(timer);
|
|
|
|
// calculate instantaneous framerate
|
|
// Exponential moving averate with previous framerate to filter jitter
|
|
if (dt > 1.0)
|
|
fps = 0.5 * fps + 500.0 / dt ;
|
|
}
|