Files
vimix/MediaSource.cpp
brunoherbelin 9e160fec51 Fixed Device source by enabling/disabling the sync option of GstAppSink
depending on the live mode of the pipeline (detected at pipeline first
status change). Cleanup and unified info debug messages of all stream
sources.
2020-09-23 17:28:45 +02:00

149 lines
3.7 KiB
C++

#include <glm/gtc/matrix_transform.hpp>
#include "MediaSource.h"
#include "defines.h"
#include "ImageShader.h"
#include "ImageProcessingShader.h"
#include "Resource.h"
#include "Primitives.h"
#include "MediaPlayer.h"
#include "Visitor.h"
#include "Log.h"
MediaSource::MediaSource() : Source(), path_("")
{
// create media player
mediaplayer_ = new MediaPlayer;
// create media surface:
// - textured with original texture from media player
// - crop & repeat UV can be managed here
// - additional custom shader can be associated
mediasurface_ = new Surface(renderingshader_);
}
MediaSource::~MediaSource()
{
// delete media surface & player
delete mediasurface_;
delete mediaplayer_;
}
void MediaSource::setPath(const std::string &p)
{
Log::Notify("Creating Source with media '%s'", p.c_str());
path_ = p;
mediaplayer_->open(path_);
mediaplayer_->play(true);
}
std::string MediaSource::path() const
{
return path_;
}
MediaPlayer *MediaSource::mediaplayer() const
{
return mediaplayer_;
}
bool MediaSource::failed() const
{
return mediaplayer_->failed();
}
uint MediaSource::texture() const
{
return mediaplayer_->texture();
}
void MediaSource::replaceRenderingShader()
{
mediasurface_->replaceShader(renderingshader_);
}
void MediaSource::init()
{
if ( mediaplayer_->isOpen() ) {
// update video
mediaplayer_->update();
// once the texture of media player is created
if (mediaplayer_->texture() != Resource::getTextureBlack()) {
// get the texture index from media player, apply it to the media surface
mediasurface_->setTextureIndex( mediaplayer_->texture() );
// create Frame buffer matching size of media player
float height = float(mediaplayer_->width()) / mediaplayer_->aspectRatio();
FrameBuffer *renderbuffer = new FrameBuffer(mediaplayer_->width(), (uint)height, true);
// set the renderbuffer of the source and attach rendering nodes
attach(renderbuffer);
// icon in mixing view
if (mediaplayer_->isImage()) {
overlays_[View::MIXING]->attach( new Symbol(Symbol::IMAGE, glm::vec3(0.8f, 0.8f, 0.01f)) );
overlays_[View::LAYER]->attach( new Symbol(Symbol::IMAGE, glm::vec3(0.8f, 0.8f, 0.01f)) );
}
else {
overlays_[View::MIXING]->attach( new Symbol(Symbol::VIDEO, glm::vec3(0.8f, 0.8f, 0.01f)) );
overlays_[View::LAYER]->attach( new Symbol(Symbol::VIDEO, glm::vec3(0.8f, 0.8f, 0.01f)) );
}
// done init
initialized_ = true;
Log::Info("Source '%s' linked to Media %s.", name().c_str(), mediaplayer()->uri().c_str());
// force update of activation mode
active_ = true;
touch();
}
}
}
void MediaSource::setActive (bool on)
{
bool was_active = active_;
Source::setActive(on);
// change status of media player (only if status changed)
if ( active_ != was_active ) {
mediaplayer_->enable(active_);
}
}
void MediaSource::update(float dt)
{
Source::update(dt);
// update video
mediaplayer_->update();
}
void MediaSource::render()
{
if (!initialized_)
init();
else {
// render the media player into frame buffer
static glm::mat4 projection = glm::ortho(-1.f, 1.f, 1.f, -1.f, -1.f, 1.f);
renderbuffer_->begin();
mediasurface_->shader()->color.a = mediaplayer_->currentTimelineFading();
mediasurface_->draw(glm::identity<glm::mat4>(), projection);
renderbuffer_->end();
}
}
void MediaSource::accept(Visitor& v)
{
Source::accept(v);
v.visit(*this);
}