Files
vimix/ImGuiVisitor.h
Bruno Herbelin ffdacb3850 Unified implementation of filters for CloneSources
All filters now derive from FrameBufferFilter, which is always used in a CloneSource. Default FrameBufferFilter is Passthrough filter. Others are Delay and Image filters. Implemented UI selection of filter type, XML session save and load. Linked ImageFilter to Code editor.
2022-05-18 00:10:14 +02:00

46 lines
1.3 KiB
C++

#ifndef IMGUIVISITOR_H
#define IMGUIVISITOR_H
#include "Visitor.h"
#include "InfoVisitor.h"
class ImGuiVisitor: public Visitor
{
InfoVisitor info;
public:
ImGuiVisitor();
// Elements of Scene
void visit (Scene& n) override;
void visit (Node& n) override;
void visit (Group& n) override;
void visit (Switch& n) override;
void visit (Primitive& n) override;
void visit (FrameBufferSurface& n) override;
// Elements with attributes
void visit (MediaPlayer& n) override;
void visit (Shader& n) override;
void visit (ImageProcessingShader& n) override;
void visit (Source& s) override;
void visit (MediaSource& s) override;
void visit (SessionFileSource& s) override;
void visit (SessionGroupSource& s) override;
void visit (RenderSource& s) override;
void visit (PatternSource& s) override;
void visit (DeviceSource& s) override;
void visit (NetworkSource& s) override;
void visit (MultiFileSource& s) override;
void visit (GenericStreamSource& s) override;
void visit (SrtReceiverSource& s) override;
void visit (CloneSource& s) override;
void visit (FrameBufferFilter&) override;
void visit (PassthroughFilter&) override;
void visit (DelayFilter&) override;
void visit (ImageFilter&) override;
};
#endif // IMGUIVISITOR_H