Files
vimix/src/MultiFileSource.h
Bruno Herbelin 87a51afd99 New Generalize option to restart on deactivation to any StreamSource
StreamSource now have the option 'restart on deactivation' like MediaPlayer. This option is saved in XML (added Visitors for Stream and StreamSource). The GUI is added as sub-menu in play bar (like for MediaPlayer). Some StreamSource subclasses needed to be fixed to allow this feature (e.g. MultiFileSource).
2023-08-10 18:47:44 +02:00

85 lines
2.0 KiB
C++

#ifndef MULTIFILESOURCE_H
#define MULTIFILESOURCE_H
#include <string>
#include <list>
#include "StreamSource.h"
struct MultiFileSequence {
std::string location;
std::string codec;
uint width;
uint height;
int min;
int max;
MultiFileSequence ();
MultiFileSequence (const std::list<std::string> &list_files);
bool valid () const;
bool operator != (const MultiFileSequence& b);
};
class MultiFile : public Stream
{
public:
MultiFile ();
void open (const MultiFileSequence &sequence, uint framerate = 30);
void close () override;
void rewind () override;
// dynamic change of gstreamer multifile source properties
void setProperties(int begin, int end, int loop);
// image index
int index();
void setIndex(int val);
protected:
GstElement *src_ ;
void execute_open() override;
};
class MultiFileSource : public StreamSource
{
public:
MultiFileSource (uint64_t id = 0);
// Source interface
void accept (Visitor& v) override;
void replay () override;
guint64 playtime () const override;
// StreamSource interface
Stream *stream () const override { return stream_; }
glm::ivec2 icon() const override;
std::string info() const override;
// specific interface
void setFiles (const std::list<std::string> &list_files, uint framerate);
void setSequence (const MultiFileSequence &sequence, uint framerate);
inline MultiFileSequence sequence () const { return sequence_; }
void setFramerate (uint fps);
inline uint framerate () const { return framerate_; }
void setLoop (bool on);
inline bool loop () const { return loop_ > 0 ? true : false; }
void setRange (int begin, int end);
inline int begin() const { return begin_; }
inline int end () const { return end_; }
MultiFile *multifile () const;
private:
MultiFileSequence sequence_;
uint framerate_;
int begin_, end_, loop_;
};
#endif // MULTIFILESOURCE_H