Files
vimix/SessionSource.h
2020-08-16 20:31:09 +02:00

67 lines
1.4 KiB
C++

#ifndef SESSIONSOURCE_H
#define SESSIONSOURCE_H
#include <atomic>
#include <future>
#include "Source.h"
class SessionSource : public Source
{
public:
SessionSource();
~SessionSource();
// implementation of source API
void update (float dt) override;
void setActive (bool on) override;
void render() override;
bool failed() const override;
uint texture() const override;
void accept (Visitor& v) override;
// Session Source specific interface
void load(const std::string &p = "");
Session *detach();
inline std::string path() const { return path_; }
inline Session *session() const { return session_; }
protected:
void init() override;
void replaceRenderingShader() override;
static void loadSession(const std::string& filename, SessionSource *source);
Surface *sessionsurface_;
std::string path_;
Session *session_;
std::atomic<bool> failed_;
std::atomic<bool> wait_for_sources_;
std::future<Session *> sessionLoader_;
};
class RenderSource : public Source
{
public:
RenderSource(Session *session);
~RenderSource();
// implementation of source API
void render() override;
bool failed() const override;
uint texture() const override;
void accept (Visitor& v) override;
protected:
void init() override;
void replaceRenderingShader() override;
Surface *sessionsurface_;
Session *session_;
};
#endif // SESSIONSOURCE_H