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16 touch buttons in Multitouch tab of TouchOSC companion app for user customized callbacks.
152 lines
4.5 KiB
C++
152 lines
4.5 KiB
C++
#ifndef CONTROL_H
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#define CONTROL_H
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#include <map>
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#include <list>
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#include <string>
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#include <atomic>
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#include <condition_variable>
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#include "SourceList.h"
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#include "BaseToolkit.h"
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#include "NetworkToolkit.h"
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#define OSC_SYNC "/sync"
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#define OSC_INFO "/info"
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#define OSC_INFO_LOG "/log"
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#define OSC_INFO_NOTIFY "/notify"
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#define OSC_OUTPUT "/output"
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#define OSC_OUTPUT_ENABLE "/enable"
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#define OSC_OUTPUT_DISABLE "/disable"
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#define OSC_OUTPUT_FADING "/fading"
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#define OSC_OUTPUT_FADE_IN "/fade-in"
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#define OSC_OUTPUT_FADE_OUT "/fade-out"
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#define OSC_ALL "/all"
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#define OSC_SELECTED "/selected"
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#define OSC_CURRENT "/current"
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#define OSC_NEXT "/next"
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#define OSC_PREVIOUS "/previous"
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#define OSC_SOURCE_NAME "/name"
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#define OSC_SOURCE_LOCK "/lock"
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#define OSC_SOURCE_PLAY "/play"
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#define OSC_SOURCE_PAUSE "/pause"
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#define OSC_SOURCE_REPLAY "/replay"
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#define OSC_SOURCE_ALPHA "/alpha"
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#define OSC_SOURCE_LOOM "/loom"
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#define OSC_SOURCE_TRANSPARENCY "/transparency"
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#define OSC_SOURCE_DEPTH "/depth"
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#define OSC_SOURCE_GRAB "/grab"
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#define OSC_SOURCE_RESIZE "/resize"
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#define OSC_SOURCE_TURN "/turn"
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#define OSC_SOURCE_RESET "/reset"
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#define OSC_SESSION "/session"
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#define OSC_SESSION_VERSION "/version"
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#define OSC_MULTITOUCH "/multitouch"
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#define INPUT_UNDEFINED 0
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#define INPUT_KEYBOARD_FIRST 1
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#define INPUT_KEYBOARD_COUNT 25
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#define INPUT_KEYBOARD_LAST 26
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#define INPUT_NUMPAD_FIRST 27
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#define INPUT_NUMPAD_COUNT 16
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#define INPUT_NUMPAD_LAST 43
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#define INPUT_JOYSTICK_FIRST 44
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#define INPUT_JOYSTICK_COUNT 20
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#define INPUT_JOYSTICK_LAST 64
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#define INPUT_JOYSTICK_FIRST_BUTTON 44
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#define INPUT_JOYSTICK_LAST_BUTTON 58
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#define INPUT_JOYSTICK_FIRST_AXIS 59
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#define INPUT_JOYSTICK_LAST_AXIS 64
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#define INPUT_MULTITOUCH_FIRST 65
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#define INPUT_MULTITOUCH_COUNT 16
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#define INPUT_MULTITOUCH_LAST 81
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#define INPUT_CUSTOM_FIRST 82
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#define INPUT_CUSTOM_LAST 99
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#define INPUT_MAX 100
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class Session;
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class Source;
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class SourceCallback;
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class GLFWwindow;
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class Control
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{
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// Private Constructor
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Control();
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Control(Control const& copy) = delete;
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Control& operator=(Control const& copy) = delete;
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public:
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static Control& manager ()
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{
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// The only instance
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static Control _instance;
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return _instance;
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}
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~Control();
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bool init();
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void update();
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void terminate();
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// OSC translation
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std::string translate (std::string addresspqattern);
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static bool inputActive(uint id);
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static float inputValue(uint id);
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static std::string inputLabel(uint id);
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protected:
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// OSC management
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class RequestListener : public osc::OscPacketListener {
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protected:
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virtual void ProcessMessage( const osc::ReceivedMessage& m,
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const IpEndpointName& remoteEndpoint );
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std::string FullMessage( const osc::ReceivedMessage& m );
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};
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bool receiveOutputAttribute(const std::string &attribute,
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osc::ReceivedMessageArgumentStream arguments);
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bool receiveSourceAttribute(Source *target, const std::string &attribute,
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osc::ReceivedMessageArgumentStream arguments);
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bool receiveSessionAttribute(const std::string &attribute,
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osc::ReceivedMessageArgumentStream arguments);
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void receiveMultitouchAttribute(const std::string &attribute,
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osc::ReceivedMessageArgumentStream arguments);
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void sendSourceAttibutes(const IpEndpointName& remoteEndpoint,
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std::string target, Source *s = nullptr);
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void sendSourcesStatus(const IpEndpointName& remoteEndpoint,
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osc::ReceivedMessageArgumentStream arguments);
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void sendOutputStatus(const IpEndpointName& remoteEndpoint);
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private:
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static void listen();
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RequestListener listener_;
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std::condition_variable receiver_end_;
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UdpListeningReceiveSocket *receiver_;
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std::map<std::string, std::string> translation_;
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void loadOscConfig();
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void resetOscConfig();
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static bool input_active[INPUT_MAX];
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static float input_values[INPUT_MAX];
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int multitouch_active[INPUT_MULTITOUCH_COUNT];
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glm::vec2 multitouch_values[INPUT_MULTITOUCH_COUNT];
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static void keyboardCalback(GLFWwindow*, int, int, int, int);
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};
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#endif // CONTROL_H
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