vc1: Always reset numref when parsing a new frame header.

Fixes an issue where the B-frame coding mode switches from interlaced
fields to interlaced frames, causing incorrect decisions in the motion
compensation code and resulting in visual artifacts.

CC: libav-stable@libav.org
Signed-off-by: Tim Walker <tdskywalker@gmail.com>
(cherry picked from commit dd2d0039b6)
Signed-off-by: Reinhard Tartler <siretart@tauware.de>
(cherry picked from commit 3cc8d9bc1f)
Signed-off-by: Reinhard Tartler <siretart@tauware.de>
This commit is contained in:
Michael Niedermayer
2014-01-19 15:28:25 +00:00
committed by Reinhard Tartler
parent 716ee73c99
commit 30c8a5e4f6
+1
View File
@@ -822,6 +822,7 @@ int vc1_parse_frame_header_adv(VC1Context *v, GetBitContext* gb)
int mbmodetab, imvtab, icbptab, twomvbptab, fourmvbptab; /* useful only for debugging */
int scale, shift, i; /* for initializing LUT for intensity compensation */
v->numref = 0;
v->p_frame_skipped = 0;
if (v->second_field) {
v->s.pict_type = (v->fptype & 1) ? AV_PICTURE_TYPE_P : AV_PICTURE_TYPE_I;