vf_gblur_vulkan: port to compile-time SPIR-V generation

This commit is contained in:
Lynne
2026-02-12 15:07:12 +01:00
parent ada9716172
commit 8001b19dc8
4 changed files with 94 additions and 109 deletions
Vendored
+1 -1
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@@ -4194,7 +4194,7 @@ frei0r_filter_deps="frei0r"
frei0r_src_filter_deps="frei0r"
fspp_filter_deps="gpl"
fsync_filter_deps="avformat"
gblur_vulkan_filter_deps="vulkan spirv_library"
gblur_vulkan_filter_deps="vulkan spirv_compiler"
hflip_vulkan_filter_deps="vulkan spirv_compiler"
histeq_filter_deps="gpl"
hqdn3d_filter_deps="gpl"
+30 -108
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@@ -20,24 +20,24 @@
*/
#include "libavutil/mem.h"
#include "libavutil/random_seed.h"
#include "libavutil/opt.h"
#include "libavutil/vulkan_spirv.h"
#include "vulkan_filter.h"
#include "filters.h"
#include "video.h"
#define CGS 32
#define GBLUR_MAX_KERNEL_SIZE 127
extern const unsigned char ff_gblur_comp_spv_data[];
extern const unsigned int ff_gblur_comp_spv_len;
typedef struct GBlurVulkanContext {
FFVulkanContext vkctx;
int initialized;
FFVkExecPool e;
AVVulkanDeviceQueueFamily *qf;
VkSampler sampler;
FFVulkanShader shd_hor;
FFVkBuffer params_hor;
FFVulkanShader shd_ver;
@@ -50,20 +50,6 @@ typedef struct GBlurVulkanContext {
float sigmaV;
} GBlurVulkanContext;
static const char gblur_func[] = {
C(0, void gblur(const ivec2 pos, const int index) )
C(0, { )
C(1, vec4 sum = imageLoad(input_images[index], pos) * kernel[0]; )
C(0, )
C(1, for(int i = 1; i < kernel.length(); i++) { )
C(2, sum += imageLoad(input_images[index], pos + OFFSET) * kernel[i]; )
C(2, sum += imageLoad(input_images[index], pos - OFFSET) * kernel[i]; )
C(1, } )
C(0, )
C(1, imageStore(output_images[index], pos, sum); )
C(0, } )
};
static inline float gaussian(float sigma, float x)
{
return 1.0 / (sqrt(2.0 * M_PI) * sigma) *
@@ -124,50 +110,23 @@ static av_cold void init_gaussian_params(AVFilterContext *ctx)
static int init_gblur_pipeline(GBlurVulkanContext *s,
FFVulkanShader *shd, FFVkBuffer *params_buf,
int ksize, float sigma, FFVkSPIRVCompiler *spv)
int ksize, float sigma)
{
int err = 0;
uint8_t *kernel_mapped;
uint8_t *spv_data;
size_t spv_len;
void *spv_opaque = NULL;
const int planes = av_pix_fmt_count_planes(s->vkctx.output_format);
ff_vk_shader_add_push_const(shd, 0, sizeof(int),
VK_SHADER_STAGE_COMPUTE_BIT);
FFVulkanDescriptorSetBinding buf_desc = {
.name = "data",
const FFVulkanDescriptorSetBinding buf_desc = {
.type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.mem_quali = "readonly",
.mem_layout = "std430",
.stages = VK_SHADER_STAGE_COMPUTE_BIT,
.buf_content = "float kernel",
.buf_elems = ksize,
};
ff_vk_shader_add_descriptor_set(&s->vkctx, shd, &buf_desc, 1, 1, 0);
RET(ff_vk_shader_add_descriptor_set(&s->vkctx, shd, &buf_desc, 1, 1, 0));
GLSLD( gblur_func );
GLSLC(0, void main() );
GLSLC(0, { );
GLSLC(1, ivec2 size; );
GLSLC(1, const ivec2 pos = ivec2(gl_GlobalInvocationID.xy); );
for (int i = 0; i < planes; i++) {
GLSLC(0, );
GLSLF(1, size = imageSize(output_images[%i]); ,i);
GLSLC(1, if (!IS_WITHIN(pos, size)) );
GLSLC(2, return; );
if (s->planes & (1 << i)) {
GLSLF(1, gblur(pos, %i); ,i);
} else {
GLSLF(1, vec4 res = imageLoad(input_images[%i], pos); ,i);
GLSLF(1, imageStore(output_images[%i], pos, res); ,i);
}
}
GLSLC(0, } );
RET(spv->compile_shader(&s->vkctx, spv, shd, &spv_data, &spv_len, "main",
&spv_opaque));
RET(ff_vk_shader_link(&s->vkctx, shd, spv_data, spv_len, "main"));
RET(ff_vk_shader_link(&s->vkctx, shd,
ff_gblur_comp_spv_data,
ff_gblur_comp_spv_len, "main"));
RET(ff_vk_shader_register_exec(&s->vkctx, &s->e, shd));
@@ -184,8 +143,6 @@ static int init_gblur_pipeline(GBlurVulkanContext *s,
VK_FORMAT_UNDEFINED));
fail:
if (spv_opaque)
spv->free_shader(spv, &spv_opaque);
return err;
}
@@ -196,16 +153,6 @@ static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in)
FFVulkanContext *vkctx = &s->vkctx;
const int planes = av_pix_fmt_count_planes(s->vkctx.output_format);
FFVulkanShader *shd;
FFVkSPIRVCompiler *spv;
FFVulkanDescriptorSetBinding *desc;
spv = ff_vk_spirv_init();
if (!spv) {
av_log(ctx, AV_LOG_ERROR, "Unable to initialize SPIR-V compiler!\n");
return AVERROR_EXTERNAL;
}
s->qf = ff_vk_qf_find(vkctx, VK_QUEUE_COMPUTE_BIT, 0);
if (!s->qf) {
av_log(ctx, AV_LOG_ERROR, "Device has no compute queues\n");
@@ -215,63 +162,36 @@ static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in)
RET(ff_vk_exec_pool_init(vkctx, s->qf, &s->e, s->qf->num*4, 0, 0, 0, NULL));
desc = (FFVulkanDescriptorSetBinding []) {
{
.name = "input_images",
const FFVulkanDescriptorSetBinding desc[] = {
{ /* input_img */
.type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
.mem_layout = ff_vk_shader_rep_fmt(s->vkctx.input_format, FF_VK_REP_FLOAT),
.mem_quali = "readonly",
.dimensions = 2,
.elems = planes,
.stages = VK_SHADER_STAGE_COMPUTE_BIT,
.elems = planes,
},
{
.name = "output_images",
{ /* output_img */
.type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
.mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format, FF_VK_REP_FLOAT),
.mem_quali = "writeonly",
.dimensions = 2,
.elems = planes,
.stages = VK_SHADER_STAGE_COMPUTE_BIT,
.elems = planes,
},
};
init_gaussian_params(ctx);
{
shd = &s->shd_hor;
RET(ff_vk_shader_init(vkctx, shd, "gblur_hor",
VK_SHADER_STAGE_COMPUTE_BIT,
NULL, 0,
32, 1, 1,
0));
/* Horizontal */
ff_vk_shader_load(&s->shd_hor, VK_SHADER_STAGE_COMPUTE_BIT, NULL,
(uint32_t []) { 32, 1, 1 }, 0);
ff_vk_shader_add_descriptor_set(vkctx, &s->shd_hor, desc, 2, 0, 0);
RET(init_gblur_pipeline(s, &s->shd_hor, &s->params_hor, s->size, s->sigma));
RET(ff_vk_shader_add_descriptor_set(vkctx, shd, desc, 2, 0, 0));
GLSLC(0, #define OFFSET (ivec2(i, 0.0)));
RET(init_gblur_pipeline(s, shd, &s->params_hor, s->size, s->sigma, spv));
}
{
shd = &s->shd_ver;
RET(ff_vk_shader_init(vkctx, shd, "gblur_hor",
VK_SHADER_STAGE_COMPUTE_BIT,
NULL, 0,
1, 32, 1,
0));
RET(ff_vk_shader_add_descriptor_set(vkctx, shd, desc, 2, 0, 0));
GLSLC(0, #define OFFSET (ivec2(0.0, i)));
RET(init_gblur_pipeline(s, shd, &s->params_ver, s->sizeV, s->sigmaV, spv));
}
/* Vertical */
ff_vk_shader_load(&s->shd_ver, VK_SHADER_STAGE_COMPUTE_BIT, NULL,
(uint32_t []) { 1, 32, 1 }, 0);
ff_vk_shader_add_descriptor_set(vkctx, &s->shd_ver, desc, 2, 0, 0);
RET(init_gblur_pipeline(s, &s->shd_ver, &s->params_ver, s->sizeV, s->sigmaV));
s->initialized = 1;
fail:
if (spv)
spv->uninit(&spv);
return err;
}
@@ -298,6 +218,7 @@ static int gblur_vulkan_filter_frame(AVFilterLink *link, AVFrame *in)
AVFilterContext *ctx = link->dst;
GBlurVulkanContext *s = ctx->priv;
AVFilterLink *outlink = ctx->outputs[0];
const int planes = av_pix_fmt_count_planes(s->vkctx.output_format);
out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
if (!out) {
@@ -316,7 +237,8 @@ static int gblur_vulkan_filter_frame(AVFilterLink *link, AVFrame *in)
RET(ff_vk_filter_process_2pass(&s->vkctx, &s->e,
(FFVulkanShader *[2]){ &s->shd_hor, &s->shd_ver },
out, tmp, in, VK_NULL_HANDLE, 1, NULL, 0));
out, tmp, in, VK_NULL_HANDLE,
planes, &s->planes, sizeof(int)));
err = av_frame_copy_props(out, in);
if (err < 0)
+1
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@@ -4,6 +4,7 @@ clean::
OBJS-$(CONFIG_AVGBLUR_VULKAN_FILTER) += vulkan/avgblur.comp.spv.o
OBJS-$(CONFIG_BWDIF_VULKAN_FILTER) += vulkan/bwdif.comp.spv.o
OBJS-$(CONFIG_COLOR_VULKAN_FILTER) += vulkan/color.comp.spv.o
OBJS-$(CONFIG_GBLUR_VULKAN_FILTER) += vulkan/gblur.comp.spv.o
OBJS-$(CONFIG_SCALE_VULKAN_FILTER) += vulkan/debayer.comp.spv.o
OBJS-$(CONFIG_FLIP_VULKAN_FILTER) += vulkan/flip.comp.spv.o
OBJS-$(CONFIG_TRANSPOSE_VULKAN_FILTER) += vulkan/transpose.comp.spv.o
+62
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@@ -0,0 +1,62 @@
/*
* Copyright (c) 2021-2022 Wu Jianhua <jianhua.wu@intel.com>
* Copyright (c) 2026 Lynne <dev@lynne.ee>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#pragma shader_stage(compute)
#extension GL_EXT_shader_image_load_formatted : require
#extension GL_EXT_scalar_block_layout : require
#extension GL_EXT_nonuniform_qualifier : require
layout (local_size_x_id = 253, local_size_y_id = 254, local_size_z_id = 255) in;
layout (set = 0, binding = 0) uniform readonly image2D input_img[];
layout (set = 0, binding = 1) uniform writeonly image2D output_img[];
layout (set = 1, binding = 0, scalar) readonly buffer kernel_buf {
float kernel[];
};
layout (push_constant, scalar) uniform pushConstants {
int planes;
};
#define P_IDX nonuniformEXT(gl_WorkGroupID.z)
void main()
{
if (!bool(planes & (1 << gl_WorkGroupID.z)))
return;
ivec2 pos = ivec2(gl_GlobalInvocationID.xy);
ivec2 size = imageSize(input_img[P_IDX]);
if (any(greaterThanEqual(pos, size)))
return;
vec4 sum = imageLoad(input_img[P_IDX], pos) * kernel[0];
for(int i = 1; i < kernel.length(); i++) {
ivec2 offs = gl_WorkGroupSize.x > gl_WorkGroupSize.y ? ivec2(i, 0) :
ivec2(0, i);
sum += imageLoad(input_img[P_IDX], pos + offs) * kernel[i];
sum += imageLoad(input_img[P_IDX], pos - offs) * kernel[i];
}
imageStore(output_img[P_IDX], pos, sum);
}