Update default radius value in shape docs

(At least according to 39f7cd783c (diff-e4cce30f8d436e76187a26beb75e4fdfR86)
the default value for radius is 0.3).
This commit is contained in:
Ethan Crawford
2019-03-03 14:39:30 +08:00
parent a660fc7b15
commit 1fc66ec8fc

View File

@@ -194,7 +194,7 @@ Pixelate texture with `pixelX` segments and `pixelY` segments.
### shape( `sides`, `radius`, `smoothing`)
* sides :: int (default 3.0)
* radius :: float (default 60.0)
* radius :: float (default 0.3)
* smoothing :: float (default 0.01)
### solid( `r`, `g`, `b`, `a`)