start to implement Facade.cpp

This commit is contained in:
Alexandre Quessy
2014-01-05 16:30:25 -05:00
parent 613d385932
commit a8389680e3
+49
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/*
* Common.cpp
*
* (c) 2013 Sofian Audry -- info(@)sofianaudry(.)com
* (c) 2013 Alexandre Quessy -- alexandre(@)quessy(.)net
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Facade.h"
Facade::Facade(MappingManager *manager) :
_manager(manager)
{
}
bool Facade::clearProject()
{
}
bool Facade::createImagePaint(const char *paint_id, const char *uri)
{
}
bool Facade::updateImagePaintUri(const char *paint_id, const char *uri)
{
}
bool Facade::createMeshTextureMapping(const char *mapping_id, const char *paint_id,
int n_rows, int n_cols,
const QList<QPointF> &src, const QList<QPointF> &dst)
{
}
bool Facade::createTriangleTextureMapping(const char *mapping_id, const char *paint_id,
const QList<QPointF> &src, const QList<QPointF> &dst)
{
}