mirror of
https://github.com/mapmapteam/mapmap.git
synced 2026-06-16 12:33:19 +02:00
add a bit more to facade
This commit is contained in:
+2
-1
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Common.cpp
|
||||
* Facade.cpp
|
||||
*
|
||||
* (c) 2013 Sofian Audry -- info(@)sofianaudry(.)com
|
||||
* (c) 2013 Alexandre Quessy -- alexandre(@)quessy(.)net
|
||||
@@ -47,3 +47,4 @@ bool Facade::createTriangleTextureMapping(const char *mapping_id, const char *pa
|
||||
const QList<QPointF> &src, const QList<QPointF> &dst)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Common.cpp
|
||||
* Facade.h
|
||||
*
|
||||
* (c) 2013 Sofian Audry -- info(@)sofianaudry(.)com
|
||||
* (c) 2013 Alexandre Quessy -- alexandre(@)quessy(.)net
|
||||
@@ -50,17 +50,22 @@ class Facade
|
||||
*/
|
||||
bool createTriangleTextureMapping(const char *mapping_id, const char *paint_id,
|
||||
const QList<QPointF> &src, const QList<QPointF> &dst);
|
||||
/**
|
||||
* Quits the application.
|
||||
*/
|
||||
// bool quit();
|
||||
|
||||
// TODO:
|
||||
// bool loadProject(const char *project_file);
|
||||
// bool saveProject(const char *project_file);
|
||||
// bool quit();
|
||||
// bool deleteMapping(const char *mapping_id);
|
||||
// bool deletePaint(const char *paint_id);
|
||||
// bool listMappings(QList<QString> &result) const;
|
||||
// bool listPaints(QList<QString> &result) const;
|
||||
// bool setMappingPoints(const char *mapping_id,
|
||||
// const QList<QPointF> &src, const QList<QPointF> &dst);
|
||||
// bool getMapping(const char *mapping_id, Mapping &mapping);
|
||||
// bool getPaint(const char *paint_id, Paint &paint);
|
||||
private:
|
||||
MappingManager *_manager;
|
||||
};
|
||||
|
||||
@@ -219,8 +219,6 @@ void MainWindow::about()
|
||||
"</h2>"
|
||||
"<p>Copyright © 2013 Sofian Audry"
|
||||
"<p>Copyright © 2013 Alexandre Quessy"
|
||||
"<p>Copyright © 2013 Vasilis Liaskovitis"
|
||||
"<p>Copyright © 2013 Sylvain Cormier"
|
||||
"<p>Libremapping is a free software for video mapping. "
|
||||
"<p>Projection mapping, also known as video mapping and spatial augmented reality, "
|
||||
"is a projection technology used to turn objects, often irregularly shaped, into "
|
||||
|
||||
Reference in New Issue
Block a user