Commented-out unnecessary lines of debugging code.

This commit is contained in:
Tats
2016-12-29 13:45:59 -06:00
parent 0967ebba15
commit fdcf997d51
2 changed files with 1 additions and 2 deletions

View File

@@ -81,7 +81,7 @@ void OutputGLCanvas::drawForeground(QPainter *painter , const QRectF &rect)
QRect mouseScreenGeometry = QApplication::desktop()->screen(mouseScreen)->geometry();
QPoint localCursorPos = globalCursorPos - mouseScreenGeometry.topLeft();
QPointF cursorPosition = mapToScene(localCursorPos);
qDebug() << "Cursor pos " << globalCursorPos << " " << cursorPosition << " " << localCursorPos << mouseScreen << endl;
// qDebug() << "Cursor pos " << globalCursorPos << " " << cursorPosition << " " << localCursorPos << mouseScreen << endl;
if (rect.contains(cursorPosition) && getMainWindow()->getPreferredScreen() == mouseScreen)
// qDebug() << "Cursor pos " << mapToScene(mapFromGlobal(QCursor::pos(QApplication::screens()[1])));
#else

View File

@@ -82,7 +82,6 @@ void OutputGLWindow::setCanvasDisplayCrosshair(bool crosshair)
{
canvas->setDisplayCrosshair(crosshair);
setCursor(crosshair || this->_isFullScreen ? Qt::BlankCursor : Qt::ArrowCursor);
qDebug() << "Crosshair " << crosshair;
}
void OutputGLWindow::setDisplayTestSignal(bool displayTestSignal)