Tats
559a7ebf90
Merge branch 'develop' into statesaving
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Conflicts:
DestinationGLCanvas.cpp
MainWindow.cpp
MainWindow.h
Mapper.h
MappingManager.cpp
MappingManager.h
Paint.h
Shape.h
SourceGLCanvas.cpp
Util.cpp
libremapping.pro
main.cpp
2014-01-05 18:06:41 -05:00
Vasilis Liaskovitis
5852cde869
Shape: Convert Point to QObject / QPointF
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Also add one Q_PROPERTY for each coordinate (x and y) of a Point. This will
enable the controller to set and get these properties.
Since QObjects cannot be copied, we also need to change the Shape class to have
a vector of pointers to Points, instead of actual Point structs.
2013-12-24 13:50:20 +02:00
Tats
6595d9911a
Replaced Quads by Meshes
2013-12-10 22:37:45 -05:00
Tats
b808c982f8
Implemented support for meshes: allows for adding columns and rows to meshes
2013-12-10 22:27:06 -05:00
Alexandre Quessy
dce8f0b35d
Saves an XML file.
2013-12-09 15:20:33 -05:00
Tats
0015e237c9
Added support for triangles
2013-11-30 23:55:25 -05:00
Tats
fab560760e
Added quad creation to shapeList (not working yet)
2013-11-30 20:39:45 -05:00
Alexandre Quessy
0e73f157f8
Document with Doxygen
2013-11-27 01:33:04 -05:00
Alexandre Quessy
83404dac47
Add Util::map_[float|int].
...
Change Util for a namespace, not a class with static methods.
2013-11-26 22:13:46 -05:00
Tats
3964f7b7d1
Fix: textures were upside down
2013-11-24 11:02:11 -05:00