Tats
da02407485
Bugfix: control vertices not showing up in source canvas.
2015-07-13 13:36:20 -06:00
Tats
acca6059f6
Implemented invariant control points and lines wrt zoom level.
2015-07-13 13:25:18 -06:00
Tats
344f375c53
Fixed perspective-correct textures (not optimized).
2015-07-11 20:24:06 -06:00
Tats
c15f1025b9
Collapse input and output shape in property browser.
2015-07-11 18:14:31 -06:00
Tats
549c30fcd9
Re-enabled toggle of sticky vertices.
2015-07-11 16:30:30 -06:00
Tats
64bbd94f9a
Re-enable toggle of display controls.
2015-07-11 16:29:06 -06:00
Tats
978b4ae7ae
Added paint opacity.
2015-07-11 12:52:07 -06:00
Tats
0dd88cb68c
Added mapping-level opacity setting.
2015-07-11 11:54:15 -06:00
Tats
cf95cab6eb
Reorganized painting process in Mapper to provide common pre-painting to ellipse and polygon color mappers.
2015-07-11 11:53:23 -06:00
Tats
2ab3b137d9
Integrate sticky vertices in new QGraphicsItem framework.
2015-07-06 21:58:48 -06:00
Tats
7e85ab493c
Merge branch 'spike-qgraphicsview-zoom-and-scroll' into spike-qgraphicsview-zoom-and-scroll-merge-develop
...
Conflicts:
DestinationGLCanvas.cpp
DestinationGLCanvas.h
MainWindow.cpp
MainWindow.h
MapperGLCanvas.cpp
MapperGLCanvas.h
2015-07-06 20:38:51 -06:00
Tats
d1b1d00e10
Integrated ellipse texture mapping.
2015-07-06 17:53:37 -06:00
Tats
f23ce800fc
Support for mesh textures.
2015-07-06 16:58:29 -06:00
Tats
a98577de44
Generalization of the texture input drawing.
2015-07-06 16:58:01 -06:00
Tats
52ebee732f
Added a method to reset (clear + recreate) all vertices.
2015-07-06 16:56:42 -06:00
Tats
b9177b9418
Fixed a number of problems related to shape selection and display in input and output.
2015-07-04 11:35:48 -06:00
Tats
b206a432a7
Prevent default actions on graphics items when mappings not visible.
2015-07-03 22:18:07 -06:00
Tats
67628915a3
Handle mapping selection change on pressing mouse on a shape.
2015-07-03 21:51:38 -06:00
Tats
522ecac194
Cosmetic change.
2015-07-03 21:51:01 -06:00
Tats
f0c4bb1fa9
Allow display of controls only in currently selected mapping.
2015-07-03 17:21:11 -06:00
Vasilis Liaskovitis
f9fce75135
Issue #123 : Enable GL_BLEND
...
PNGs with transparency should have it now.
2015-06-03 14:21:20 +02:00
Tats
067a84cf12
Changing the ordering of mappings now changes the order in which they are actually displayed (layers).
2014-12-28 22:29:47 -05:00
Tats
7c642e8570
Commented out remaining Mapper code from old approach.
2014-12-28 22:28:08 -05:00
Tats
a84888467b
Fixed drawing of texture in input mapping.
2014-12-28 20:50:17 -05:00
Tats
2b7a6e82a5
Fixed translation and display of controls of triangle texture.
2014-12-28 19:53:36 -05:00
Tats
78294f2ef0
Fixed correct translation of color shapes.
2014-12-28 19:44:46 -05:00
Tats
b35ce293bf
Sync of vertices control points retroactive (to make ellipse works) (not fully working yet).
2014-12-28 18:01:39 -05:00
Tats
31e315363e
Major refactoring: moved too long methods from Mapper.h to Mapper.cpp and removed unused drawing code from Mapper classes.
2014-12-28 18:01:02 -05:00
Tats
5cf9294dc7
Only update vertex coordinates when control point is actually moved (as opposed to on any event).
2014-12-28 16:16:21 -05:00
Tats
965a26edd6
Extremely rough patch for manipulating mapping texture shapes (works only for triangles).
2014-12-28 15:58:06 -05:00
Tats
6843ecd882
Integrated view items for selecing and dragging shapes in the QGraphicsView; not completely tied to model yet.
2014-10-31 17:05:32 -04:00
Tats
e8870db92a
Replaced Shape by MShape to avoid name conflicts.
2014-10-31 17:03:18 -04:00
Tats
07e1b26436
Allows individual selection of a vertex to be shown on screen.
2014-10-23 13:40:01 +00:00
Tats
7fe2a1f1a7
Bugfix #30 : Reimplemented MediaImpl removing the defective queue system and implementing a thread-safe system. Removed the memory leaks previously shown by valgrind.
2014-10-20 17:00:22 +00:00
Tats
abb62dc1f2
Integrated file choosing pop-up for images and media in property browser.
2014-10-16 20:56:02 +00:00
Tats
4a4b1f05b2
Cosmetic refactoring and variable inits
2014-06-23 18:30:49 -04:00
Tats
aa39752b98
Some cleanup / reorganization of code
2014-06-10 22:27:12 -04:00
Tats
66dc735861
Added _preDraw() and _postDraw() methods to avoid repetition of code in TextureMapper
2014-06-10 22:26:41 -04:00
Tats
20c0ca4cd1
Remove unused glPopMatrix() (had no corresponding glPushMatrix()).
2014-06-10 22:24:05 -04:00
Vasilis Liaskovitis
1aace8a578
Change the uri of existing media or color paint with double-click
...
When double-clicking a paint QListWidgetItem, the uri of that paint can be
altered.
A new signal is sent to ColorMapper and TextureMapper objects so that they can
update heir color and texture paints respectively. Mappings of the old paint are
transferred to the new paint.
TODO: the active mapping may be lost in some cases, needs some more testing.
2014-05-22 11:30:25 +02:00
Alexandre Quessy
7177d62f90
remove useless endl in prints
2014-05-08 16:06:31 -04:00
Tats
ca78874387
Cosmetic changes
2014-05-03 13:17:00 -04:00
Tats
2285716ed2
Fix bug and potential bugs with painters not being reset between draws.
2014-05-03 13:10:46 -04:00
Tats
f5d375442a
Improved the style of the control rendering.
2014-05-03 00:26:02 -04:00
Tats
dab1928a90
Small potential error fix
2014-04-30 20:06:51 -04:00
Tats
05c1bf3a5c
Major cleanup / redesign in the source canvas to make the Mapper class draw the inputs (more generic)
2014-04-30 13:21:57 -04:00
Tats
ca9ba38682
Performance improvement: copy texture bits to video card only if they have changed
2014-04-26 13:32:27 +01:00
Tats
0295d50779
Removed unused.h
2014-04-26 12:38:11 +01:00
Alexandre Quessy
e91496b96a
Merge branch 'spike-video-drone' into gst-osx
2014-04-25 20:52:49 -04:00
Tats
ada827de41
Replaced images by videos + implemented hack on update() / runVideo() to quickly test gstreamer (works!)
2014-04-26 00:07:25 +01:00