Merge pull request #2867 from federicobond/loadshader-fix

Fix check in loadShader()
This commit is contained in:
codeanticode
2014-09-24 09:41:17 -04:00
@@ -6681,7 +6681,7 @@ public class PGraphicsOpenGL extends PGraphics {
if (fragFilename == null || fragFilename.equals("")) {
PGraphics.showWarning(MISSING_FRAGMENT_SHADER);
return null;
} else if (fragFilename == null || fragFilename.equals("")) {
} else if (vertFilename == null || vertFilename.equals("")) {
PGraphics.showWarning(MISSING_VERTEX_SHADER);
return null;
} else {